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Thread: Boktai (Lunar Knights) Redux/Meanwhile (PG-13)

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    Default Boktai (Lunar Knights) Redux/Meanwhile (PG-13)

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    This RPG is loosely based on the Boktai/Lunar Knights video game series. While no knowledge of the series is necessary, (as this story is intended to take place in a different region with different characters, and all the mechanics/concepts important to this RPG will be explained) it DOES CONTAIN SOME SPOILERS, as the concept is the same. So if you haven’t played the games, but plan to, you may want to stop reading now.

    - For anyone familiar with the games, the story details will more closely follow Boktai (such as using the Pile Driver instead of the Space Station, and not dealing with the ParaSol), while pulling in some extra elements from Lunar Knights.

    Rating Note: This RPG is rated PG-13 for violence, and contains fantasy guns and melee weapons.

    Plot:

    Earth.

    A world ravaged by monsters. They came here from another place long ago, legend says it was a place beyond our solar system, somewhere across the galaxy. They have only one goal, to consume all life and move on to the next planet. Basically, alien vampires. Their human victims may even become Ghouls.

    The strongest of these monsters are called Immortals.

    They’ve been here a long time now, the planet is now a desolate wasteland where humans (and a few benevolent alien refugees) struggle to survive. Many people live in small ramshackle communities, underground or hidden in the wilderness, while others are trapped, enslaved by the vampires in their cities. It is a harsh life and an unforgiving world.

    But hope is not dead, there are small communities of rebels that seek to overthrow the rule of the undead and return the world to it’s former state. Hunters from these communities, wielding Terrennial (elemental spirits, see the Terrennial section below) powered weapons, seek to destroy the vampires/monsters and free the human slaves.

    One such stronghold of rebels, simply called The Guild by locals, as many of they communities are, is nestled deep in the Shadow Woods. The woods are now composed of mostly dead trees and poisonous shrubs, but once it was a lush flourishing place know by another name… but no one alive can remember it (the undead might remember, but they’re not telling). The Shadow Woods are just outside the vampire run city of Shadow Dale.

    It is this Guild that our young Heroes (Hunters) are from.

    Recently, several hunters when on what seemed like a standard mission, an attempt to rescue a few imprisoned humans from an Immortal’s lair in Shadow Dale. Missions are always dangerous, but this time the hunters found their enemy to be much stronger than they had estimated. Many of the hunters were seriously injured in the fight that followed and a few actually died. A few survivors managed to escape and limped back home, but are currently unable to fight.

    So now, it is up to their apprentices/children (ages 10-20) to protect the community hiding in the Shadow Woods, free the humans trapped in various locations around Shadow Dale, and ultimately defeat the Immortals. They have been trained in using the weapons like their adult counterparts, though they’re less skilled.

    As the heroes prepare to enter each Immortal’s lair, their Terrennials (again, see below for details) will summon a device known as a Pile Driver (a magic circle with 2 or 4 energy beam generators pointed at the almost defeated enemy), which will be used to purify the Immortal with energy, destroying it... that is, if they manage to defeat them.

    (For simplicities’ sake, let’s all assume the Pile Driver’s generators knows how to convert sunlight/moonlight into whatever energy is needed to destroy that particular enemy.)

    But first they must make their way through the lair, fending of the Immortal’s minions, until they finally manage to reach the immortal him/herself. If they make it that far, and actually succeed in defeating the Immortal, it will retreat into it’s coffin, which they will then have to drag back to the Pile Driver. Along the way, the Immortal will make one last desperate struggle to survive, and call any remaining minions to come help it.
    __

    Elements & Terrennials:

    There are six Elements; Sun, Dark, Flame, Frost, Earth, and Cloud. While humans do not have an elemental alignment, the Immortals and weaker monsters do, making them weak to attacks of their Element’s opposite, like so:

    Sol/Sun (Light/Day) - Dark (Moon/Night)
    Flame (Magma/Fire) - Frost (Ice/Snow)
    Earth (Rock/Grass) - Cloud (Air/Wind)

    This is important. Each element is venerable to it’s opposite, but it is also resistant to itself. So if you attack a Dark enemy with a Light powered weapon, it’ll do more damage, but if you attack a Light enemy with a Light weapon, it will do less damage than normal. All other enemies hit with a Light weapon will only take average damage.

    Humans can use Elemental attacks by befriending Elemental Spirits/Embodiments known as Terrennials.

    Terrennials vary in form (the Sol Terrennial in the game series appears as a sunflower, but other forms, like a sunfish, could work as well, just be creative and have fun, this isn’t meant to be a cannon script RPG). These creature are as intelligent (if not more intelligent) as humans, and can aid their Hunter’s progress through hints and suggestions.

    * Attacks not charged with a Element/Terrennial will do as much damage as a same type attack. (This is not a likely scenario, nor is it cannon, but it’s good for you to know about.)

    Hero Weapon Options (Simplified):

    For the sake of simplicity and fairness, all weapons are capable of a non-charged attack as well as elementally charged attacks. They are also capable of a Trance attack, see the trance attack for further details.

    Melee Weapons:
    Sword (Fast, Low Damage) - Easiest to wield, but the weakest melee weapon. Player may occasionally get in 2 swipes in a post against an Immortal.
    [5 attacks in Trance]

    Spear/Lance (Mid Speed, Mid Damage) - Heavier and longer that a sword, this weapon is good for jabbing and dashing attacks.
    [4 attacks in Trance]

    Scythe (Slow, High Damage) - A very powerful weapon, the scythe takes the most skill to master. Easier to dodge.
    [3 attacks in Trance]

    Projectile Weapons:
    Gun (Mid Speed, Mid Damage)- Shots elementally charged projectiles.
    [4 attacks in Trance]

    Dual Guns (Fast, Low Damage) - A skilled shooter may make use of 2 slightly smaller and weaker weapons. Unlike other guns you will be allowed 2 shots per post against an Immortal.
    [8 attacks in Trance]

    Dragoon (Mid Speed, Mid Damage) - Basically an elemental flamethrower.
    [longer/stronger attack in Trance]

    Bomber (Slow, High Damage) - A gun capable of shooting elemental grenades, slow, but does a lot of damage and is very hard to dodge since the damage is widespread. Be careful not to launch grenades too close to your teammates.
    [3 attacks in Trance]

    *If you want to sign-up using a weapon different from those listed above, go for it. Make sure to include strength, attack, and trance details. I’ll let you know if it’s not going to work.

