It would improve the story if there were certain battles you were intended to lose for the sake of the story. I agree with having to be the absolute best all the time being boring, it'd be nice to show our characters' human side for a change, to remind us that even heroes can be made to bleed.
Also, yay! I'm getting a 3DS for my birthday! That means I don't have to quit Pokémon after all! Woohoo!
^Of course, this should be implemented. Like it was in the beginning of Paper Mario 64 and in the beginning of FR/LG...
I agree with all your points, except storyline. Just my opinion. A majority of sales of Pokémon is due to its suitability for all ages imo. And that shouldn't be changed. And HM is actually not 'Hidden Move' its 'Hiden' move. Hiden is a Japanese word which apparently means something else, i remember having read somewhere.
Last edited by ReshiZekyurem; 10th March 2013 at 1:55 PM.
Two Threads
which I made...
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Credit to eeveelover824 for the Sceptile! Credit to the great Blany for the Breloom button and the 2 userbars! also, -something-
Oh, I forgot that FRLG let you lose the first battle with your rival and still continue the story. Either way, that first battle against your rival is more or less a tutorial, it's really quite unimportant in the grand scheme of things. :\
What I'm talking about, is having the hero character REQUIRED to lose a crucial battle at a climactic point in the story, one where the defeat is so crushing that it forces a drastic shift in the direction of the plot, inspiring the hero to reevaluate their training methods, heal the psychological wounds they've suffered, and seek out their true purpose in life. Or alternatively, fill them with a righteous fury, force them to rethink their strategies, and inspire them to redouble their training efforts, all to bring the bad guys down for good.
Two Threads
which I made...
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Credit to eeveelover824 for the Sceptile! Credit to the great Blany for the Breloom button and the 2 userbars! also, -something-
Not sure if anyone mentioned this but perhaps the X and Y stand for (as based off of what I read on IGN) male XY, Y Female Chromosones?
So, could this generation include more gameplay about Breeding.... Male/female Pokemon stuff?
And I always thought that those colors of the X and Y were pretty Ruby/Saphire suspicious (I'm not talking about the regions), but perhaps some resurrection of contests and or ruby/saphire mechanics or content?
Friend Code: 1679 1510 8687 Pokemon Black 2
Name: Myvotri
My Pokévillains:
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Normal will be super-effective against dark.
Yeah, the Japanese logos have chromosomes in them. I'd assume it has something to do with the story.
*sigh* People, just because the colors Red or Blue appear somewhere doesn't mean it has something to do with R/S. People thought the same thing with Black and White 2 logos, and guess what? Nothing.
No sig. Deal with it.
I don't understand the Light/Sound Hate.
We've got Water, which is near broken for a starter type. Light (Since it generates heat.) evaporates Water, is absorbed by Grass (Giving Grass a well-earned resistance/immunity) aswell, as plants grow with nice music (If I've not been fooled by The BBT) so another resisitance/immunity! Plus, Normal things (No offence to Blind or Death People!) Can see and hear, so it gives that type a purpose, by having SOME sort of Advantage over them;
If you like PJO/HoO Fanfiction, then here's my first and only story! Be warned: it's rated T for Turtle!
Are you talking about ''light'' or ''pure'' type? Because the first one wouldn't be a opposit to dark at all, since dark is called evil in Japanese and has almost nothing to do with literal darkness... And normal type has tons of purposes and arcanine, piplup and umbreon can also probably see and hear, and they aren't normal either...
Spoiler:- Other stuff:
*Sigh* Evil is usually associated with Darkness, and so is Good/Pure with light, so both are still opposites. And nobody spring up Fighting. Honour isn't the opposite to Evil. An evil person can still fight honourably, no? And I was just talking type wise. It wouldn't be fair IF EVERY SINGLE BLOODY POKEMON resisted/was immune to Light and Sound.
G'Night all, see you tommorow!
If I don't commit suicide over CoroCoro taking 4ever!
If you like PJO/HoO Fanfiction, then here's my first and only story! Be warned: it's rated T for Turtle!
I'm not sick of Light/Sound speculation, it's fun to watch personally.
On topic, I think the Pokedex will include Pokemon with 8 new type combos (Fire/Ice for example) and maybe another Pure Flying type that isn't legendary and the first Fire/Fighting Pokemon that's not a starterI would love that though
Edit whoopsie pies; also bring the Underground, that's why I like Sinnoh so much region wise.
Last edited by your boss; 10th March 2013 at 9:35 PM.
^ Yeah I think 8 new dual type combinations sounds realistic, GF wouldn't want to put all their cards on the table as they could save some for a possible 7th gen. I'm sure the new region will bring a brand new area like Sinnoh Underground to ultilise the 3DS features.
Good night midnight, I know what you mean I was so looking forward to something today since been the empty head that I am I thought it was the 11th.... Haha
Well I guess I'll check in the morning tomorrow and again in the evening but I shall stay on till around 11 or so...
Back on topic, I'd love to see an icey forest in this region with the great graphics along with other areas like jungle, under water and a paradise beach ect...
Credit to eeveelover824
White2 Friend code: 0519-7592-3571
I think the feature to let a pokemon follow you should return. In Heart Gold and Soul Silver, it was always the first pokemon in your list no matter who it is, but for Y and X, this should be different. There should be on and off options, because not everyone will want to use this. If you choose a pokemon, Breloom for example, to follow you then it should be a Breloom following you no matter where it is in your party list. If Breloom is knocked out, no other pokemon should automatically replace it.
I do not know if anyone will agree with this but I think when you are challenged to a battle or encounter a wild pokemon, the game should not automatically send out the pokemon at the top of your list. Battles could begin similar to what happens when you're in the safari zone looking at the back of the trainer and a screen with options such as fight, bag, run, etc.