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Thread: Gameplay Speculation/Discussion Thread

  1. #2826
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    Quote Originally Posted by Tf916 View Post
    I would love to see each Eeveelution get a signature stab since Flareon needs something...
    I can totally expect this:

    Flareon
    Gets signature attack that will finally boost its usability
    uses Special Attack stat
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  2. #2827
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    Quote Originally Posted by Shine View Post
    Regarding moves....I would like to see some old moves gets improvement. Mainly the underpowered legendary signature moves.

    - Luster Purge & Mist Ball should have more power (at least 95) or better effect (say, make both reduce SAtk/SDef at 80% or even 100% chance)
    - Magma Storm should have 100 accuracy, and maybe slightly more power. The trapping effect rarely matters anyway.
    - Techno Blast should have at least 100 base power, and more PP.
    - Glaciate should have 80 or 85 base power. It doesn't make any sense that a legendary's signature move is only 10 points more powerful than Icy Wind.

    then, give Focus Blast more accuracy.....at least 85-90. I'm not sure what other old moves needs improvement, though XD




    As for new moves I would like to see....an 80-90 base power 100 accuracy physical Dark and Ghost move, as well as a Fire priority move and an Electric priority move
    A physical Fire move that Torkoal can learn would be good too, since Torkoal's Attack is the same as its SAtk, but currently it has no physical Fire move at all. I'm honestly surprised it didn't get Heat Crash, since it does gets Body Slam, which is also a "body-dropping" move.





    Also, give each Eeveelution a signature STAB move than no other Pokemon can learn.

    I think that is one of only two ways to salvage Flareon - by giving it a unique (and powerful) Fire move. Maybe something like a 120 base power 100 accuracy physical Fire move whose damage is reduced by the foe's Special Defense instead of Defense, and raises the user's Attack & Speed upon usage.
    The second way is to give Flareon more moves, such as Revenge (and while I'm on it, give Umbreon Revenge as well) and Outrage, or maybe make it the only Fire-Type capable of learning a new stat-up move that increases Attack, Defense, and SDef.

    Focus blast does not need more accuracy.
    Fighting type moves have sooo much power and longevity as it is, fighting type moves don't need to b specially powerful too. and besides most pokemon that can abuse Focus Blast have a stronger more accrurate move as it is. On top of that, NOBODY in there right mind uses Focus Blast as a main forme of offense; they use it more so for type coverage and seeing as that's the case it doesn't need more accuracy.
    Especially with moves like Aura Sphere having not only power, but 100% accuracy 100% of the time.
    If anything, increase Aura Sphere's distribution.

    And on a last note, id be alright with the eeveelutions having signature moves. I mean they are the epitome of there respective type, and on top of that back in the original days of gold and silver, Espeon and Umbreon did have there respective signature moves, Moonlight and Morning Sun, which was only shared by a few other pokemon; So I see wynaut give the eeveelutions some niche usage...especially flareon.

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  3. #2828
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    I don't know, I just don't think they will increase Aura Sphere's distribution, it is implied that not all Pokemon have aura ability.

    Maybe they'll make a new special Fighting move with 80 base power and 90 accuracy that can be used by those who also learns Focus Blast?

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  4. #2829
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    Quote Originally Posted by BBtheASH View Post
    Focus blast does not need more accuracy.
    Fighting type moves have sooo much power and longevity as it is, fighting type moves don't need to b specially powerful too. and besides most pokemon that can abuse Focus Blast have a stronger more accrurate move as it is. On top of that, NOBODY in there right mind uses Focus Blast as a main forme of offense; they use it more so for type coverage and seeing as that's the case it doesn't need more accuracy.
    Especially with moves like Aura Sphere having not only power, but 100% accuracy 100% of the time.
    If anything, increase Aura Sphere's distribution.
    I'd rather see Focus Blasts accuracy increase because for countless pokemon, Focus Blast is their main way of dealing with the omnipresent Steel type. The only way to avoid that horrid accuracy is by using Hidden Power [Fighting] which has only 58%(ish) the power of Focus Blast and is much harder to acquire in-game. It is also distributed to most pokemon that would make good use of it, except the odd pokemon like Espeon.

    As for Aura Sphere, I'd prefer for it to maintain its rarity. Mostly because it was intended as a signature move for Lucario, and signature moves for non-legendary pokemon tend to have their distributions limited to 2-10 or so evolutionary lines like Blaze Kick or Leaf Blade.
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  5. #2830
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    Or maybe the reason why Flareon doesn't have a good physical STAB is because it's intended to take advantage of its other stat, the sp defense like Magcargo being suggested to be a wall.

    Oh and while we're at it, Steelix and Iron Defense.


  6. #2831
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    Quote Originally Posted by your boss View Post
    Or maybe the reason why Flareon doesn't have a good physical STAB is because it's intended to take advantage of its other stat, the sp defense like Magcargo being suggested to be a wall.
    It doesn't have anything that helps it to do so, though.

    Magcargo at least learns Iron Defense, Acid Armor, and Harden. Flareon can't learn Amnesia or Cosmic Power, it can't even learn Calm Mind.

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  7. #2832
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    Quote Originally Posted by your boss View Post
    Or maybe the reason why Flareon doesn't have a good physical STAB is because it's intended to take advantage of its other stat, the sp defense like Magcargo being suggested to be a wall.