    Trances

    After you have made 13 posts, you may make a Trance State post. In this post you will be allowed to attack multiple times (3-8 depending on weapon) or attack using an Elemental Super Attack where you’ve merged with your Terrennial and transformed (taken on physical traits that match your Terrennial’s element). After this post, you will need to wait 13 posts before you can make another Trance post.

    You may hold off on your Trance Post if you’re not ready to use it, but your Trance post count will not reset until you use it. In other words, there’s no rollover for any extra posts before your Trance.

    Attacking, Dodging, Health, and Defeat:

    There is no HP meter in this RPG, but rather each player will be expected to keep track of their current health (Healthy, Tired, Injured - broken leg, lacerated elbow, Sick - flu, Dying, Etc…) God-Mode will not be tolerated. You will also be able to restore your health by eating food, using items, and resting.

    *Items will be doled out by the GM either as a reward, the result of a search, or as an enemy’s drop item. Unfortunately that means return of the Inventory system. All players will start with only their Weapon and Terrennial in their Inventory (unless a third item is approved by GM).

    On your turn, you may:
    1. Dodge an attack, or take a Hit
    (If any player consistently dodges attacks [say 3 or more times in a row], it is considered God-Mode, and they will incur penalties, or possibly even be kicked out of the RPG if the issue is big enough).

    2. Attack
    - When attacking minor monsters such as Ghouls, Spiders, and Bats, please treat them with a little respect; you may attack multiple times in a post and even 1 hit KO them, if it’s reasonable, but again, no God-Mode:

    Not Good:
    Dravos swung his sword right and left as he ran through the room eliminating all 25 Ghouls in a matter of minutes. He was totally prepared for such low level monsters.

    Good:
    Laney surveyed the room, 25 Ghouls. This was not good. She swung her sword at the nearest Ghoul‘s neck, it went down like a rock. She moved onto the next, making a deep gash in it’s side. It charged, and she was forced to stab at it short range until it also went down. She sighed, 23 Ghouls to go.

    - When attacking boss monsters (Immortals) you can only attack 1 time, unless your weapon states otherwise (e.g. sword, dual guns), or you are in a Trance state. You do not get to decide if your attack hits, that is the privilege of the attacked player (in this case the GM, unless you’ve been tricked into attacking the other heroes).

    3. Perform a supporting action:
    - Use an item.
    - Give an item or weapon to another player.
    - Ask for (or Accept) an item, weapon, or Terrennial trade with another player.

    4. Move into the next room/area:
    - Always do this last, so that the GM can set the scene for the new area including décor, puzzles, traps, monsters, and boss monsters (Immortals).

    If you are defeated:
    - The dungeon’s immortal may; kick you out of his/her lair (just be thankful and go home), keep you as a prisoner/slave/prize (the other Hunters/Heroes will have a chance to save you), turn you into a Ghoul (which is Game Over for that character, but you will be allowed to sign-up for another, and your old character will wander the Immortal’s Lair as a minion under the GM’s control), or they may just kill your character off (also a Game Over, but you can still sign up for a new character). Different Immortals prefer different tactics for dealing with defeated hunters, but don’t get reckless just because they don’t usually kill victims…
    __

    Sign-Ups

    ~ I will be accepting 1 hero per Terrennial, so I’ll be accepting up to six players. If we do not have six players (myself excluded), I’ll probably decide on ‘hiding’ locations for the remaining Terrennials, and reward observant players with them when they inspect suspicious things.

    ~ When signing-up, please remember, that Good characters have both Positive and Negative traits, they have both Strengths and Weaknesses. Mary-Sues and Gary-Stus will be rejected.

    ~ There are Good Aliens in this world too… and you may play one if you wish. They tend to look almost human, or like animals (for example dogs and rabbits), but can you can use any reasonable body structure you wish. Remember the flaming marshmallow from the flambé dimension that I keep talking about? Don’t be that marshmallow.

    Approved Players:

    Heroes:
    1. Sun (Tonatiuh) - DVB - Diego
    2. Dark (Księżyc/Moon) - *Jean Grey* - Rose
    3. Flame (Pyro) - Monster Guy - Adam
    4. Frost (H & M) - Necrophobos - Henry
    5. Earth (Savaeg) - Deltakurumiru4 - Halt
    6. Cloud (Boss) - SenorLaughsaLot - Alexei

    Boss Villains (GM - VampirateMace):
    1. Stratus - Cloud
    2. Bridgett - ???
    3. ??? - ???

    * I’ll be posting a new sign-up for each immortal, but let’s not have too many spoilers right away…
    (BTW: I mean RPG related Spoilers not Video Game related ones.)
    __

    Hero/Hunter Sign-Up Sheet:

    Name: Your Name

    Age: Your age
    (Somewhere around 10-20, a bit older/younger is okay. I may accept 1-2 adult hunters if we already have younger ones, and the back-story about why they’re not too injured to Hunt is good…)

    Gender: Male, Female, Etc…

    Species: Human, Half Human/Half Immortal, Half Alien, Full Alien, Half Immortal/Half Alien, etc…

    Appearance: What you look like, +8 sentences

    Personality: How you act and think, +8 sentences

    History: What happened in you past, +8 sentences

    Weapon: Sword, Lance, Scythe, Gun, Dual Guns, Dragoon, Bomber, etc…

    Terrennial:
    Terrennial Name: What’s it called?

    Element: What’s it’s element?

    Appearance: What does it look like, +3 sentences

    Personality: How does it think and act, +3 sentences

    Trance: What your current Terrennial Trance transformation looks like, and how you attack when/if not using your weapon, 5+ sentences.
    __

    Me

    Name: Stratus

    Age: Ancient (Looks to be in his late 20’s or early 30’s by human standards)

    Gender: Male

    Species: Vampire/Immortal

    Elemental Alignment: Cloud

    Appearance:
    Stratus is tall and slender, with light muscle tone. His flawless skin is pale and slightly blue, a few more veins than normal are visible. His somewhat feminine face is oval in shape with a pointed chin, a small nose, and large blood red eyes with heavy lashes. Both his ears and canine teeth are unusually long and pointy. His hair is silver in color and very long, usually braided, he can wrap the braid it over his shoulders and it will still brush the ground.

    Stratus wears tight matching turquoise shirt and pants, under an oversized light-grey jacket. The jacket has a shiny floral print on the lower half that matches the color of the rest of the jacket, which causes the pattern to appear to only be there sometimes. Additionally Stratus wears a pair of thick silver boots, much like snow boots, and a silver cuff on one of his ears.

