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Thread: What would be your Ideal Pokemon Game?

  1. #1
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    Default What would be your Ideal Pokemon Game?

    [NOTE: My apologies if this is the wrong forum for this].

    So reports are coming out that Game Freak is hiring for help on the developing the new Switch system. (SEE BELOW).

    This got me thinking to my ultimate dream pokemon game. I've played the handhelds, I've played Pokken Tournament, I've played Smash with the Pokemon Characters. To me, I think there is a game that could be created using the best of these already existing formats to create an amazing Open World RPG.

    Here's what I would propose. You start in (pick whatever region you prefer). I'm a sucker for Johto and Kanto for nostalgic reasons. The game starts the same way, you go to the Professor you pick your starter pokemon you enter the world. Here's where I change things. Instead of the random encounters, you wander the world in the open. If you see a pokemon you want to capture you start moving towards it (similar to Skyrim). Once you get close enough, you then engage in battle, only instead of a turn based system you choose your pokemon and you control your pokemon's movement. You can dodge, you can move around the field. Ideally, the battle would take the form of either Pokken Tournament or Smash Brothers, or some combination of the two.

    Now, I know the first big complaint/questions would be, are we still limiting the move combinations, etc. I would say yes (we aren't going to have Ash's Snorlax). You can still limit the move set to 4 (A, B, X, Y). The other buttons can be used for things like potions, pokeballs, switching pokemon, mega evolutions etc.

    What about the stats? I would argue that the Stat's would have more meaning in my version of the game. For example, in the most recent Smash, there's a mode called Smash Tour where you can alter your characters base abilities (so we know Nintendo has the ability to alter character abilities). The same would be for your team. For example, Speed would make your character faster (both moving and reacting).

    The game would still progress the same way, battle through gyms, go through the pokemon league (although I would propose an actual tournament prior to an Elite 4 challenge). You could also do some incredible battles in the online. Perhaps you could open new regions (or pay for new regions).

    I know its a pipe dream, but honestly, I would love it if Pokemon offered a more complicated game. You can still do the traditional games for the Hand Helds, but a fully immersive battling and catching Journey would be incredible.

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  2. #2
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    I do wish pokemon was more complicated and more adult like. I still love it though, it has a charm to it.

    I would really prefer pokemon yellow, hgss, xy, or sun moon, but with a few different things including

    1. Automatically having the exp share (because your mom gave it to you).
    2. The dad is actually there inside your house.
    3. The ability to go to whichever other region you want but only one.
    4. Maybe some minigame options like in emerald?
    5. Elite four gets a little harder every time you beat them, or atleast level 80.

    Idk i dont think i would like the open world thing. It is after all pokemon and not skyrim.

    I do like the thought of controlling the pokemons movement

  3. #3
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    For main games, I have a few dream features.
    -I want a minigame zone that's like a casino replacement. Maybe add arcade machines that play 8-bit games? idk.
    -Amiibo functionality, by battling the character associated with the figurine (haven't figured what i wanted to with the Pokemon amiibo).
    -i kinda want a Battle Frontier, but idk if I'd actually be able to do it. Odds are, I'd rather breed instead, for fun.

    I have thought of few dream spinoff games:
    -A game about breeding pokemon, maybe the point of the game is to breed pokemon in a certain way to please customers, or... something. Haven't thought on this deeply yet. I was thinking that since Animal Crossing got a game that was just about one feature of the main series but fleshed out as a game, why not Pokemon?
    -Somehow, a new Stadium game. I say "somehow" because Stadium games are basically the way to battle pokemon on a home console, but how is this gonna happen when the home console ALSO is a handheld? I mainly want this so that Twitch Plays Pokemon can play a Stadium game with every pokemon currently known with Gen 7 mechanics.
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  4. #4
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    Something essential to make it ideal is to be able to rematch gym leaders along with Elite 4
    Favorite Generation: V
    Favorite Pokemon per generation:
    Favorite type: Water
    Favorite team: Plasma
    First shiny: (search) (random) Beast Trio (event), (SR) (Trade) (Chain)

  5. #5
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    This sounds interesting!

    As far as gameplay and mechanics, I'm comfortable with battles remaining much the same as the are now - with the reintroduction of triple and rotation battles - and the overworld becoming perhaps a bit more open.

    Then we can move into setting. For the longest time, I've wanted the Pokemon series to do something different with its setting. Whether that be through writing a new fictional world, parallel to or separate from the one we know, or through radically altering the time period, I want significant change. My favorite possibility is a large desert region based on northern Africa and the Middle East (with appropriate demographic representation to match, since that's something the series hasn't always been great at), set in the distant past. Alternatively, they could go the intensely futuristic route - provided they do that a little better than their attempt with certain elements of Unova. Since the Pokemon world is arguably analogous to the real world, whatever setting and time period chosen could take a pretty familiar form, drawing inspiration from plenty of other media, history, and art.

