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Thread: My new and improved white 2 rmt!!!!! :)

  1. #1
    Join Date
    Jan 2013
    Location
    Kingdom of The Vale
    Posts
    29

    Default My new and improved white 2 rmt!!!!! :)


    ^Honchkrow^
    Ability: Super Luck
    Nature: Adamant (+10% attack -10% special attack).
    Moves:
    Super Power
    Night Slash
    Fly
    Sky Attack
    Item: Scope lens (+super luck+night slash/sky attack+ dire hit= 50% critical hits)


    ^Lapras^
    Ability: Water Absorb
    Nature: Mild +10% Special Attack -10% Defense (it is a special attack sweeper)
    Moves:
    Body Slam
    Surf
    Ice Beam
    ThunderBolt
    Any suggestion??? Rest??? (has a lot of hp too so..)


    ^Shiny Chandelure^
    Ability: Flame Body/Flash Fire (which 1 u recommend?)
    Nature: Modest
    Moves:
    Inferno
    Flamethrower/Substitute
    Pain Split
    Shadow Ball
    Item: Wide lens (for Inferno Accuracy)


    ^Shiny Haxorus^
    Ability: Mold Breaker (or do u think Rivalry is better?)
    Nature: Jolly
    Moves:
    Slash/Dual Chop
    Outrage
    Dragon Dance
    Guillotine
    Item: Power Band???


    ^Aggron^
    Ability: Heavy Metal
    Nature: Lax +10% defense -10% special defense
    Moves:
    Moveset Name: The Heavy Edge
    Heavy Slam
    Stone Edge
    Double Edge
    Iron Defense


    ^Heracross^
    Nature: Hardy
    Ability: Guts
    Moves:
    Facade
    Megahorn
    Bug Bite
    Close Combat
    Item: Flame Orb

    Please rate and give suggestions!!!
    Last edited by Victory★Star★; 23rd January 2013 at 3:30 AM.


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  2. #2
    Join Date
    Jun 2010
    Location
    Northwest England
    Posts
    4,085

    Default

    Drill Peck over Sky Attack on Honchkrow. Sky Attack is one of the worse attacks in the game as while other charge moves like Fly make you invincible for one turn, Sky Attack just let's Honchkrow's bad defences take another hit. Drill Peck does more damage in the two turns it takes for Sky Attack to work. Sure, it has a nice crit. rate but with Scope Lens and Super Luck you're already hitting 33% crit rate anyway.

    Flash Fire on Chandelure.
    Even with Wide Lens, Inferno has only 55% accuracy. Which sucks. Hard. Use Energy Ball to cover your Rock, Ground and Water weaknesses and stick with Flamethrower too.

    Earthquake > Slash/Dual chop. The only thing that resists you are Steels. With Earthquake the only thing that resists all your moves is Skarmory.
    I prefer Dragon Claw to Outrage. With the 3rd highest non-legendary attack in the game and Dragon Dance you'll be fine.
    Guillotine has only 30% accuracy and is a massive waste of a turn. Remember you have one the highest attack stats in the game and fantastic coverage. You don't ever need to to try your luck with Guillotine anyway. Use Rock Slide to hit a few more types and Skarmory.
    btw, Power Band does nothing except raise the amount of attack EVs you receive from battle and halve your speed.

    Earthquake > Double Edge on Aggron. It gets you no extra coverage(being a normal type move) while Earthquake goes great with Stee/Rock attacks.
    Iron Defence is also kinda redundant with the 4th highest defence in the game. Use Aqua Tail for Ground types or Rock Polish to raise that bad speed. Don't use Automatize though as iirc it halves weight.

    I don't why you keep Bug Bite when Megahorn is better in every way. Use Rock Slide instead to cover your only weakness.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  3. #3
    Join Date
    Jan 2013
    Location
    Kingdom of The Vale
    Posts
    29

    Default

    Thanks! Ya I think Earthquake would work great!!! Yet energy Ball for my Chandelure???


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