    There’s something wispy about his movements, they are light, agile, and all appear very intentional. Undead have a general stench of death about them, but Stratus’ is augmented with the sweet scent lavender.

    Personality:
    Stratus speaks in a light breathy voice, making cold-heart observations and inappropriately timed romantic advances. His cruel observations are usually aimed at unnerving those he views as the weaker members of the groups, while he tries distract the stronger hunters with flirtatious suggestions. It’s mostly in jest, since he knows no human could want an undead partner, but Stratus truly is a lonely creature.

    He may seem cold and calculating, but in reality he’s not thinking that far ahead. Stratus is a shoot first, ask questions later, sort of guy. That attitude also tends to keep his banter short, a mercy that his victims may find themselves thankful for. Of course, the knowledge that they’ll likely end up as Ghouls might make them more interested in keeping him talking. Stratus prefers to turn his victims into Ghouls, because it add an extra layer of protection that any new hunters that come after him will have to deal with.

    Stratus takes orders from his superiors (higher ranking Immortals) well, but tends to get bored waiting around between orders. During this time he rearranges his lair, the result being that it contains several maze-like twists and turns, as well as several dead ends.

    He also dabbles in aromatherapy.

    History:
    Stratus was born on a windy world with a thicker atmosphere than the Earth. He is still dressed warmly, with hair fixed into a braid to keep it from tangling, like he would back home, despite not having been to that dead world in a good many years.

    He came to Earth with several other Immortals from various worlds in order to seek out more life for them to consume. They’ve been here several years now, and are currently preparing for on final raid on Earth’s life forms.

    When the Immortals took over Shadow Dale, Stratus was given a section of outskirts to look after. After surveying the area, he decided to make his lair in an Airbase. This location had plenty space, victims, and resources.

    He’s grown comfortable with ‘living’ here. Recently however, some young hunters have been sniffing around his lair.

    Weapon/Powers:
    Stratus has a tendency to rely on his ability to float during battle, rising at least two feet above the floor. He attacks primarily buy making a throwing motion to shoot high pressure jets of air at his victims.

    His secondary attack is more complicated, he uses his air/cloud controlling abilities to collect fog into the area, making it difficult for his victims to see where he is in comparison to them, then he releases a air pressure blast (basically an explosion-less shockwave) to knock them off their feet and injure them.

    Of course, he always has the option of biting his victims, to drain life from them, as well…

    Lair Location:
    Outskirts of Shadow Dale, Abandon Airbase

    Lair Details:
    The airbase contains both indoor and outdoor areas, including hangers and barracks. During the day the hangers are still pretty well lit inside, providing some protection from the possibility of encountering ghouls. The barracks however, are dark day and night, and absolutely crawling with ghouls.

    Minions:
    Several uniformed ghouls wander the Abandon Airbase, as do a few mutated guard dogs. Spiders, wasps, bats, and, crows are also abundant in certain areas.
    Last edited by VampirateMace; 4th May 2013 at 4:14 AM.
    Blog: Problematic Paranormal Files | Twitter: @CleverKraken


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    Today's Fact: Angry shellfish harvesters used to cut up starfish they found eating their shellfish. A starfish can regenerate from any piece that contains a reasonable portion of the starfish's core (some species only need part of an arm). I'll let you figure out the result.

  2. #2
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    Can I reserve Dark? XD This looks interesting. XD



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    Reserve me Sun/Sol, this looks like fun!

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    I'll reserve Flame
    Last edited by Monster Guy; 15th April 2013 at 2:16 PM. Reason: Deciding on an element is hard. :/

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    If reserves are taken, throw me down as a Cloud, please?

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    Thanks Pengyzu.

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    If you're taking reserves, I'd like to reserve Frost, please.
    "You can't tell me what I can't do" -John Locke

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    This is filling fast. A reserve for Earth would be great, this RP looks amazing
    Current Fan fiction projects:

    The Heart of the Hunters a monster hunter fan fiction with with other ideas thrown in here and there.

    Future Projects:

    A MLP fan fiction in the works

    A God Eater Burst fan fiction still in planning

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    *Jean Grey*: Okay, Reserved

    DVB: Sure, Reserved! I was thinking this RPG would be a good one to have you in.

    Monster Guy: Okay! Reserved

    Xander Kaiser: You got it, Reserved

    Necrophobos: Also Reserved

    Deltakurumiru4: And Reserved, you’ve got the last player opening!

    - Your reserves are all good for a week, so let me know if you find you need more time.
    Blog: Problematic Paranormal Files | Twitter: @CleverKraken


    (Psssssttt... hey, you, yah you, HOLIDAYS2014 - gets you 10% off $15+ in my shop ^ )

    Today's Fact: Angry shellfish harvesters used to cut up starfish they found eating their shellfish. A starfish can regenerate from any piece that contains a reasonable portion of the starfish's core (some species only need part of an arm). I'll let you figure out the result.

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    Name: Rozalia Faustyna Górniak (Goes by the nickname "Rose")

    Age: 21

    Gender: Female

    Species: Human

    Appearance: Rose is a little over 6 feet tall and a beauty, her skin being pale and her long hair is a crimson red, its length significantly past her waist, though it is often tied in a high ponytail that reaches waist-length. She has long bangs that cover her left eye, which she refuses to push out of the way, even if she is made to. Contrary to what some may think, however, her left eye is nothing strange, being the exact shade of bright azure-blue as her right. Her body is slim, lean and fit with large, ample breasts and long, slender legs. She knows that she's attractive and is used to wearing revealing clothing that emphasizes her body. Around her upper arms are a pair of thorny, black tattoos that encircle them like bands. Her navel is pierced, as are her ears (three piercings each).

    Rose wears a flowing, sleeveless black vest, slit at the back for easier mobility. The vest is closed partially by three evenly spaced-out black leather belts , the first one being just under her bust and the last one above her navel, exposing her ample cleavage (She does not wear a shirt inside). A looped silver chain dangles from the left side of the lowest belt. For freedom with her legs, she wears short black shorts as her bottoms. Her shoes are tall, sturdy, black boots reaching her knees, with dark silver studs and chains and on her hands are short, black fingerless gloves. It should be known that Rose made parts of her outfit by improvising and cutting up old clothes, the vest was once her father's old longcoat and her shorts were formerly a pair of trousers she recovered from her deceased brother.

