Earlier in the month I restarted Pokémon White. The way I play the game I plan a team out beforehand and then only catch the Pokémon which are going to be on it, because I don't like throwing away the experience from fighting trainers on Pokémon I'm not going to keep.
This and the fact this forum exists gave me the idea for a slightly unconventional form of RMT. I tell you the plan, you try to work out where I had an easy time and where I had a tough time, and then I tell you where I actually had trouble and where I didn't. I'm interested to see whether you can predict some of the difficulties I had which I didn't envision when I wrote up the plan, as well as the standard reason for an RMT where I want to know if you can see any weaknesses in the team which I didn't know about already.
The order is the order in which I encountered them, from which it should be obvious where I got everything.Code:Emboar @ Charcoal Flamethrower / Brick Break / Scald / Flame Charge Excadrill @ Soft Sand Earthquake / Rock Slide / X-Scissor / Swords Dance Lilligant @ Miracle Seed Petal Dance / Giga Drain / Quiver Dance / Sleep Powder Scrafty @ Blackglasses Crunch / Hi Jump Kick / Zen Headbutt / Strength Reuniclus @ Spell Tag Psychic / Shadow Ball / Focus Blast / Recover Jellicent @ Mystic Water Surf / Shadow Ball / Will-o-Wisp / Recover