    Oh and while we're at it, Steelix and Iron Defense.
    the only thing he has to help him take advantage of that is wish.
    and even that doesn't really help that much
    he would be better off learning recover

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  8. #2833
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    Can we expect a new HM to be introduce in gen 6? Since Generation 5 didn't have a new one..
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  9. #2834
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    Quote Originally Posted by Tf916 View Post
    Can we expect a new HM to be introduce in gen 6? Since Generation 5 didn't have a new one..
    HM's should be fixed... It is so annoying to learn your pokemon a useless move in battle, that you can't even delete. Maybe change them to some kind of skill for your pokemon, and keep the usefull ones in battle like surf as TM's or move tutor.


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  10. #2835
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    That's a nice idea, that totally slipped my mind.
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  11. #2836
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    Yea Hms should be comepletely done away with and instead become like some outside of battle ability e.g. All pokemon previously able to learn fly by hm can still learn it but can use it outside of battle regardless if it knows it or not. Just select the pokemon then 'fly' or 'surf'. I dont know what but i hope this changes.
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  12. #2837
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    Quote Originally Posted by Tf916 View Post
    Can we expect a new HM to be introduce in gen 6? Since Generation 5 didn't have a new one..
    I hope they do, but not make it a new Flash or Defog. Maybe something that breaks ice, and it allows you to Ice Fish.
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  13. #2838
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    Well how about HM's stay the same
    But
    You can choose to use them like you would a medical item whenever you want, and if you have a comparable pokemon your able...
    But you can also teach the move to your Pokemon like before...


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  14. #2839
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    Just make every current HM a TM like dig. Able to be forgotten, but usable outside of battle
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  15. #2840
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    Quote Originally Posted by EonDragonFTW View Post
    Just make every current HM a TM like dig. Able to be forgotten, but usable outside of battle
    Won't happen, because of "forgetting surf while surfing"

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  16. #2841
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    Also the purpose of HMs is to prevent you from going to areas which you can only access once you reach a certain point in the game, and it would be a little awkward to struccture if they bacame some sort of an Ability. I suppose gym badges could "enable" the Pokemon to use the HM moves outside of battle but it seems a little unnecessary, especially seeing as there isn't much wrong with the system in the first place.

    Unless something else was being implied. I'n not entirely sure what's being suggested tbh.
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  17. #2842

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    Quote Originally Posted by Shine View Post
    Won't happen, because of "forgetting surf while surfing"
    A message could easily pop up that says "there's a time and a place for everything and it's not now." And if your brain and my brain can figure out what areas a person could be trapped in by deleting an HM-turned-TM, then so can the game's. It is 2013 after all.
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  18. #2843
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    That would be kinda of funny "Forgetting surf while Surfing"
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  19. #2844
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    Quote Originally Posted by Poetry View Post
    Also the purpose of HMs is to prevent you from going to areas which you can only access once you reach a certain point in the game.
    In BW you didnt need badges for HMs you could trade over a Pokemon with any HM and use it after the first gym

  20. #2845
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    Quote Originally Posted by gpt11 View Post
    In BW you didnt need badges for HMs you could trade over a Pokemon with any HM and use it after the first gym
    That's only because the need for HM's wasn't as prominent in BW and BW2 as in the other games. The fact that HM's are still given to the player at wherever they're given in the game still shows that players should only be able to go to certain areas once a certain point in the game has been reached.





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  21. #2846
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    Quote Originally Posted by Poetry View Post
    Also the purpose of HMs is to prevent you from going to areas which you can only access once you reach a certain point in the game, and it would be a little awkward to struccture if they bacame some sort of an Ability. I suppose gym badges could "enable" the Pokemon to use the HM moves outside of battle but it seems a little unnecessary, especially seeing as there isn't much wrong with the system in the first place.

    Unless something else was being implied. I'n not entirely sure what's being suggested tbh.
    It is annoying for a stupid move like cut to take up a move slot. Why not keep HM's, but if you learn them to your pokemon, they aren't a move but more like a skill that doesn't take up a move slot? It could be the same that you can only use them when you beat a certain gym.


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  22. #2847
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    And I also think that they should have the Dream World feature because it was pretty cool.
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  23. #2848
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    Quote Originally Posted by Mr. Cuddles View Post
    It is annoying for a stupid move like cut to take up a move slot. Why not keep HM's, but if you learn them to your pokemon, they aren't a move but more like a skill that doesn't take up a move slot? It could be the same that you can only use them when you beat a certain gym.
    yes please!
    feraligatr with cut is such a waste D:

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  24. #2849
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    Quote Originally Posted by Nekagi View Post
    And I also think that they should have the Dream World feature because it was pretty cool.
    I think they pretty much have to keep this feature now otherwise you have to keep playing an older game whic seems a bit pointless

    if they some how manage to get rid of the dream world I wouldnt be surprised if you can just catch them in the wild and the abilities are no longer 'Hidden'

  25. #2850
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    Quote Originally Posted by Mr. Cuddles View Post
    It is annoying for a stupid move like cut to take up a move slot. Why not keep HM's, but if you learn them to your pokemon, they aren't a move but more like a skill that doesn't take up a move slot? It could be the same that you can only use them when you beat a certain gym.
    That. Would. Be... Perfect!
    Cut is so annoying to have, my Vileplume has evidence:

    Energy Ball
    Sludge Bomb
    Sleep Powder
    Cut...
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