    Personality: Rose, like her namesake, is beautiful but also thorny. She is standoffish and rather unfriendly, even bordering on hostile most of the time towards others. She rarely warms up to people, and it would probably be difficult to get to know her due to her lack of effort in reaching out to others. An independent spirit, she believes that she can handle her issues and problems by herself, even things beyond her control, and often brushes others aside, believing that she needs nobody but herself. It is difficult for her to trust someone, as she had once loved someone so much only to have her heart broken, leading her to believe that all people are inherently liars and undeserving of her trust. Being one who speaks her mind all the time, she does not care about what others may think, she just says things, disregarding the possible consequences. Towards others, she is brash, speaking with foul language and hostility and sometimes is also needlessly crass to those who annoy her. She is also extremely irritable, and won't hesitate to hurt anyone physically if she feels as if they are annoying her. Overall, she is definitely a difficult person to get along with.

    Rose likes to think that she hates guys a lot, and she definitely does show it. She is obviously more hostile towards men, often using her heartbreak as a scapegoat and excuse for the way she acts. One would find out however that this is not exactly true, if one takes the time and is patient with her. She's just very reluctant to allow herself to give in to or trust anyone, especially with the possibility of a repetition of her past experience. It still affects her a lot, and it torments her to the point of becoming this way. She does not think guys are worth it if they don't try hard enough or dismiss her immediately. What she really wants is someone who is patient with her and would stick by her through everything. She doesn't believe that guys like this exist and would probably continue to stick to that, unless someone proves her wrong, of course.

    This, however, doesn't mean that Rose is entirely bad company. While still driven by her own anger, she still has feelings, and that includes compassion, though she does not always show this. It takes patience, understanding and trustworthiness to reach out to her, and it does not always succeed. However make no mistake, Rose knows a good person after she spends some time with him or her, and would warm up in her own way if she trusts him or her enough and deems them to be someone she can lean on without worries, though it is extremely hard for her to do so. And her ways of warming up often include denial and covering up when confronted about it, leading her to become a bit too defensive if she does. However, it would be worth it, as Rose is definitely someone you can rely on and would be proud to call a friend...that is if you manage to see the rose despite its thorns and pick it without fear or reservations.

    Interestingly, Rose is less cold and unsociable around younger children and those who seem to be lonely or shunned. Perhaps this is because she doesn't believe that children have it in them to break her once again, or maybe because she can identify better with those who, like her, are alone, believing them to be less likely to mess with her. Another factor might be her father's line of work taking care of the Guild's young ones, not wanting to get expelled or earn a bad rap, and learned to grow a bit less hostile, but only around them, though she still shows that she isn't exactly gentle in her way of doing things or caring either, though she shows her better side less reluctantly towards them, though the denial to others still exists even in these cases. It should be known that Rose is less likely to hit or shout at those types of people compared to others, though she's still quite unapproachable even to the former unless one really does make the effort to reach out to her and be patient with her.

    Rose is independent and headstrong, knowing her way around things and often trusts her instincts more than she trusts others' advice, partially because of her confidence and partially because of her refusal to trust just about anyone. She isn't one to just sit around in a corner and do nothing or look pretty. She actually enjoys fighting and is not the type to give up or back out of a fight...especially in situations where she would have to sit out for a man to step in. Her manner of talking as well as her tendencies and gestures, cannot be described as very feminine. In fact, she is rough around the edges and rather masculine and not above hitting anyone. It's also pretty difficult to get this girl drunk, especially since she has a high tolerance level, but doing so makes her uncharacteristically flirtatious, even towards those she says she hates, greatly contrasting her personality. Despite all these however, Rose does have a heart, albeit a very difficult one to know.

    History: Truth be told, Marek and Agnieszka Górniak never intended to drag their daughter Rozalia into the dangerous lifestyle that surrounded them as Hunters. Born in Eastern Europe and the older of two siblings, Rozalia, or "Rose" as she was called, was not expected to lead the life her parents had. Rather, that was reserved for her younger brother by one year, Karol. Because of this and the growing danger of the situation, Rose was smuggled out of the country at the age of eight by Lech, a trusted friend of Marek's, and was taken to the relative safety of what was once the British Isles, perhaps to allow her to live a relatively normal life. Lech raised Rose for ten years on the island that once was the country of Ireland. However, Lech did not listen to his friend's words, knowing that the world they lived in was not a safe place. Instead, he trained Rose to fight, seeing that it would be better for her chances at survival. Rose's first experience with a weapon however was not with a scythe, but rather, a gun. Over the years, she learned to toughen up and survive under the care of her father's friend, growing up to become an independent, adventurous and rather rough young woman. She also met a number of people her age whom she made friends with. Nights were spent out with them, be it in the single, rather run-down pub near their settlement where they would drink, experimenting with their weapons or simply lying on the grass of the nearby hill. She was closer to one of them compared to all the others however. Aidan Murphy, two years older than she was and an experienced spear user, was her best friend. It soon developed into something more and despite the danger they were in, love blossomed between them by the time Rose was seventeen and Aidan, nineteen.

    Her time on the island was cut short when she was eighteen by Lech's sudden death, suspected to be at the hands of an Immortal. With only the knowledge that her family was still alive, she journeyed back to her homeland and Aidan followed her to ensure that she made it back alive. It was true that Marek, Agnieszka and Karol were still alive, and she was reunited with her family after ten years. After finding out that Rose was indeed trained, Marek reluctantly allowed her to keep her weapon and train, knowing that it was inevitable, given his late friend's stubbornness. During this time, Rose and Aidan grew closer, to the point of consummating her relationship with him only a year after. She loved him, and she knew that he loved her. This unfortunately, did not end well for either of them. It so happened that a few months after, Aidan always turned up late or at times, never even did show himself whenever he promised to. After a period of four days of no-show, Rose went to the place Aidan used as a hideout to get an answer from him, only to find out that he was with another woman, kissing her. Rose had no words for him, but it was at this moment that the flower grew its thorns. Only allowing her eyes to speak for themselves, she shot Aidan dead with her gun, followed by the woman. Rose was heartbroken and bitter. Here, she gave her heart, trusted him...only for him to cheat on her. Resolving never to trust another man again out of hurt, heartbreak and anger, she left them, never feeling sorry for what she did or regretting her decision. They deserved it after all, she told herself.