    I would also want a rework of the Elite Four, as a very basic element of the game. I feel that the Pokemon League has been afforded less and less importance in subsequent regions, having almost no part in the game by the time we reach Kalos and having just four Pokemon on a team. They may have fixed these issues issue to a large extent in Sun and Moon, but it was in a way that I don't think can or should be replicated in the future. I'd like the player to hear about them while exploring the region, to maybe even encounter them once very briefly, but for the most part for them to be like Kahili or the Hoenn E4 - well designed, but rather cryptic, almost mythological in nature. And pretty importantly, I want them to be as tough as they used to be - I want them to be a legitimate struggle to defeat, given that they're the penultimate challenge of the game. ORAS and SM did a good job with this, but honestly I'd like just a little more. Give us the levels of the Kalos league, the move set diversity and utility of the Sinnoh league, and the excellent team structure of rematch leagues. Basically, B2W2's challenge mode league would be great.

    As far as plot, I wouldn't mind things being about the same as they have been lately. I'm a plot-and-story-heavy individual, but I didn't like how the Unova story came off as preachy and overwrought; I appreciated how ORAS introduced some significant, interesting plot elements without doing that, and I deeply appreciated all the things that the Alola region was able to do through elements like Lillie as a constant presence, true character building of the villain, etc. I'm also an extreme fan of lore within games, so I would want a significant amount of (possibly optional) content that would flesh out the religious and mythological culture of the region, the political structure of the region and world, the history of that region and world, and all such things. I want to be able to dive into this Pokemon game and get lost in side quests if I want to, exploring the universe that has been built around me. Additionally, I want all the characters we encounter to have stories, lives, quests - whatever would allow us to really get to know the people of the region. Significant characters should be more plot involved, like Unova Gym Leaders were near the end or like Hau and Lillie were.

    I would also want any new Pokemon to go through very rigorous critical examination before being finalized and included. I don't want lazy or uninspired designs; I don't want off-putting species like the Garbodor line; I don't want overdesigned 'mons that could be ripped from any old card game show. While I think that Kalos actually did a brilliant job of this, and Alola to much the same extent, I think there's a lot of room to grow and I think that there needs to be more emphasis on three-stage lines than there has been in these two previous generations.

    That's I guess all I really, really dream about when it comes to theoretical new games. I know much of it isn't going to happen, especially any time soon when we aren't scheduled for a new region until 2019 at the earliest, but it's something!
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  6. #6
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    I want every Pokemon available to be useful in some way. Not all insanely broken, but just nothing like Farfetch'd ok
    Favorite Generation: V
    Favorite Pokemon per generation:
    Favorite type: Water
    Favorite team: Plasma
    First shiny: (search) (random) Beast Trio (event), (SR) (Trade) (Chain)

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    I would like to see (and this is going to sound weird) some elements of the PMD series added. Like not be exactly like it, but maybe have a character at one point, like a main character (unlike Bill) who has become a Pokemon. Or maybe find a way to make the humans-becoming-Pokemon thing have a new twist to it? And yes, Pokemon Sun and Moon did that. If anything, I would've liked to see Motherbeast do more!

    I'd also like to see a game where they explain some of the more confusing plot threads more thoroughly. An obvious example I can think of is aura, but some people randomly having psychic abilities and the various ghost girls are also pretty large points.

  8. #8
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    I'd like a sequel to Colosseum and XD that ties it into the main games. Ideally for the Switch. It would tie in the more serious plot and the way the bond between pokemon and trainers was under threat. But also give a bigger and free-roaming world with lots of challenges. And it could have all the features of the main games like different kinds of battles and great online capabilities.
    Last edited by Aduro; 26th March 2017 at 12:15 AM.

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    Pokemon Sun.

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    IMO, it would need the following things:

    - Story as good as BW

    - Music as good as BW

    - Postgame as good as HG/SS, Platinum and BW2

    - Features as fun as HG/SS

    - Rematch system as good as HG/SS

    - Trainer customization as good as XY

    - Region as beautiful and diverse as Kalos

    - Main quest as different and new as S&M

    - Difficulty as balanced Sun and Moon

    - Pokemon designs as good as S&M's

    - The return of the National Dex

    - A good reward for beating the battle facilities 100%

    - Less linearity
    Last edited by Xuxuba; 10th April 2017 at 1:18 PM.

  11. #11
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    Ideally, I'd like one where you can travel to different regions. So when you finish one region you can travel to the next and take one Pokemon with you, the rest get sent to a lab until the league where you can call them up. Something kind of similar to how the anime works. They could even call it Ash Grey

    The other idea is a version where you can play as a member of the antagonists team. The closest we've had is Colosseum/XD. It was cool snagging Pokemon, but it'd be nice to be the villain rather than saving the region for once.

