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Thread: I've gone off horror games.

  1. #26
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    Quote Originally Posted by Avenger Angel View Post
    The only thing that I really dislike about Silent Hill 2 is that James fights like an old lady. You can't melee creatures while they're down on the ground, you need to wait for them to try and get back up before trying to finish them off completely. Normally I just try to run past things (did this a lot in the apartment buildings and outside), but when you get to the hospital and there's all those undead nurses roaming around, you really need to finish them off, especially while you escort Maria around in such close quarters.

    Besides that one glaring flaw, the only thing I wish is that more of the buildings around town could be explored to scavenge for health supplies, ammo, and whatever, or even just to explore more areas.
    You can kick enemies on the ground. After they fall over hit the X button (or I guess A on Xbox).

  2. #27
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    Quote Originally Posted by ldsman View Post
    I like the games that do the subtle horror more than the blood and guts horror. The first makes you jump while the second can get a little nauseau inducing.
    That's the reason why I love Higurashi more than I do Corpse Party (though I like both games). Higurashi gets into your head, but they just describe the violence (though I think you got to see the gore on-screen in Matsuri) while the character whom you're playing as slowly goes insane, or gets involved in the insanity. While Corpse Party still gets you by setting the the atmosphere and steadily getting you through the story (while also letting you use your imagination during the deaths), the gore is more prominent, yet it actually plays an important role in the game. It's called "Corpse Party" for a reason, thus the gory details have a rightful place in the game.

    Granted, the story's more on survival and friendships/teamwork than on the gruesome deaths, though I think most people will admit they were drawn to the game because of the gore. The use of sprites, great game-play, the pretty detail on the still images, and great character development are other reasons why, but you have to appeal to the horror/guts-and-gore fans first from the get-go before you spread out from there. Word-of-mouth is a pretty powerful technique.
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  3. #28
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    Dead Space is not a horror game. Not even 1. Completely predictable jump-scares do not make a game "horror".

    The best horror game I've played is Amnesia: The Dark Descent. Besides maybe Silent Hill, nothing even comes close to it. The sequel, A Machine for Pigs is also going to come out this year and it looks amazing so far. I highly recommend it to anyone that likes the genre.

    Another one I enjoyed is the Chzo Mythos series, but they're crudely done in AGS so consider yourself warned.

  4. #29
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  5. #30

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    The only horror games I can think of are Zombies mode from WaW/BO and Dead Space, and I like both, especially the former.




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  6. #31
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    Survival horror was never really massively popular, it was more of a flash in the pan brought about by the popularity of the original Resident Evil, and that popularity was mostly built on RE's graphics and acted cutscenes; no one outside of Japan actually liked tank controls, it was a thing people mostly just knew they had to bear with. Eventually Capcom itself realized that the RE4 direction was much more lucrative, what with the zombie fad and all. Silent Hill is no longer what it used to be because the team behind the amazing original trilogy is no more, and Japanese horror games are no longer perceived as worth localizing (such as was the case with Fatal Frame IV for Wii). The only thing approaching a survival horror game on cutting-edge consoles this generation was Dead Space, which was rapidly sequelized into an action-heavy gorefest. It's part of something endemic to the game industry these days, where games can no longer focus on things like exploration, ambiance and micro-management (all essential to survival horror) without catering to a reduced niche market only.

    It's very much a shame because I'm a fan of the style, but there's no market for it anymore. At least previous generations left us with a wealth of good-to-great survival horror games that flew under a lot of people's radar, such as Carrier for DreamCast, the Fatal Frame series for PS2, and Eternal Darkness: Sanity's Requiem for GameCube.

    Other than that, I'm afraid you'll have to look towards the indie market to satisfy your horror needs. Fortunately it's been producing some very cool games, Amnesia: The Dark Descent being a recent standout.

  7. #32
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    To any Resident Evil fans out there all the RE games on PSN are on sale right now. I'm thinking of picking up a few myself. First price is regular, second is PS+

    Resident Evil Director’s Cut (PS one Classic) -- $4.99 / $3.49
    Resident Evil 2 (PS one Classic) -- $2.99 / $2.09
    Resident Evil 3: Nemesis (PS one Classic) -- $2.99 / $2.09
    Resident Evil Code: Veronica X -- $13.99 / $9.79
    Resident Evil 4 -- $13.99 / $9.79
    Resident Evil 5 Gold Edition -- $20.99 / $14.69
    Resident Evil 6 -- $20.99 / $14.69
    Resident Evil Operation Raccoon City -- $27.99 / $19.59
    Resident Evil The Umbrella Chronicles -- $10.49 / $7.34
    Resident Evil The Darkside Chronicles -- $10.49 / $7.34

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