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Thread: The Kalos Region Thread

  1. #2076
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    Quote Originally Posted by Yveltal96 View Post
    is it just me or does anyone hope we are able to go into space this gen?
    if not this one maybe another one?
    cause i have hoped for that since third gen
    I've always wondered why we haven't gone in to space yet in Pokemon, either. Seems like a great unique level to add in a Pokemon game.
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  2. #2077
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    Maybe the evil villains sets up a death ray on a moon and will use the legendary pokemon's power and it will shoot a power laser beam and destroys the region and you have to go up into space to stop it.



    The reason why we haven't been to space is because there is no good reason to go into space.
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  3. #2078
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    Quote Originally Posted by SilverFox View Post
    Maybe the evil villains sets up a death ray on a moon and will use the legendary pokemon's power and it will shoot a power laser beam and destroys the region and you have to go up into space to stop it.



    The reason why we haven't been to space is because there is no good reason to go into space.
    Or the moon is going to fall!
    I hope the villains are more evil.
    Team Rocket wanted Money, Team Magma more Land, Team Aqua more Water, Team Galactic wanted there own universe (probably the most evil in my opinion), and Team Plasma wanted... something with Pokemon.
    I want one that is more,'' Take over Everything!''. Something like that.
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  4. #2079
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    Yea, Cyrus was definitely the most evil. He was willing to kill everyone in Sinnoh. Even everyone's precious Cynthia.
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  5. #2080
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    Quote Originally Posted by Bolt the Cat View Post
    It'd be like The Under in Colosseum/XD, there'd be a spot above water you could Fly to, and you could take an elevator down to the city.



    That's probably what they're going to do, there's not really much point to go into space since there's almost nothing up there.

    Also, wasn't there supposed to be an event like this for Deoxys in RSE? I remember there being some sort of Deoxys event relating to going into space, but I don't remember to what degree it was true (I don't think you could actually go into space, IIRC, but it was discussed or something). Maybe next time we go to Hoenn we can do a full fledged space event.
    no that was just a rumor
    it was fake
    but i would like to see that happen this gen
    i think it would be really neat

    also more surfing areas would be cool
    or even a place similar to sharpedo bluff from the mystery dungeon series

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  6. #2081
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    More sea routes please. And bring back the underwater feature, it was immersive and a change in scenery.
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  7. #2082
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    Quote Originally Posted by Arcane_Sky View Post
    More sea routes please. And bring back the underwater feature, it was immersive and a change in scenery.
    agreed
    and minimize cave spelunking
    i do not like the caves

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  8. #2083
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    Quote Originally Posted by BroaddySN View Post
    I doubt we'll be seeing this as the new combination was only introduced in the last generation, but I'd like to see Pokecenters and Pokemarts as separate entities again. It just added more to each town or city, in my opinion. It isn't a huge issue, just a little preference.
    The Rt. 3 seems to indicate that the Pokemon Center and Pokemart occupy the same building, but have separate entrances.

    Quote Originally Posted by SilverFox View Post
    Maybe the evil villains sets up a death ray on a moon and will use the legendary pokemon's power and it will shoot a power laser beam and destroys the region and you have to go up into space to stop it.
    Too cliche and doesn't really relate to the whole DNA theme that well.

    Quote Originally Posted by Yveltal96 View Post
    no that was just a rumor
    it was fake
    but i would like to see that happen this gen
    i think it would be really neat
    Well, maybe they can make it happen in the next game we go to Hoenn.

  9. #2084
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    Quote Originally Posted by Yveltal96 View Post
    agreed
    and minimize cave spelunking
    i do not like the caves
    Me neither, maybe it's the brown palette that's turning me off on spelunking. Although Chargestone Cave was a welcome change.

    And caves also halted me from continuing Black and White, the Victory Road to be precise. Stopped right at the entrance, did not even bother continuing.
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  10. #2085
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    Quote Originally Posted by Bolt the Cat View Post
    Well, maybe they can make it happen in the next game we go to Hoenn.
    RSEmakes whoop whoop!
    yeah i think that would be awesome
    Quote Originally Posted by Arcane_Sky View Post
    Me neither, maybe it's the brown palette that's turning me off on spelunking. Although Chargestone Cave was a welcome change.