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  12. #12
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    I'd love a Pokémon Game with the functions of HG/SS and D/P/Pt together, with the Poffin Maker, Pokeathlons, Contests, and the coveted Gym Leader rematch. Plus, I'd like one with a dual-region feature, so maybe one with Unova and Hoenn, or Sinnoh.

    Also, it'd be cool to have a Mystery Dungeon game where you can have a different protagonist choice. Personally, I'd want to be a Sableye, or a Lillipup. Y'know, Pokémon like that.

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  13. #13
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    Here are my ideas:

    1.) Customizable difficulty settings similar to BW2 but with an extra hard and beginner mode added and available from the start. Extra Hard would have high leveled opponents and every trainer you battle in game also have four to six Pokémon. The Elite Four automatically has a full team. Beginner allows first time players to learn the basics of the game without a difficulty spike happening out of nowhere. This mode is ideal for young players.

    2.) Ability to collect Evolution items in an easier manner. I'm talking about being able to find more Reaper Cloths and Protectors. Stones can remain harder to find.

    3.) Set the name restrictions to different settings for each region and allow the GTS to accept Pokémon with their original names to be put up for trade. Specifically Bulbasaur to be able to go to German copies keeping the English name and Cofagrius.

    4.) Incorporate major holidays into the game.
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  14. #14
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    A pokemon geno where all the new pokemon are cutesy, and the region itself looks like something out of a kirby game or hello kitty's world. And a lot of the 'cutesy' pokemon are super badass and powerful. Kinda like Ash's Pikachu is lol

    ...Orrrr pokemon z version with korrina as a champion <.<
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    A difficulty system like most games (as in available from the beginning) would be a good start. That way, newer and casual players won't be turned off by the difficulty, while at the same offering genuinely difficult battles for veteran players to enjoy. While we're on the subject, an actual semblance of difficulty. The antagonist is trying to destroy the world and the Champion is the strongest trainer in the region - their teams shouldn't be so pathetic that I could literally sweep them with just one Pokémon.
    Secondly, exploration and less linearity. I'm not a fan of railroading. I prefer games that reward players with rare equipment, items, etc as an incentive for exploring the game world. Union Cave, Mirage Tower, Abandoned Ship, and the hidden section of Wayward cave are great examples imo.
    Thirdly, optional content and a large postgame. The Battle Zone, Sevii Islands and Gen II/IV Kanto (as empty as it was) were perfect postgame locations due to giving the player an incentive to play after beating the Champion. Add in a Battle Frontier and equivalents to the Black Tower/White Treehollow, PWT and perhaps even PokéStar Studios and it would be absolutely perfect imo. Another thing of note would be Gym Leader rematches; Gen IV handled these extremely well with the Battleground and Pokégear rematches. I'd love to see this feature return.
    Lastly, if Pokémon is heading down a more plot-based road, then the very least Gamefreak could do is hire better writers. SM's plot was great by Pokémon standards easily on par with BW, but by JRPG standards it's decent at best. It would be ideal if they could improve on that that level of quality for future games.
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  16. #16
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    For me it would be something with a new dimension where the pokemon will come out of the game.... one can dream right?

    Other than that.. a game featuring every single region created within the one game would also be something that would interest me.

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    1. Optional tutorials. For the love of GOD, make this happen, if nothing else.

    2. Free roaming. All gyms, pokemon, and trainers remain leveled, and you trek at your own discretion.

    3. An antagonistic rival. Something to inspire training.

    That's about it.

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  19. #19
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    I wouldn't mind a Pokemon game which focuses on Contests rather than gym battles. It could be a game where the main focus is to collect ribbons rather than badges (maybe a co-ordinator has to collect 6 ribbons) and at the end enter the region's Grand Festival. Wonder how it would be possible to incorporate all that into a game? Sinnoh contests in particular are very sophisticated with ball seals and co-ordinators dressing up for it, but maybe that wouldn't be feasible in a game. Maybe Kanto or Hoenn contests could be used as a base. It could be set in an existing region (one which has contests) or a brand new one.

  20. #20
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    I'm pretty satisfied with the main series games as they are (except maybe stop putting the Ice Rock so late in the game) so I'd be more interested in what they can do with the spin offs. Off the top of my head I'd love another entry in the Colosseum/XD franchise but with a much wider pool of Pokemon to catch, or maybe one where you're not limited to just catching shadow Pokemon.

