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Thread: The Kid Icarus club!

  1. #401
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    @Sol put Quick charge for quick charged shots and maybe Energy charge and Shot homing. Hope this helps.
    Make a room sol, I'm ready.
    EDIT: Made a room
    Last edited by GalactaRay; 21st March 2013 at 7:29 PM.
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  2. #402
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    Quote Originally Posted by Solpoke View Post
    Can you fight now, Ray? I wanna test out my new Black Club. :3
    Okay guys, I'm not sure what powers to equip. Please help.
    Black Club: 286v (maybe). 3.5R 0M. Dash ch. shot +4, Shot range +3 and Shot homing +3. Heeeeellllpppp!!!
    Just as Fireray said. QC, EC and HB would work wonders on this one. Maybe also warp as an escape rope.

    Btw, it's not certain if my problem will be fixed, it could be either the button or the ribbon cable that broke, in case of the latter I will get a new second hand 3DS.
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  3. #403
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    Hey guys, I'm sorry for being inactive...

    But, I may be able to battle tomorrow After school sometime.

    ...But does anyone know the combos for Tiger Claws, and for the Hewdraw Club? Cause they're so epic, I can't help myself~
    Last edited by Forsaken Greninja; 22nd March 2013 at 12:37 AM.

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  4. #404
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    Quote Originally Posted by Cobali View Post
    Hey guys, I'm sorry for being inactive...

    But, I may be able to battle tomorrow After school sometime.

    ...But does anyone know the combos for Tiger Claws, and for the Hewdraw Club? Cause they're so epic, I can't help myself~
    Hey there, nice to see you :-)

    Here's an online calculator that you can use to get all combinations:
    http://my.cs.utsa.edu/~rcscott/kiufusioncalc.html
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  5. #405
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    I equiped QC, HB, Invisible Shots, Tirelessness, Transparency & Effect Recovery.
    It doesn't seem to need EC.

    Which is cheaper - BB or SS?

    On a side note - I've stopped suiciding.

    So these are my Eyetracks. EO: 280 (80 something)v. 4R 0.5M. DCS +4, SR +3 and SH +3.
    There's a reason these are banned in some places......
    Last edited by Top Skuttler; 22nd March 2013 at 5:22 PM.


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  6. #406
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    Alright guys, Ill be taking a hiatus from KI:U soon, so I would like to elect a new mod, pleaxe PM me if your interested, but if you are a weapin master, you must step down from that title if you wish to become a mod.
    3DS FC:4253-3982-7075 ~ MAL ~ Kid Icarus club ~ Attack on Titan club ~ Xat New Leaf dream code: 4800 2561 7674

  7. #407
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    Quote Originally Posted by Solpoke View Post
    I equiped QC, HB, Invisible Shots, Tirelessness, Transparency & Effect Recovery.
    It doesn't seem to need EC.
    Eh, Tirelessness doesn't help you, because clubs are slow weapons and will not move any faster with that. I think you'll be able to cross greater distances with Lightweight. I see potential for Invisible Shots, but -why do you need Transparency?

    Quote Originally Posted by Solpoke View Post
    Which is cheaper - BB or SS?
    Probably SS, ignoring terrain when your opponent can't gives a great advantage to ranged weapons, not only it offers protection but also extra range (~strength).

    Quote Originally Posted by Solpoke View Post
    On a side note - I've stopped suiciding.

    So these are my Eyetracks. EO: 280 (80 something)v. 4R 0.5M. DCS +4, SR +3 and SH +3.
    There's a reason these are banned in some places......
    Shall I call you 'someonewhosuicided' ? I used to do that as well, but stopped because I didn't need to do that any more.

    As for Eyetracks... now those are evil with SS >=D

    Quote Originally Posted by jonman721 View Post
    Alright guys, Ill be taking a hiatus from KI:U soon, so I would like to elect a new mod, pleaxe PM me if your interested, but if you are a weapin master, you must step down from that title if you wish to become a mod.
    So unless mod effectively means co-leader I am not interested in that position. Even then, I like the weapon mistress position :P
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  8. #408
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    I'm intrested in that but if I have a chance at Becoming a wepon mentor. So other wise I'd like to become a mod.
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  9. #409
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    Happy birthday, Kid Icarus: Uprising!

    Coincidentally, I'm going to a birthday party today as well :P
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  10. #410
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    Oo happy birthday!!

    To think that I've had this game for nearly a year...

  11. #411
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    @Esch.
    You saying Weapon Mistress reminds me of how it's possible to get a Masters in Women Studies.... e.o

    It's another 2 months 'til it's been a year for me.

    As for the Eyetracks, I didn't think I was cheap enough to use SS on them. Turns out I am.
    Black Club: I don't really need to be faster, but I do seem to tire out a lot. I'll take your advice and just use LW. As for Transparency, it's a not-as-good-takes-up-more-space version of Warp in this case. Going to change it......

    Tomorrow I'll have been on Serebii.net forums for 1 year.


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  12. #412
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    Making decent progress on the 3D classics Kid Icarus. I started seriously playing it about 3-4 days ago and I'm on stage 3-2. I'd be farther ahead if I'd realized sooner that you can actually kill the monoliths in the original. Heh.

  13. #413
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    Cursed Palm: 3R 0M. Unsure of the value. DSH +4, SR +3, SH +3, FHB +6 and OD - 4.
    What's the difference between FHB and just normal Health, and how much does FHB +6 cover my OD -4 weakness?