    And caves also halted me from continuing Black and White, the Victory Road to be precise. Stopped right at the entrance, did not even bother continuing.
    yeah i did like the chargestone cave
    twist mountain wasn't too bad
    i just hope victory road isn't another cave
    like the BW2 victory road was really nice
    still too much cave for my liking but it was better

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  11. #2086
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    Quote Originally Posted by Arcane_Sky View Post
    More sea routes please. And bring back the underwater feature, it was immersive and a change in scenery.


    As long as they don't cluster them together in a bunch. The was my ONLY gripe with Hoenn's water area.

    Am I on route 126 or 127? I DON'T KNOW!!
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    Quote Originally Posted by SilverFox View Post
    As long as they don't cluster them together in a bunch. The was my ONLY gripe with Hoenn's water area.

    Am I on route 126 or 127? I DON'T KNOW!!
    I still get confused to in the Hoenn Ocean, even though I've played it about 10 times.
    More water routes, but not in one area.
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  13. #2088
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    Quote Originally Posted by DarkSword39 View Post
    I still get confused to in the Hoenn Ocean, even though I've played it about 10 times.
    More water routes, but not in one area.
    yeah i mean there was undella bay and route 17
    and route 17 was almost unnecessary unless you have genesect (and need waterfall)
    but i mean it didn't really lead to anything so there is no desire to even go there
    and idk i didn't really like Undella Bay too much

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  14. #2089
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    Quote Originally Posted by SilverFox View Post
    As long as they don't cluster them together in a bunch. The was my ONLY gripe with Hoenn's water area.

    Am I on route 126 or 127? I DON'T KNOW!!
    Now that you mentioned it, Hoenn's sea route was a bit excessive but I''d rather have that than 2-3 sea routes.

    Hopefully this region will give more of a natural feel to like Hoenn.
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  15. #2090
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    Quote Originally Posted by Arcane_Sky View Post
    Me neither, maybe it's the brown palette that's turning me off on spelunking. Although Chargestone Cave was a welcome change.

    And caves also halted me from continuing Black and White, the Victory Road to be precise. Stopped right at the entrance, did not even bother continuing.
    It's definitely the graphical style. I'd like to see more diversity in that regard this gen, most of the caves look the same.

    Quote Originally Posted by SilverFox View Post
    As long as they don't cluster them together in a bunch. The was my ONLY gripe with Hoenn's water area.

    Am I on route 126 or 127? I DON'T KNOW!!
    The real problem with Hoenn's water routes is that they were so open ended and confusing. You pretty much had no idea where you were going because of a lack of landmarks there. Especially in that Rt. 124, 126, 127, and 128 area. They should dot water routes with shallows and islands to alleviate that.

  16. #2091
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    Quote Originally Posted by Arcane_Sky View Post
    Now that you mentioned it, Hoenn's sea route was a bit excessive but I''d rather have that than 2-3 sea routes.

    Hopefully this region will give more of a natural feel to like Hoenn.
    Yah i agree. Nature makes anything look better.
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  17. #2092
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    GameFreak should make some devastated area in game, something between junkyard and ghost town Idea is mind blowing.


  18. #2093
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    Quote Originally Posted by Essiah View Post
    GameFreak should make some devastated area in game, something between junkyard and ghost town Idea is mind blowing.
    You mean something sort of post apocalyptic? I can't really see a good reason for that kind of area. Junkyards and ghost towns would be more reasonable.

  19. #2094
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    How about something like an abandoned industrial area? That would be great for some exploring.

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  20. #2095
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    Place where some sort of evil "group" make experiments on pokemon. Area is "closed" and player must fight with many gang members and watch out for ghost-type pokemon


  21. #2096
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    In the next games, i would like to see an area like white treehollow or black tower. It would be really cool.
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  22. #2097
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    Quote Originally Posted by Hankka View Post
    How about something like an abandoned industrial area? That would be great for some exploring.
    so basically like a combination of Dreamyard and Fuego Ironworks? I would like to see that.

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  23. #2098
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    Quote Originally Posted by Shine View Post
    so basically like a combination of Dreamyard and Fuego Ironworks? I would like to see that.
    and a bit of the power plant as well. Always wanted to see something like that in later games.

  24. #2099
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    i really hope there are two evil teams in this game
    like you all know the two main theories:
    -the germ layer theory
    -the yggdrasil theory
    well what if one team is more of a scientifically based crime organization and the other is more of a mythologically based crime organization?

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  25. #2100
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    I would also like to see sort of like a waste land thing. Also on the cave I think by just making them unique they will be a lot better. I would like one cave that is has like a hole that might seem blasted or something.

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