Water moves to dilute dishes that could tun out untastefully salty.
Fire moves heat up dishes that must be warmed quickly, but lose flavor if they're cooked too long.
Grass (herbs) and Steel/Rock (minerals) moves to make dishes more healthy.
Dragon moves to add Spicy Flavor.
Flying moves to add Dry Flavor.
Poison moves to add Sour Flavor or Bitter Flavor.
Dark/Normal moves to add Sweet Flavor.