    Rose never wanted to use the gun again after that. Instead, she took up the scythe, much to her parents' horror, despite its difficulty to master. Anything to take her mind away from Aidan was good for her. It was also at this time that her parents and Karol were called to a mission as Hunters across the ocean, in a country once known as the United States. Rose insisted on accompanying them, and they agreed, knowing that perhaps it would be better for her after all. It was also here that she received her Terrenial and began training with it while still mastering the scythe, alongside her lance-wielding brother for practice while her parents started to look after some of the younger members of the Guild in addition to their Hunter duties. The future however, was not kind to Rose. During a rescue mission involving prisoners taken hostage by an Immortal, Agnieszka and Karol were killed. Marek survived but could hardly fight any longer, with an injured leg and a missing right eye, which made him take up the full-time task of taking care of the younger members of the Guild. Now, the task of being a Hunter fell on the shoulders of the girl who originally wasn't supposed to be one. This only drove her to become more powerful in order to protect her father and fight for the family she lost. Soon, the time came for her first mission...

    Weapon: Scythe

    Terrennial

    Terrennial Name: Księżyc (Also answers to "Moon")

    Element: Dark

    Appearance: Księżyc takes the form of an adult black-furred wolf with silvery-gray eyes, reminiscent of the moon, which is where he got his name from. His midnight-black fur is thick but also smooth, and his fangs and claws are silver, just like his eyes. He stands at three feet from paw to shoulder, on all fours.

    Personality: Księżyc is aloof and a bit of a loner, preferring the company of Rose and often gets rather aggressive around others on first impression. Unlike Rose however, he gets used to others faster than she does and learns to trust them. Do not be fooled however, as he can tell those he could be comfortable with from those he couldn't, and would act accordingly, assaulting and attacking the latter type fiercely. He is a very loyal partner who looks out for Rose, but also tries to stand his ground when he knows that she's being unreasonable. He also has a pet peeve, which is his name being mispronounced. Thus, he also answers to the name "Moon" to make things simpler and less embarrassing for his pride.

    Trance: The most distinct change in Rose's features during Trance are her eyes. No longer are they bright azure nor human, but rather, wolf-like and silver. Her teeth become lupine fangs also in a silver color and from her back sprouts a thick, black wolf tail. Surrounding her are black shadows that seem to shift in shape from fog, to thorn-like then back to fog again at different times. In her Trance state, Rose's attacking speed becomes considerably faster, allowing her to chain three scythe attacks instead of one. When not using her weapon and choosing to merge with Księżyc, the shadows around her become alive and controllable, taking the form of sharp, black thorns/spikes, which she controls to sink under the ground before emerging below the foe, the sharp, shadowy thorns and spikes rising and falling from under rapidly to deal damage quickly and while a single pierce attack is not as strong as a scythe attack, the shadows hits faster and more times, though she has to keep her concentration on while sustaining this attack in order to maximize its duration, as it's an attack that is relatively easy to interrupt, be it from loss of focus or Rose getting attacked herself.


    (Her eyes in Trance are silver, not gold. XD Also, her ponytail isn't that long, but around waist-length and her vest should also have three belts starting from under the bust. XD)
    Last edited by *Jean Grey*; 1st May 2013 at 11:24 AM.



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  10. #10
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    Name: Adam Hayes

    Age: 18

    Gender: Male

    Species: Human

    Appearance: Adam is tall and lean, standing at about 5'9". His face is round, and a bit boyish, with a small nose, and large, expressive almond shaped eyes, which are a light shade of green. He keeps his red hair short and spiky. He was born with lightly tanned skin. Not pale, but not bronzed either. He is an athletic boy, and he is in good shape. He has a toned physique, gained from years of training as a hunter, that he is quite proud of.

    He dresses rather practically considering everything that's happening. His clothes are comfortable, and easy to move around in. He wears a red form-fitting tank top that shows off his physique, and a pair of red pants made from a durable material, and are held up by a red belt. On his feet he wears a pair of red steel toed boots that have plenty of room for his feet to move arond. He has a red headband around his forehead, and a pair of red fingerless gloves on his hands. His weapon is a pair of red pistols, which he carries in holsters attached to his pants when not in use.

    Personality: Adam is a rash, hotheaded young man who has trouble sitting still. He's the type that likes to shoot first, ask questions later. Often immature and mischievous, he disregards rules, and can often be a troublemaker. He can also be very blunt, and isn't one to sugarcoat things, When it comes to voicing his opinions, he's not exactly the most tactful person, often speaking his mind and never hesitating to shoot down anyone for reasons that can range anywhere from thinking their plans are stupid or that he just doesn't like the person suggesting them. At times, he is lazy, and he often procrastinates to get work done. Despite this, he is very stubborn, and once he's set his mind on something, he will stop at nothing to achieve his goal. He is very confident in himself. So much so, that he often comes across as arrogant, and he tends to underestimate others. It is not difficult to piss him off, and he will not hesitate to hurt people verbally and/or physically if he is provoked enough. Although the death of his parents affected him greatly, he still manages to maintain an optimistic attitude, because being angsty all the time isn't going to accomplish anything.

    Despite his lean appearance, Adam has a big appetite, and he likes to eat a lot. He is lucky enough to have a high metabolism so that he doesn't get chubby easily, plus he excercises a lot anyway. His favorite pastime is beating up Immortals. It's what he has been raised to do. He can't stand those undead bastards, and as such he can get a little reckless when it comes to dealing with them. he He's very competitive, and hates to lose. He is not afraid to resort to dirty tactics if it means a victory. He is a big flirt, and he often hits on girls he finds attractive, often with poor results. It hasn't stopped him from trying, though. He is a nicknamer, and he often gives nicknames to new people he meets. All in all, though hotblooded, Adam is a kind hearted, cheerful boy, and he's a loyal friend to those willing to put up with his antics.

    History: Adam was born in what was once the United States of America, to a family of hunters who have been members of The Guild for a long time. Since he was young, he had been trained in combat to follow in his parents footsteps and become a hunter like them. (Not like there were any better options anyway, considering the state of the planet.) He had been given a pair of flare guns by his father, which also included his own Terrenial. For the most part, life was as routine as it could possibly be considering the situation. He was never allowed to go on missions himself, despite being eager to go on one, because he was too inexperienced. He had to stay behind in the fortress, and train with the other young apprentices. He really wanted to help with the cause, not stay here practicing all the time.

    Finally, Adam would get his chance to go on a mission, but not in the way he would've liked. His mother and father were two of the hunters on the mission to rescue some prisoners. It was supposed to be a routine rescue operation. Unfortunately, it didn't work out that way. Adam's parents were among the group that got killed by immortals. The boy did not take it well... Now, Adam wants payback for his parents death, and he's determined to get it no matter what.

