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Thread: rate my black team

  1. #1
    Join Date
    Jan 2012
    Location
    Australia
    Posts
    27

    Default rate my black team

    also how would you feel about this team in the competitive scene? and what do you think should i change. i have metagross, zoroark and mandibus finished with ev training currently and working on the rest now.

    • Mandibuzz @ Item: leftovers
    • Ability: Overcoat
    • Nature: Modest
    • EVs: 252 sp.Attk/ 128 Deff/ 128 Sp.Deff
    - Nasty Plot
    - Toxic
    - Air slash
    - Roost


    •Zoroark @ item Focus Sash
    •Ability: Illusion
    •Nature: Modest
    •EVs 252 sp. attk/ 252 HP
    -flamethrower
    -night daze
    -extrassensory
    -shadow ball


    •Metagross @ item: Rocky helmet
    •Ability: Clear body
    •Nature: Adamant
    •EVs: 252 Attk/ 252 HP/ 4 Speed.
    -meteor mash
    -earthquake
    -zen headbutt
    -currently ----hammer arm


    •Kingdra @ item: Scope Lens
    •Ability: Sniper
    •Nature: Modest
    •EVs: 252 Sp.Attk/128 HP/ 128 Speed
    -Hydro pump
    -Dragon Pulse
    -Ice Beam
    -Flash Cannon


    •Hitmonlee @ item: Black Belt
    •Ability: Reckless
    •Nature: Adamant
    •EVs: 252 Attk/ 128 HP/ 128 Deff.
    -Hi Jump Kick
    -Blaze kick
    -Stone edge
    -Poison jab



    •Lanturn
    •Ability: Volt Absorb
    •Nature: Modest
    •EVs: 252 Sp. Attk/ 128 Deff/ 128 Sp. Deff
    -Surf
    -Thunderbolt
    -Signal Beam
    -Confuse Ray
    Last edited by coconut; 24th January 2013 at 8:50 AM.

  2. #2
    Join Date
    Sep 2006
    Posts
    243

    Default

    Quote Originally Posted by coconut View Post
    also how would you feel about this team in the competitive scene? and what do you think should i change. i have metagross, zoroark and mandibus finished with ev training currently and working on the rest now.

    • Mandibuzz @ Item: leftovers
    • Ability: Overcoat
    • Nature: Modest
    • EVs: 252 sp.Attk/ 128 Deff/ 128 Sp.Deff
    - Nasty Plot
    - Toxic
    - Air slash
    - Roost


    •Zoroark @ item Focus Sash
    •Ability: Illusion
    •Nature: Modest
    •EVs 252 sp. attk/ 252 HP
    -flamethrower
    -night daze
    -extrassensory
    -shadow ball


    •Metagross @ item: Rocky helmet
    •Ability: Clear body
    •Nature: Adamant
    •EVs: 252 Attk/ 252 HP/ 4 Speed.
    -meteor mash
    -earthquake
    -zen headbutt
    -currently ----hammer arm


    •Kingdra @ item: Scope Lens
    •Ability: Sniper
    •Nature: Modest
    •EVs: 252 Sp.Attk/128 HP/ 128 Speed
    -Hydro pump
    -Dragon Pulse
    -Ice Beam
    -Flash Cannon


    •Hitmonlee @ item: Black Belt
    •Ability: Reckless
    •Nature: Adamant
    •EVs: 252 Attk/ 128 HP/ 128 Deff.
    -Hi Jump Kick
    -Blaze kick
    -Stone edge
    -Poison jab



    •Lanturn
    •Ability: Volt Absorb
    •Nature: Modest
    •EVs: 252 Sp. Attk/ 128 Deff/ 128 Sp. Deff
    -Surf
    -Thunderbolt
    -Signal Beam
    -Confuse Ray
    I would Change here what needs changing but I'm on my phone. But I will give you advice. Sub seeders and annoyers run rampant on this team. Even with bulky set ups on some of them. Also fighting types and annoyers run on you. Mandibuzz is running nasty ploy why? With only one usable move in air slash and no chance of her out speeding...anything. For in game, anything is fine...but a sun team has a field day here too. Change your EV setups and play to your pokemon's strengths. Get a cleric/ wall to help for status spread from crippling your team. I'd get rid of hitmomlee and go with an Eeveelution. Either umbreon or leafeon. Running buff moves(curse or swords dance) /baton pass/heal bell or wish /STAB move
    I am EkwEE, love me....forever more....

  3. #3
    Join Date
    Jun 2010
    Location
    Northwest England
    Posts
    4,109

    Default

    Flash Cannon is kinda useless for Kingdra, as it only does worthwhile damage versus Ice types who already take significant damage from Dragon Pulse. Use Draco Meteor if can't be bothered with the battle and just want to end it immediately with destruction raining from the heavens.

    I swear to god I will maim the person who decided to give Poison Jab to so many pokemon luring people into thinking it's a half-decent move for non-poison types. Damn you unknown Japanese game designer. damn you.
    Anyway, Blaze Kick or Hi Jump Kick do everything Poison Jab will do so use Bulk Up to patch up that average defence.

    Ice Beam > Signal Beam on Lanturn. Psychics and Dark types don't really threaten you.

    Ice Punch > Hammer Arm on Metagross. the latter gets very similar coverage to Earthquake while Ice Punch helps with Ground and Dragon types.

    Shadow ball has the exact same coverage as Night Daze, so use Nasty Plot instead. Also 252 Spd/252 Spatk. Zoroark has horrid defences so it must make it up with speed.

    252 HP/ 252 Spatk on Mandibuzz.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

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