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  1. #1
    Join Date
    Oct 2012
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    Default RU Team!

        Spoiler:- Teambuilding Process:




    Smeargle (Drawsome) @ Focus Sash
    Jolly Nature (+ Speed, - Sp. Attack), Own Tempo
    252 Speed, 252 Defense, 6 HP
    ~ Swords Dance
    ~ Baton Pass
    ~ Spore
    ~ Ingrain

    Straightforward Smeargle set. I can use Spore to easily set up. I usually use Ingrain first in case I take damage from SR/Spikes or the occasional but very rare Toxic Spikes and renew the Focus Sash if it hasn't been broken. After one Shell Smash and Ingrain it is ready to Baton Pass, and since it gives a nifty +2 to Both attacks and Speed, it can give it to someone else for them to sweep without need to set up. The only thing that really scares me with this one is it's frailty, priority, and the horrible crippler: Taunt.



    Cincinno (Cleanex) @ King's Rock
    Jolly Nature, Skill Link
    252 Speed, 252 Attack, 6 HP
    ~ Tail Slap
    ~ Rock Blast
    ~ Bullet Seed
    ~ Wake-Up Slap

    After the amazing boosts from Smeargle it can sweep unprepared teams. Personally, I had a Cincinno in my very first Black game and it was amazing, I rebreed again and again until I had Return/Aqua Tail/Iron Tail/Sing, but I sadly lost that game . Oh well, Skill Link > Technician in my opinion. Technician is better on Scizor who can abuse it more, but with a Five-Hit, STAB, +2 Tail Slap wrecks everything in it's wake. Truly horrifying for the opponent.

    When against Deoxys-D: 23.03% to 27.63% HP damage per hit. On 252 Def/HP on it.



    Sceptile (Slade) @ White Herb
    Timid Nature, Unburden
    252 Speed, 252 Sp. Attack, 6 HP
    ~ Leaf Storm
    ~ Dragon Pulse
    ~ Focus Blast
    ~ Hidden Power Rock

    Can you spell perfection? I can: S-C-E-P-T-I-L-E! I love Sceptile! Second Fav Grass starter in the whole game (Only after Servine) and has perfect coverage. resisted! And a base 140 STAB Leaf Storm backed by his monstrous 339 Special Attack and the ability to do it twice without lowering his stats! I can't think of one reason he is in RU, OU in my opinion. Shiny > Regular just makes it so much more of a boss that is unstoppable! Then after the first LS, it's speed doubles!



    Sigilyph (Miracle) @ Flame Orb
    Timid Nature, Magic Guard
    252 HP, 16 Def, 32 Sp. Def, 200 Speed, 4 Sp. Attack
    ~ Cosmic Power
    ~ Psycho Shift
    ~ Stored Power
    ~ Roost

    Just Cosmic Power while Flame Orb starts and then cripple the physical opponents. Cosmic Power is by far my favorite boosting Defensive move in the game! It is cool, powerful and makes this thing a tank. Roost off the damage, and then cause massive damage with Stored Power. I do have an odd EV spread, but it is highly effective. Look at the art one more, time, it is so cute. My cute little Sigi, my Miracle.

    [IMG[http://images4.fanpop.com/image/photos/24300000/Absol-absol-24367497-414-358.jpg[/IMG]

    Absol (Dark52) @ Life Orb
    Adamant Nature, Super Luck
    252 Attack, 252 Speed, 6 HP
    ~ Sucker Punch
    ~ Megahorn
    ~ Superpower
    ~ Swords Dance

    After that nifty +2 from Swords Dance, then those powerful attacks. He is one of my favorites and can be stopped, but alas, is very difficult. I was going to run the standard SP/Pursuit/Night Slash/Superpower, but then I was thinking, and I realized something: Why run three of the same type moves if you can use that for Coverage and Boosting? So here it is now! Dark52 is an absolute Admin and can sweep teams if it can set up.



    Aerodacytl (Bruce Wayne) @ Focus Sash
    Jolly Nature, Rock Head
    252 Speed, 252 Attack, 6 HP
    ~ Taunt
    ~ Stealth Rock
    ~ Double-Edge
    ~ Stone Edge

    Bruce Wayne, the Dark Knight. He can so easily shut down stupid Ferrothorn's/Forretress's with Taunt and then proceed to SR myself. Double-Edge is a full power 120 Base Power attack with 0 recoil, amazing for Neutral Coverage. Stone Edge is an amazing STAB option. AT first I was gonna Choice it but I don't like those to be honest. I only ever Choice on Ubers. Dat Speed is amazing too Taunt. I would run Roost > DE if it wasn't so frail, but I can't afford to waste that turn.



    Thereatlist:
    Scizor: Can Bullet Punch and kill half my team, and Bug Bite/U-Turn the rest.
    Breloom: Same deal as Scizor but can Spore instead.
    Vaporeon: Only can be really handled by my Sceptile.
    If you think of more, tell me and I will add.

        Spoiler:- Exportable::



    Thanks for reading and hope you will rate!
    Last edited by Ryan7437; 24th February 2013 at 6:10 PM.

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