Since I just finished up Black 2, I decided to build a team for PWT/Battle Subway/Friend Battles. So here it goes-my Black 2 Competitive Team!
Clear Body | Impish Nature
Pretty simple idea here. It sets up stealth rocks to help the rest of the team, and then can wall with poison from toxic and damage from earthquake. When he's almost gone, explosion to go boom on whatever's in his way.
Sheer Force | Adamant Nature
Yes, I know it's the Smogon set, but basically had this set on my own in Black 1, so I think I'll use it. The Life Orb/Sheer Force gimmick is insanely powerful, so all the moves are set up to take advantage of it. The only move I don't like so much is U-Turn, but it is useful if he needs to get out in a hurry.
Natural Cure | Calm Nature
This help the whole team with Spikes as well as providing resistance for Darmanitan. This isn't the all out attacking set; instead, I wanted to be able to keep it alive while still dishing out loads of damage. The black sludge combined with health from Giga Drain heals well enough.
Magic Bounce | Calm Nature
I'm not sure how much I like this one anymore, because if my opponent has any sense, it would be so easy to counter. I try to get the stat boost up first, then future sight, then wish, then U-turn to pass it all on.
Reckless | Naive Nature
-High Jump Kick
This is just meant to finish things off late-game. Choice scarf so that it can kill whatever it needs to as fast as possible.
And...I still need a sixth, so any suggestions would be super helpful. Also, and move changes would be greatly appreciated. I don't have access to 4th gen moves, and IVs are too hard to care about. Thanks!