    Weapon: Dual Guns

    Terrennial:

    Terrennial Name: Pyro

    Element: Flame

    Appearance: Pyro looks like a small red and white fox. His height is basically up to Adam's waist when he's sitting straight up. His fur is mostly red, but the fur on his belly, muzzle, and tip of his long bushy tail are white. He has small, beedy, black eyes that seem to always have a mischievous sparkle in them.

    Personality: Pyro has a lot in common with his human partner. They both can be mischievous at times, and often act before thinking. Regardless, Pyro is a lot more intelligent than he lets on. He is very crafty and sly, and he tends to formulate plans and execute them spontaneously. He cares for Adam a lot, and treats him like a younger brother. (Because Pyro's obviously the older one.)

    Trance: In this state, Adam temporarily gain's a foxes ears and tail, his eyes glow red, and he is surrounded by a fiery aura. The special attack is very straight forward. He fires off several fiery bullets from his pistols in rapid succession that can damage one foe for huge damage, or multiple foes for less damage. He can also unleash a large burst of flame that doesn't damage it's foes immediately. Instead it burns them, and the burn does gradual damage over time. (Fire based enemies are immune to being burned.)

    ---

    Because I've done this for every RP I'm in lately.

    Normal Trance
    Last edited by Monster Guy; 18th May 2013 at 7:51 PM.

  11. #11
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    I will edit this if this is a bit too much XD

    Name: Diego Vendrix

    Age: 19

    Gender: Male

    Species: Human

    Appearance:
    Diego stands at five foot, 11 inches. He has low cheekbones, a boyish face, slight stubble, and wears a pair of glasses that darken themselves in bright sunlight. His hair is black with subtle patches of very dark brown, mainly in the tips. His hair is kept trimmed and neat, however the ends on the back of his head are messy and spiky. He has slightly bigger than average eyes, which are chocolate brown. His eyes are large enough that they are noticeably larger than average, even by a margin amount. His skin is a pale shade of olive skin that could be seen from his face. His body is a slight stocky build, a bit of fat and some muscle also.

    He wears a black T-shirt with a gold yingyang symbol on front and a white silhouette of Quetzalcoatl, portrayed as an Ouroboros with the crescent moon and sun in the center of the loop on the back. He has on some black cargo pants that has pockets to carry anything he needs to and black tennis shoes with a red spiral on them. He completes this ensemble with n gray fleece "M-44 Jacket". He also has on a digital watch with him. He does change shirts to different slightly bizarre shirts, but overall this is kinda his basic attire.


    Personality:
    Diego is a warm and emotional person with a fiery temper and an adventurous spirit. He is very empathetic and has a great desire to help people out. However, despite being somewhat outgoing, he is very insecure and can sometimes resort to quietness, unless Tonatiuh is with him. He is also a very artistic individual as he will often draw whenever he gets the chance to do so. He is very loyal, but can come on as clingy, especially around girls. He also likes to cook. When in serious situations, he knows it is time for him to use his intelligence and strengths at their full capacity. He is very creative and known to be devious for his ideas. He is regarded as being very smart in many aspects.

    He has his faults, however. Some of these are being blunt, sarcastic, picking fights, laziness and often day-dreaming during certain moments and saying a weird comment afterward. Beyond that, he also has moments of self-righteousness, showing frustrated toward some of the less-than-savory characters, but holds his tongue when he needs to. He may also show some malevolent intent or hold grudges for a while. He may even show cruel moments, characterized by a crazed grins and shadows under his eyes. He is prone to snarky or blunt comments and is often unable to figure out what to do in situations with people so will often mess things up, though he means no harm. Despite this or because of it, he tries to overcome these traits so people don’t judge him on his faults and see him as a good person.

    History:
    Diego was born in the remnants of the United States, his parents originating from the former day of Mexico. His parents lived in one of the more technological communities, though that wasn’t saying much. He lived pretty okay with his family and his younger brother. However, he was a lonely boy and often ostracized from the other children. This made losing the only people he felt care for him, his parents, all the harder. He was 13 and his brother was 11. His brother gathered his group of friends, someone even older than Diego and they ended up as nomads for awhile. Diego was a cook as well as one of the smarter ones, but even then felt without guidance.

    It was around 15 he discovered something that helped him. One day while going through a wasteland of a city, he had stumbled upon a collection of books that told stories with pictures. He was inspired by them. The one that appealed to him most was the one about drills. He ate the books up and it seem to help fix him up, allowing to be more confident in himself.

    Having fallen asleep, he woke up to see that there was a drill. He looked very thankful and overjoyed. He slipped it onto his hand. He had no understanding of wiring and such and no desire to take the machine apart. However, by holding the handle, the drill would spin and it appeared to be solar-powered.

    This inspired him to become a Hunter.

    When the group ended up at Shadow Woods, where the Guild resided, Diego remained behind, but wished his brother and his motley crew good luck. There, Diego trained and trained and trained to become a good hunter. However, with everything that is going, he and the others will have to take matters into their own hands.

    Weapon: Hand Drill)
    (Mid Speed, Mid Damage) – A drill that fits in your hand (the image provides rough size estimations with an average fist)
    [larger/stronger attack in Trance]

    Terrennial:

    Terrennial Name: Tonatiuh

    Element: Sol

    Appearance: About the size of a full-grown gander, this large rooser looks like the image below, but with more fiery plumage. He also has Kamina glasses. His main body is orange with his beak and talons as bright as the yellow sun while the parts of the rooster are fiery. Under his glasses, his eyes take the shape of a spiral sun.

    http://fc02.deviantart.net/fs71/f/20...da-d5d6ktk.jpg

    Personality: If Diego could be somewhat compared to Simon from Gurren Lagann, then this rooster is very much the Kamina. Hotheaded, determined and boisterous, this rooster is someone who enjoys showing off and shining brightly, a mention to his relationship to the Sun. Charismatic, he seeks to bring out the best in people to fight. He is also a trickster sort, enjoying messing with people often, usually by hooking people up with other people. He has a big heart and is determined to help his comrades.

    Trance: When the two “brotherly combine,” Diego ends up with solar wings on his back, though they resemble something sharper like blades, while gaining bird markings on him and plumage made out of light. Diego’s glasses also end up turning into star shaped glasses. Diego’s attack is throwing the two wings of light on his back at a rapid speed to immobilize the opponent before channeling solar energy into his drill, causing it to grow exponentially before charging and drilling the opponent.
    Last edited by DVB; 16th April 2013 at 3:57 AM.

