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Thread: yOU Raters

  1. #1
    Join Date
    Oct 2011

    Default yOU Raters

    I got alot of free time on my hands this weekend, so I figured I'd post an OU RMT ere to challenge Raters. Now, normally I would post this in the Comp. Section if I wanted help, but tbh this Team has been doing well already, and, well, Comp. is srs bsns. As a side note, don't even bother Rating if you are going to spam or post shitty, yet useless sets.

    At a Glance


    In Depth


    • Politoed @ Choice Scarf
    • Drizzle
    • Timid
    • 4 Hp / 252 SpA / 252 Spe
    » Surf
    » Ice Beam
    » Focus Blast
    » Hidden Power [Grass]

    I may have to smash my head into a brick wall
    if this is a complicated Politoed set. Surf is my
    generic STAB, and tbh Hydro Pump is better on
    SpecsToed as it focuses on dealing more Damage.
    Ice Beam is pretty much mandatory, it hits Dragon
    Types hard and can dispatch weakened Grass Types.
    Focus Blast is mainly here to do solid Damage to
    Ferrothorn on the switch, as I can't always Double Switch.
    Finally, Hidden Power [Grass] rounds off the coverage,
    hitting Gastrodon hard.


    • Tornadus @ Life Orb
    • Defiant
    • Naive
    • 4 Atk / 252 SpA / 252 Spe
    » Hurricane
    » Substitute
    » Hidden Power [Ice]
    » Superpower

    Tornadus is without a doubt inferior to it's Therian Form,
    however Torn-T is now Uber so Tornadus is the next best
    thing. Substitute is used to both avoid Status, and
    potentially allow me to fire off a few more Attacks. Hurricane
    is the chosen STAB, as under Rain it has perfect Accuracy.
    Superpower is used to KO Chansey and Blissey who
    normally attempt to wall me. Hidden Power [Ice] hits
    Dragon Types.


    • Dugtrio @ Focus Sash
    • Arena Trap
    • Jolly
    • 4 Hp / 252 Atk / 252 Spe
    » Earthquake
    » Sucker Punch
    » Stone Edge
    » Stealth Rock

    Who would have thought Dugtrio would be so damn good?
    It generally traps things like Jirachi, more importantly
    opposing Weather Inducers such as Tyranitar and Ninetales,
    and deal massive Damage with EQ. Stone Edge provides
    QuakeSlide and hits for solid Damage. Stealth Rock makes
    it easier for my Sweepers to net KOs, and can cripple Sweepers
    such as Dragonite, effectively removing Multiscale. Sucker Punch
    is the final Move, as it can finish off weakened Opponents and
    the Lati@s.


    • Salamence @ Choice Scarf
    • Moxie
    • Naive
    • 4 Hp / 252 Atk / 252 Spe
    » Outrage
    » Fire Blast
    » Earthquake
    » Dragon Claw

    Salamence. Salamence. Moxie + Scarf + Outrage = a
    potential 6-0. Outrage is the usual Move, as once I've removed
    any Steel Types it does massive damage. Fire Blast hits
    Ferrothorn +co for solid damage. Earthquake is used as a
    deterent to Jirachi and co. Dragon Claw is used if the opponent's
    Team is significantly weakened and I don't want to take risks.


    • Rotom-W @ Leftovers
    • Levitate
    • Timid
    • 252 Hp / 32 SpA / 224 Spe
    » Volt Switch
    » Hydro Pump
    » Hidden Power [Grass]
    » Pain Split

    Rotom-W and Scizor form an excellent core. Will O Wisp allows
    me to burn Physical Sweepers and Ferrothorn on the switch.
    Pain Split allows me to heal after taking blows, and to make
    KOs easier. Hydro Pump is a very solid STAB in the Rain,
    hitting plenty of things for great Damage. Volt Switch allows
    me to keep Offensive momentum wile sending in a Counter.


    • Scizor @ Choice Band
    • Technician
    • Adamant
    • 248 Hp / 252 Atk / 8 Spe
    » Bullet Punch
    » U-turn
    » Superpower
    » Pursuit



    Last Look

    Last edited by Aura Sensei™; 12th May 2013 at 12:04 AM.
    Tell me how you feel? I feel like the grass is green

  2. #2
    Join Date
    Apr 2013


    3/6 of this team hates entry hazards, and you don't have a spinner.
    i'd prefer it if you explained why the pokemon are there rather than what they do because we have smogon for that.

    starm has a lot of fun with this team, only rotom and dugtrio can check it, but it can still get dug on the switch if you're not careful.

    you have four revenge killers on one team which to me is excessive.
    Last edited by yolotot; 21st April 2013 at 4:31 AM.

  3. #3
    Join Date
    Jun 2010
    Northwest England


    I'd go with Specs Politoed. As mentioned by yolotot, you've got 4 revenge killers, and 2 Scarfers. imo, Choice items are ok for Scizor or other Volt-turn users, but anything more than one other choice user really limits your choices. Certainly, when I tried this it felt like I was playing around my own team as much as the opponent. But yeah, Specs Politoed's Hydro Pump under rain is doing a substantial amount of damage to anything without a resistance or immunity making him a decent wallbreaker.

    I'd go with a Jolly nature on Dugtrio. With Adamant you effectively have base 105 speed. You lose out on the Muskadeers, Infernape, Lati@s, Gengar, Espeon, Starmie and worst of all: Jumpfluff.

    Otherwise, nice team. I can't comment on the synergy much since playtesting exposes flaws much better than theorymonning.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  4. #4
    Join Date
    Feb 2013


    As Aurath mentioned, Jolly is the preferred nature on Dugtrio. Yes, its attack is fairly modest without an Adamant nature, but the number of things you can trap gets significantly lower if you're outsped by them, in which case Dugtrio is dead weight.

    Speaking of speed though, I have to ask; why Lonely on Salamence, as opposed to Rash or Naive? The neutral speed nature means that Salamence will be outsped by Base 100 Scarfers with speed positive natures, which, ironically, includes opposing Salamences. In theory this seems like something that could potentially come back to bite you in the butt.
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  5. #5
    Join Date
    Oct 2011


    Aurath - Although SpecsToed does amazing Damage with Hydro Pump, I'd like to stick to Surf as it has better Accuracy, and I don;t always want to rely on Hydro Pump's Accuracy. However, I may try Specs > Scarf.

    I'll use Jolly, the aforementioned Pokemon can be somewhat annoying, however, why would I trap Keldeo? lol

    Draco - I had originally wanted to use Naive, but I completely forgot to use it :P I'll change that now.

    As a side note, Rotom-W now has Hidden Power [Grass] to hit Gastrodon harder.

    Tell me how you feel? I feel like the grass is green

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