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Thread: The Kalos Region Thread

  1. #6426
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    Quote Originally Posted by oarfish View Post
    I just like to make sure that if there is a pokemon that I want on my team, that I make sure to catch it.
    Yeah I do that as well, I'm so picky about teams haha. I remember I always had to have a Mawile if I played RSE, and they only appeared in like one or two caves.

    Hope the caves are good in this game too. I liked some of the tricky boulder puzzles from the earlier games. Seafoam Islands anyone? :P

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  2. #6427
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    Quote Originally Posted by DryBones View Post
    Yeah I do that as well, I'm so picky about teams haha. I remember I always had to have a Mawile if I played RSE, and they only appeared in like one or two caves.

    Hope the caves are good in this game too. I liked some of the tricky boulder puzzles from the earlier games. Seafoam Islands anyone? :P
    Yeah, Mawile was only in one cave. I remember using it a few times.
    I also want good caves in gen VI. Sometimes I liked the boulder puzzles while other times I did not.
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  3. #6428
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    Quote Originally Posted by oarfish View Post
    Yeah, Mawile was only in one cave. I remember using it a few times.
    I also want good caves in gen VI. Sometimes I liked the boulder puzzles while other times I did not.
    Ice Cave (or whatever it was called) from HGSS was awesome too

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  4. #6429
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    Quote Originally Posted by DryBones View Post
    Ice Cave (or whatever it was called) from HGSS was awesome too
    I think that it was alright. (Ice Path, was it?).
    But having certain caves based on certain elements (Ice Path, the volcanoes, etc.) are nice. I hope they continue in gen VI.
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  5. #6430
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    Quote Originally Posted by oarfish View Post
    I think that it was alright. (Ice Path, was it?).
    But having certain caves based on certain elements (Ice Path, the volcanoes, etc.) are nice. I hope they continue in gen VI.
    I liked the puzzle aspect of it really Keeps the game interesting.

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  6. #6431
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    Quote Originally Posted by DryBones View Post
    I liked the puzzle aspect of it really Keeps the game interesting.
    True. I just do not like it when the puzzles get too tiring and interfere with the main game. Especially when you are getting swarmed by Zubats at the same time.............
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  7. #6432
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    Quote Originally Posted by oarfish View Post
    True. I just do not like it when the puzzles get too tiring and interfere with the main game. Especially when you are getting swarmed by Zubats at the same time.............
    This is why I stock up with repels :P

    I've gotten used to Zubats and whatnot though, works out as decent grinding fodder to level up between gyms.

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  8. #6433
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    Quote Originally Posted by DryBones View Post
    This is why I stock up with repels :P

    I've gotten used to Zubats and whatnot though, works out as decent grinding fodder to level up between gyms.
    I have mainly started using repels the past few generations :P.
    I see your point though.
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  9. #6434

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    I love caves like Ice Path, but hate like Clay Tunnel.

    So, I hope they won't give us like the ones similar to Clay Tunnel.

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    Quote Originally Posted by WhiteBlair View Post
    I love caves like Ice Path, but hate like Clay Tunnel.

    So, I hope they won't give us like the ones similar to Clay Tunnel.
    I was fine with Clay Tunnel. I liked the mine carts that would bring us to different parts of the cave.
    It was also nice how it was a post-game area that included some past legendaries.
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  11. #6436
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    Finding a Clefairy in Mt Moon was always a joyous occasion. Hopefully they'll make caves have a few rare Pokemon in them!

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  12. #6437
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    Quote Originally Posted by DryBones View Post
    Finding a Clefairy in Mt Moon was always a joyous occasion. Hopefully they'll make caves have a few rare Pokemon in them!
    Maybe you can catch evolved forms of the common Pokemon rarely.

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    Quote Originally Posted by Colton S View Post
    Maybe you can catch evolved forms of the common Pokemon rarely.
    Shaking grass....?
    But really, this sounds interesting, as does the notion of rare pokemon in caves. (Bagon?).
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    Quote Originally Posted by oarfish View Post
    Shaking grass....?
    But really, this sounds interesting, as does the notion of rare pokemon in caves. (Bagon?).
    Finding a Bagon in the caves before was so cool before, as it was only in that one section!

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    Quote Originally Posted by DryBones View Post
    Finding a Bagon in the caves before was so cool before, as it was only in that one section!
    Yes, that one small mini-cave that required multiple HMs (I think) to find.
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  16. #6441
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    Imagine finding a Lucario after finding all Riolu in a single cave. It would be awesome!

  17. #6442
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    Quote Originally Posted by Colton S View Post
    Imagine finding a Lucario after finding all Riolu in a single cave. It would be awesome!
    Under special circumstances, I could see that happening.
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  18. #6443
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    Quote Originally Posted by oarfish View Post
    Under special circumstances, I could see that happening.
    Maybe you have a 5% encounter rate. Or they're in the back of a cave or somewhere.

  19. #6444
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    Quote Originally Posted by Colton S View Post
    Maybe you have a 5% encounter rate. Or they're in the back of a cave or somewhere.
    Or both. That would make some sense. Sort of like shaking spots/dust clouds in gen V.
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  20. #6445
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    Quote Originally Posted by DryBones View Post
    I liked the puzzle aspect of it really Keeps the game interesting.
    I really enjoyed puzzles like ice path, the last tricky house one, all that slide in a certain order. Boulder ones are cool too, seafoam islands, sevii islands, the magma/aqua cave underwater. BTW hot are the boulders this gen? huge 4 space rocks thai you have to insert in holes that are there because...convinient or maybe the holes will be in places that make sense. But i liked the man-sized blocks of the past more than the gen 5 ones.
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  21. #6446
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    Yeah, I miss the puzzles that gen 5 lacked. I want the Trick House to come back. Didn't the Trick Master say that he traveled to a distant land after you defeat him? Maybe we can get the Trick House again in Kalos with new puzzles!
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  22. #6447
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    I liked the Trick House as well. Definitely needs a comeback! Could make it even more tricky now with the new graphics.

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  23. #6448
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    Quote Originally Posted by DryBones View Post
    I liked the Trick House as well. Definitely needs a comeback! Could make it even more tricky now with the new graphics.
    Again, yes. Make this happen.
    This was one of the best parts.
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  25. #6450
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    I liked a lot of things about R/S/E, but the Trick Master was one of my favourite for sure. It'd be nice to see him return, and they could potentially even release more puzzles down the road as DLC.


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