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  12. #12
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    (*Jean Grey*) Rose: Just let me know when you’re ready for me to look over it.

    (Monster Guy) Adam: Accepted

    (DVB) Diego: Pending… I’m not concerned about the physical possibility/impossibility of the drill since weapons in these sorts of worlds tend to be like that, but riding the Terrennial seems a bit of a stretch since they are pretty much incorporeal creatures, which is why you need to channel their power through your weapon (or self).
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    Today's Fact: Angry shellfish harvesters used to cut up starfish they found eating their shellfish. A starfish can regenerate from any piece that contains a reasonable portion of the starfish's core (some species only need part of an arm). I'll let you figure out the result.

  13. #13
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    Quote Originally Posted by VampirateMace View Post
    (*Jean Grey*) Rose: Just let me know when you’re ready for me to look over it.

    (Monster Guy) Adam: Accepted

    (DVB) Diego: Pending… I’m not concerned about the physical possibility/impossibility of the drill since weapons in these sorts of worlds tend to be like that, but riding the Terrennial seems a bit of a stretch since they are pretty much incorporeal creatures, which is why you need to channel their power through your weapon (or self).
    Oh all right. Let me edit that then

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  14. #14
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    (DVB) Diego: Accepted… Technically, I should ask for another sentence on the Terrennial’s appearance, but that doesn’t have to be anything spectacular, just mention the color of his talons/beak or something.
    Blog: Problematic Paranormal Files | Twitter: @CleverKraken


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    Today's Fact: Angry shellfish harvesters used to cut up starfish they found eating their shellfish. A starfish can regenerate from any piece that contains a reasonable portion of the starfish's core (some species only need part of an arm). I'll let you figure out the result.

  15. #15
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    There, done and done!

    NOW PREPARE TO PIERCE THE HEAVENS MY FRIENDS!

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  16. #16
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    I kind of want to make an Alien type character based on something I saw in a dream I had last night, but I'm not sure how strict the guidelines are for creating an alien. You said it can look human or animal or anything feasible, but my character's not going to look human or animal like.

    Quote Originally Posted by DVB View Post
    NOW PREPARE TO PIERCE THE HEAVENS MY FRIENDS!
    <_<


    I must say, I am 110% against this action, I mean, quoting Wikipedia, '' A world of free knowledge will be lost ''. I say screw SOPA and PIPA, and all who agrees with me, sig this! We all detest the bill and will fight for the freedom of the Internet!

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  17. #17
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    Anything reasonable means it does not have to look animal or human (I was just mentioning what was common for good aliens in the video games), however Mugo, all spots currently reserved. I can send you a PM/VM if someone drops out though, if you want.

    Edit: I suppose if there's enough intrest I could also open up a second set of Terrennials, but that means I have to keep track of more locations at once...
    Last edited by VampirateMace; 16th April 2013 at 5:17 AM.
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    Today's Fact: Angry shellfish harvesters used to cut up starfish they found eating their shellfish. A starfish can regenerate from any piece that contains a reasonable portion of the starfish's core (some species only need part of an arm). I'll let you figure out the result.

  18. #18
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    Done! XD You can look it over now. XD



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  19. #19
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    That will be fine.


    I must say, I am 110% against this action, I mean, quoting Wikipedia, '' A world of free knowledge will be lost ''. I say screw SOPA and PIPA, and all who agrees with me, sig this! We all detest the bill and will fight for the freedom of the Internet!

    This is Bidoof. Many people loathe it with their lives. If you are of the few people who love this little beaver, put this in your sig. Started by Warrior Scolipede

  20. #20
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    (*Jean Grey*) Rose: Accepted

    (Mugo): Okay, I let you know if there’s an opening.
    Blog: Problematic Paranormal Files | Twitter: @CleverKraken


    (Psssssttt... hey, you, yah you, HOLIDAYS2014 - gets you 10% off $15+ in my shop ^ )

    Today's Fact: Angry shellfish harvesters used to cut up starfish they found eating their shellfish. A starfish can regenerate from any piece that contains a reasonable portion of the starfish's core (some species only need part of an arm). I'll let you figure out the result.

  21. #21
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    Name: Halt Bell

    Age: 18

    Gender: Male

    Species: Human

    Appearance: Halt is a tall young male, standing at six feet tall and weighing it a bit on the light side of his age and height scale. Because of this, he holds himself high and with a straight back, trying to appear noble and proper, but it raises his body to full height all the time. His hair is a course short brown, which is hidden often under his father's old fedora, that Halt wears all the time. His face is always clean shaven, as he tries to keep himself clean cut and without blemish. His jaw is angled and sharp, and his nose and ears are slightly small for his face. His skin tone is lightly tanned, enough to show that he’s healthy and often out, but not enough to seem like he tries to tan. The left side of his face and mouth, however, is covered by long stands of bandages that Halt constantly wears around his mouth and lower half of his face. He can still talk and breath, as his nose isn’t covered, and the bandages can part for him to eat. The reason he wears it is because of a wound he received towards the beginning of his life. The entire length of his left cheek has been cut and torn out by a stray attack, leaving the teeth and gums exposed to the air, and other people’s sight. His eyes are a calm sea-green color, covering the coursing violence that lives in the mind behind.

    For clothing, Halt usually wears a heavy trench coat over his body, something he managed to scavenge from a burned home. His clothing underneath the coat is a white shirt with a black vest over that, and brown pants, nothing too obvious, but still functional enough so it wouldn’t cause him to slow down or not be as maneuverable in combat, especially with his choice of weapon. His boots are pitch black and fairly solid.

    Personality: Halt Bell is, despite is unfriendly looks and general build of his appearance, is actually a very nice guy. He’s very humble, despite being an impressive quick-draw shot with his pistol. He’s not the kind of person who will attack without provocation, unless the target in question is one of the Ghouls or an alien, the kind he despises. He can be a bit quick to judge an alien or vampire the second he sees them, usually taking a shot at them, meant as a warning shot, if they get close to him. He tries to keep the details of his life and past to himself, but not to the point that it would harm his standing with others.