    Lancer Staff: 3R 1.5M. 258v. DSH +4, SR + 3 and SH +3.


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  14. #414
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    FHB gives you speed+2 and stamina+2 as well as increasing your strength at full health. It doesnt give you more health like Health+. So you can still get OHKO'ed.
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  15. #415
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    Quote Originally Posted by Master Leo View Post
    FHB gives you speed+2 and stamina+2 as well as increasing your strength at full health. It doesnt give you more health like Health+. So you can still get OHKO'ed.
    Great. Well, great in some cases. But not in my cases..

    Leo, what's the best way to use the Fairy Orbitars?
    Last edited by Top Skuttler; 25th March 2013 at 5:30 PM.


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  16. #416
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    Quote Originally Posted by Solpoke View Post
    Leo, what's the best way to use the Fairy Orbitars?
    I'm not Leo but I will tell you. Best thing you can do with Fairies is a SCS set, these orbs recharge really fast and with QC they are crazy, even more with happy trigger. you have to give them as much homing as you can, because SCS has rather low homing and you will need that to keep the pressure on. Not really necessary, but Fairies also have natural confusion which tends to trigger often, at least when I play.
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  17. #417
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    Yea, what Esch said. SCS with QC and the charge time is amazing. Add Confusion+1 and you would probably inflict confusion on each hit, which would be perma confusion until they die. Epicly annoying if you do that to the Angel in a LvsD.
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  18. #418
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    Quote Originally Posted by Master Leo View Post
    Yea, what Esch said. SCS with QC and the charge time is amazing. Add Confusion+1 and you would probably inflict confusion on each hit, which would be perma confusion until they die. Epicly annoying if you do that to the Angel in a LvsD.
    Confusion+1 is the icing on the cake :3

    Sol, you can also use Confuse attack, but this is probably overkill combined with Confusion+1 but if you don't have the mod, then slap on Confuse Attack and go kill those angels! You don't know how great it feels until you've tried!
    I have to admit that even though I really like Fairies, the SCS playstyle just doesn't fit me, so I use a different build which has SCS, among other things.
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  19. #419
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    Do dash ch. shot Fairy Orbs work? They're all I've got, and they seem great.

    Are Gurdian Orbs still good with SR +3?
    I got some with Freezing +4, DCS +4 and SR +3.


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  20. #420
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    DCS Fairy Orbs are good too.

    Um....Guardian Orbs are great with SR+3 :/. For Guardians, I think it best to utilize the DCF and just use the DCS as a defensive shield. With good stars and SR+3, the DCF has amazing range and it has a stun factor so all shots hit for the most part.
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  21. #421
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    Quote Originally Posted by Solpoke View Post
    Do dash ch. shot Fairy Orbs work? They're all I've got, and they seem great.

    Are Gurdian Orbs still good with SR +3?
    I got some with Freezing +4, DCS +4 and SR +3.
    Of course Fairies work with DCS too. The DCS has more power and homing, the shot speed is good but you can't abuse it as much as SCS.

    SR+3 on Guardians is kinda a necessity, because that will make your DCF fly further and that is important because it's your main form of offense, and it also lets the shields last longer and hit up to 8 times, which at 4* and DCS+4 is already an OHKO. You have freezing on them, that's quite interesting... I have Shot Cancellation on my Guardians and while it looks like overkill for the shields (but hey, it makes some impenetrable shields) but it's really good for the DCF, because then you're piercing even DCS shots of other weapons.
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  22. #422
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    Hmmm... okay. I thought maybe the shields didn't protect you as well with SR +3. Thanks.

    GRP: 280v. 4R 0.5M. SR +2, SH +3, Freezing +4, DCS +4 and OD -4 which I sorta hate. Fused 'em from the Gurdians.
    Needs Evasion +4 for the OD -4 but I didn't get it. If I could clone I'd have plenty of Speed -4s. >.>
    Suggestions on the best way to use this weapon?

    What do you think of the idea of 6R SR +3, SH +3, SCS +4, WS +4 (with QC and EC) Brawler Claws?


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  23. #423
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    I like DCF GRP more than DCS. I made this a few days ago:

    GRP
    3.5/0

    SD3
    SR3
    Weakening2
    DCF3

    With the weakening, I can use the DCS one time and Weakening activates on the first hit. After weakening activates I can kill most people in 1 DCF round and the Angel with 2 DCF rounds. The Shot Defense ain't bad either.

    And on the Brawler Claws, if you are using WS then you should be using SCF intstead on SCS. DCS Brawlers are pretty fun to use though imo.
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  24. #424
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    I know about the SCF Brawlers, but I wanna play with something not banned on Chatzy. I thought a a standing ch. shot Brawler would be a bit like Fairy's because of the quick charge of Brawlers. There seem to be a lot of different ways to use Brawlers...

    A got 22 kills in a 3 minute random last night, but I got it with Eyetracks. Does that still count? =/


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  25. #425
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    Never compare SCS Brawlers to SCS Fairy Orbs. A quick charge time is good, but Fairy Orbs have power and an innate status effect to back it up. With SCS Brawlers, you're probably looking at a 5 or maybe 4HKO, and you dont want to take that much time to kill someone.

    Meh on 22 kills with Eyetracks. If you got 22 kills without SS, then that would be impressive.
    Last edited by Master Leo; 30th March 2013 at 4:49 PM.
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