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<<Current Team (Black1).
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<<Platinum (Caught Shiny Starly before Roark. wow.)
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<<The Others.
no 1 nos how 2 reed neway lol
What happens when two diffrent people connect through an unlikely adventure?
https://www.fanfiction.net/docs/edit.php?docid=29355246
Pokemon-BW- Dare to live?
So how many Pokemons are there?
Silly Jack, the plural of Pokemon is Pokemon
Agreed on that, everything about Unova was just too small and clustered. There's no real sense of adventure in the Unova region at all.
They definitely were a huge waste. At least put some trainers there or something.
LOL
Unova's the one that looks like it was designed by a 5th grader, there's no complexity to it. Or at least there wasn't until BW2.
Last edited by Bolt the Cat; 26th January 2013 at 2:03 AM.
Team Leader Since Gen III
The Dream Team:![]()
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Black 2: 1722 2334 0059
Please message me if you can trade an Electirizer, will happily send the Pokemon back!
Am I the only one that likes Unova?It's probably my second favorite region behind Sinnoh.
tbh, I'm replaying my LeafGreen right now, and I find Kanto far more boring than Unova.
Last edited by YellowHat's Revenge; 26th January 2013 at 2:49 AM.
Well of course the town map was better in the 5th gen. -_-
Honestly, though, the designers were focused on making each location in Unova unique and cool. Which they succeeded at. Who gives a damn if it's "linear"? Some cool-*** towns were in that region.
"Hey! I was looking forward to seeing you! My rival should be strong to keep me sharp."
Your rival would like to battle!
Not quite, BW2 didn't really fix the linear region design (there's still a lot of railroading in BW2's storyline path, it's only a marginal improvement over BW1) or bad pacing (most notably mid game, where the levels climb up too high for such a short section of the game), not to mention adding its own problems like bad Pokemon distribution (too many Pokemon clustered late in the game).
Last edited by Bolt the Cat; 26th January 2013 at 3:32 AM.
Nah, people just hate on Unova because it's the newest region. I don't care how awesome this next region is, people will hate on it, too, because it's the newest region. Just watch.
It's always like that. Case in point: I was on this site back when Hoenn was the newest region. Back then, /a ton/ of people hated Hoenn and thought the water routes were tedious and too long. However, Hoenn, it seems, has been Vindicated by History. Suddenly, it's one of the more popular regions, and everyone likes the water routes.
I'm assuming the part of the reason for this is because the people who grew up with the 3rd gen. are starting to come on the Internet and post their opinions and stuff, but it's still quite strange to me.
That's just it, though. To me, the landscapes and seeing stuff like Skyarrow Bridge and Castelia City make up for the linearity.Kanto is the blandest region, but the point is that Unova is painfully linear, so it becomes kinda boring to travel through -- even though it's interesting and full of unique landscapes.
That 'marginal improvement' also introduced a variety of new landscapes and geographical beauty to the region in addition to what was already there.
And I don't understand the 'bad pacing' argument or the 'bad distribution' one. The end of the game had no more Pokemon than the beginning of the game, which (particularly by the Floccessy Ranch and in the Virbank Complex) had a TON of Pokemon. But that's a GOOD thing, since it offered a chance for team variety early on, rather than later. None of my friends had the same Pokemon as me towards the beginning of the game, which was awesome. And I see the 'bad pacing' argument as a bunch of whining from trainers who are too lazy to level up their dudes. I think it added a necessary challenge to a game that is lacking in that department.
Agreed. I think they made the region layout simpler so that we could focus on enjoying the cool new effects and landscapes.
How were B/W "disappointing"? I really liked those games. And the vast majority of the people who complain that these games are too linear are probably the same people who complain about all the water routes in Hoenn. Seriously, there is no pleasing you people. I really liked the way the town map was designed, sure the region was a hexagon, but to say that it didn't feel like an adventure is nonsense. Every Pokemon game feels different and offers a different and unique experience.
Last edited by Zorocario; 26th January 2013 at 5:39 AM.
I liked the variety in the beginning, yes, it's pretty much everything after it that needs work. The middle of the game (from Castelia to Mistralton) is particularly lacking in variety, especially if you're looking at which ones are new to the Unova Dex. There's too few past gen Pokemon in that section of the game, most of them are catchable way later than they should be. Also, some types are poorly distributed as well, most notably Water and Ice. Hell, there's even about 20some Pokemon in the Unova Dex that aren't catchable until post game, which completely defeats the purpose of them being in the Unova Dex. Furthermore, it detracts from the amount of National Dex Pokemon available, and considering there were several Pokemon completely missing from 5th gen (Pikachu and Unown come to mind) and many more only available through external methods like the Dream World, this game could've used more National Dex Pokemon.
Hoenn's eastern seas are the opposite extreme, though, they're so open and directionless that it's hard to figure out where you're going. Mainland Hoenn is very well designed, though.
Part of the adventure experience involves having plenty of options for exploring the region. Unova has virtually none, it railroads you through one path throughout the game and to add insult to injury the game constantly points out where you need to go as if it wasn't obvious.
Last edited by Bolt the Cat; 26th January 2013 at 7:33 AM.
Unova is a great region but not well used. BW2 was better but the gameplay was to linear and thron together. Asperatia shouldn't be a gym, it's to fast paced. I hopped they used Annvile as a gym. But okay. Maybe some remake game in 10 years will redeem it right.
For VI gen region I wish well developped region. With interesting and challenging landscapes.
I'm glad we are getting a desert as it seems,cause th desert in Hoenn was a ***** to me.
My Final B2-normal mode- team:![]()
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Ugh! I hate deserts! Enough about that rant though...
I agree. BW2 saved 5th gen! I don't really understand why people don't like a region/gen (specifically Unova/5th) based
On comparisons to older regions/gen. I think if people are to judge a region/gen, then base it on THAT region alone.
Don't make it about what the region/gen lacked compared to previous ones. Cause if that was the case all Genwunners "should" hate 1st gen.
All credit for the picture above goes to me.
FC: 2666 9934 3185
i would like a island representing britain where there is a steel type gym to represent the industrial revolution there could be some factories a big ben lookalike and something like the london eye like they had in unova.
My Final B2-normal mode- team:![]()
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i think if they had the alcace in it it would be quite awsome
looking for the following pokemon!-
jirachi
meloetta
shaymin
got em' all! now looking for shinies and a ditto with vey high IV's! preferablly forign too!
pm if you have any!! dman still been waitng for over a month for thes trades with blue gardevoir and bananaman damn
http://forums.pokemonplus.net/index....rals&reff=1023<-click plz or use ye5 as refferer
check out my shop -----> http://www.serebiiforums.com/showthr...00-s-swap-shop
someone help with my sig please PM me
if we have a trade please message me! IF NOT I WILL FORGET
my white 2 FC : 0004-1206-1489[/FONT]