    His look and powerful temperament make him a person one would be afraid of, but actually provokes something more of inspiration in little children. Halt likes to play with the little children, talking to them and playing around with them for fun. They were little lights for him, tiny hopes that he fights to give them a chance to be happy in the future, once they grow up and become adults themselves. A lot of the children around The Shadow Guild call him ‘Geo Bro’, on account of his Hunter powers.
    However, not even the children that he likes to see know much about his mind. Halt, in short, has an incredibly violent mind, often dreaming up ways that he could become voracious for murder, and how he would go about it, even in the presence of the kids. He even had daydreams of going nuts and murdering the children, throwing their corpses about the Guild as a form of amusement for giggles. It scares the hell out of Halt when the dreams become intense, and he tries to seclude himself for a while after something particular vibrant happens in his mind, as a safety measure for himself and others.

    History: Halt Bell was born in a relatively uneventful way, as uneventful as live birth can be. He was born in what was once a peaceful city along the East Coast of the North American continent, what’s left of it. As a child, Halt was often kept in safety inside the few forests that were left, one in the north portion of Maine for the first half of the year, and brought south for the second half of the year. Because of this constant travel and safe ferrying, Harry, even as a baby began to remember the way the trees looked every time they passed, and slowly memorized the route on his own, without the help of a map. At the age of five, his father taught Halt how to hunt, track, and learn the terrain, making Halt a little bit of a hunter in the old conventional sense. At the age of 7, Halt’s mother gave birth again to a baby girl, now named Kari. Almost immediately after Kari’s birth, Halt felt a desire in his gut, a small sense that urged him to keep an eye out for the little baby. His chance came when at the age of 10; Halt was forced to dive over his baby sister’s form in order to save her from a stray wandering Vampire. The Vampire was surprised by the move, and missed his neck, and clawed Halt’s cheek.

    Halt and Kari’s father rushed out, and shot the vampire dead, but the damage had been done. The left side of Halt’s face had been horribly clawed; the entire left cheek off his face gone. He was able to heal, but he was permanently scared, needing to keep his face bandaged at all times in order to present himself as a normal human for the most part. His sister also gained a new respect and affection for him, and became like a little dog to him, following him around and often clinging to his legs like a little adorable weight. She grew out of it, but it was still heartwarming while it lasted. Halt kept himself in shape, and eventually left with his sister and parents in tow to Shadow Guild. He quickly became an image for the kids to follow, and kept an eye on his sister and other children while the parents were out hunting. One day, though, the parents left and never came back. Halt took up the mantle, along with his father’s hat, and his pistol, Granite.

    Weapon: Pistol, named Granite

    Terrennial:

    Terrennial Name: Savaeg

    Element: Earth

    Appearance: Savaeg is an eight foot long alligator. His scales are an even pattern of pale sandy brown and bits of black granite. His more unique feature is the geodes that grow along the length of his back and tail. These dark pink crystals arrange themselves in a crown like formation around the top of Savaeg’s head, and on average, the height the crystals are 15 inches, with a 2 inch thickness.

    Personality: Savaeg is just as he name sounds, a classy gator that enjoys tearing into meat. He presents himself as a highborn, often keeping his head up from the ground to prevent it from dragging, as the dirt would muss up his clean crystals. He can be extremely violent though, once he is made dirty, often lashing out and being a general hazard to others in this violent state.

    Trance: In Trance state, Halt is forced to remove his bandages from his mouth, as the sharper canines he gains often tear the bandages off if they come in contact with it. His body gains a suddenly explosion of crystals along his back and the tops of his forearms, turning his arms into miniature fails. The forearms bulk up as well, becoming muscular and powerful. His skin turns a dull pink-grey, and start to resemble scales, but it’s just rougher skin. His teeth become longer and sharp and his jaw muscles increase in strength, making him capable of penetrating to the bone with a single bite. His eyes become reptilian sclera, with a gold iris. For fighting, Halt prefers to swing his arms like fails and bludgeon an opponent, or, with Granite, fire four shots in rapid succession, appearing to be just one shot.

    I hope this is good enough
    Last edited by Delta Hunter; 17th April 2013 at 8:10 PM.
    Current Fan fiction projects:

    The Heart of the Hunters a monster hunter fan fiction with with other ideas thrown in here and there.

    Future Projects:

    A MLP fan fiction in the works

    A God Eater Burst fan fiction still in planning

  22. #22
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    (Deltakurumiru4) Halt: Pending
    * There’s a number of mistakes, especially in the first paragraph of your appearance, such as you stated ‘that his hair hides’ rather than ‘he hide his hair’ and you mentioned the bandages being on the right, while the injury is on the left.
    * Question: Are the pistol’s stats the same as the ‘Gun’ I listed under weapons? If not you need to provide more detail.
    * You seem to have missed the fact that Terrennials are Spirits/Embodiments, so they’re incorporeal. They don’t really have weight, and they don’t really need to walk along the ground, they could though.
    Blog: Problematic Paranormal Files | Twitter: @CleverKraken


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    Today's Fact: Angry shellfish harvesters used to cut up starfish they found eating their shellfish. A starfish can regenerate from any piece that contains a reasonable portion of the starfish's core (some species only need part of an arm). I'll let you figure out the result.

  23. #23
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    Meh, you don't have to worry too much, Vampirate. I'm just going to use the character in Samantha Sparks RP.


    I must say, I am 110% against this action, I mean, quoting Wikipedia, '' A world of free knowledge will be lost ''. I say screw SOPA and PIPA, and all who agrees with me, sig this! We all detest the bill and will fight for the freedom of the Internet!

    This is Bidoof. Many people loathe it with their lives. If you are of the few people who love this little beaver, put this in your sig. Started by Warrior Scolipede

  24. #24
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    *I fixed the issues in the first paragraph, sorry about those
    *The Pistol is the same as the Gun in the weapons
    *Ah okay, I missed that part, so sorry about that one, edited that one
    Current Fan fiction projects:

    The Heart of the Hunters a monster hunter fan fiction with with other ideas thrown in here and there.

    Future Projects:

    A MLP fan fiction in the works

    A God Eater Burst fan fiction still in planning

  25. #25
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    (Deltakurumiru4) Halt: Okay, Accepted

    EDIT:
    RPG thread is up:
    -Here-
    Last edited by VampirateMace; 23rd April 2013 at 5:09 AM.
    Blog: Problematic Paranormal Files | Twitter: @CleverKraken


    (Psssssttt... hey, you, yah you, HOLIDAYS2014 - gets you 10% off $15+ in my shop ^ )

    Today's Fact: Angry shellfish harvesters used to cut up starfish they found eating their shellfish. A starfish can regenerate from any piece that contains a reasonable portion of the starfish's core (some species only need part of an arm). I'll let you figure out the result.

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