    Or a PMD game with a much larger pool of potential Pokemon. At the very least all the ones we've been able to be in the past like Psyduck, Cubone, Skitty, Meowth, Vulpix, Shinx etc. I know they kind of had that with SMD but so many are post game, or you have to get lucky with travelling Pokemon. And I wasn't a fan of the "Oh I'm busy today" mechanic, I know it was to stop people blitzing the game with the Salamence you're locking into getting early on but sometimes reasonably leveled Pokes would take a day off. And I know there are some Pokemon that would make it unreasonably hard to play the game like Magikarp, Abra, Unown or any of the baby Pokemon. But I don't see why we can't have one where we can play as any basic Pokemon (or Stage 1 in the case of lines with baby Pokemon like Pikachu) that has a workable moveset.

    Basically with a franchise that has so many monsters I sometimes feel we get limited unnecessarily. I just wanna be a Jigglypuff who saves the world!

  21. #21
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    I would like to see a cold, hard reboot. Something like a fusion of R/S and B/W; you can't send over Pokemon from previous generations, and you will only encounter new Pokemon until you have beaten the game. In addition to that, a large number of new Pokemon, 150 should be the bare minimum. All old Pokemon should be available eventually, if not in the first games, then in their follow-ups.

    A large and linear region with lots of variation in terms of environments, and large post-game areas to explore. Something like Unova or Sinnoh.

    Fun minigames! Something that is on the same level as the Musicals, Pokestar Studios and Funfest Missions from Gen 5 and the Hoenn Contests, or even better.

    Good quaility when it comes to story and characters, should be on the same level as B/W, S/M, OR/AS and Platinum if not higher. They should also have a post-game story, but it should be completely optional and not block access to any features or areas in the games.

    Keep and bring back all features I liked from past games... to lazy to make a list of them though.

    Good training spots is a must, they should be even better than the epicness we got in Gen 5 & 6.

    New features:
    - Remove random encounters. Instead, you have a DexNav-like feature which you use to encounter Pokemon.
    - The ability to heal your party directly after every battle. A portable healing machine or something.
    - A portable PC so you don't have to go to a Pokemon Center just to change your party Pokemon.

    There's a lot more but this was what I could come up with right now.
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  22. #22
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    Simple really: take XY and add soaring & mirage spots from ORAS. Then, Bring back the National Dex, remove the festival, add PSS, anime, and super training. Also, Friend Safari and Horde encounters are must haves. Finally, add the PokeRadar, BuzzNav, map, and holocaster.

    Region: Kanto, Jhoto, or Kalos. Kalos is just amazing. Two thumbs up for the region.

    Music: whatever you want. I play with sound off. Would like to have more Pokémon use their anime crys & not just Pikachu.

    Evil Team: anyone but Team Skull. If we could "fight" the anime Team Rocket - Jessie, James, & Meowth - that'd be pretty sweet. Or a more sinister Team Flare.
    Living Bank/Dex complete.

    Campions beaten: Kanto, Johto, Hoenn, Kalos, and Alola.

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  23. #23
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    Quote Originally Posted by Vroomer View Post
    Simple really: take XY and add soaring & mirage spots from ORAS. Then, Bring back the National Dex, remove the festival, add PSS, anime, and super training. Also, Friend Safari and Horde encounters are must haves. Finally, add the PokeRadar, BuzzNav, map, and holocaster.

    Region: Kanto, Jhoto, or Kalos. Kalos is just amazing. Two thumbs up for the region.

    Music: whatever you want. I play with sound off. Would like to have more Pokémon use their anime crys & not just Pikachu.

    Evil Team: anyone but Team Skull. If we could "fight" the anime Team Rocket - Jessie, James, & Meowth - that'd be pretty sweet. Or a more sinister Team Flare.
    thats pretty close to my ideal pkmn game too with 1 tweak or 3: remove the Z moves and keep them in sun or worst case make them competition prizes, bring back all mega stones ingame and maybe make them a bit harder to find? and not free give aways. maybe search for them in specific locations but with more unique conditions ie weather/time restrictions/ flash use etc.

    as for game features, bring back the use of TMs for travel or atleast allow flying mid point in routes like oras. not sure what to do with ride pkmn but i want my skates/bike back. soaring on non legendary pkmn would be awesome providing they can learn Fly, the lati-twins were too restrictive for options to those who dont care about legendary pkmn. i would keep the pelago functions as is BC the berry system there is genius and stress-free. the character customization would remain and be further enhanced/more options.

    i do like festival plaza but PSS system was much better. i dont have an opinion on either region, team _____ nor music selection

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  24. #24
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    Simple: make the games harder again. One of the reasons I don't enjoy the games like I used to is because they're never usually much of a challenge any more. Compare, say, HeartGold/SoulSilver to X/Y or Sun/Moon. The difficulty curve is much greater in the former pair than the latter pairs. Even with Exp. Share off, the 6th and 7th gen games were a breeze, and only really required tons of grinding rather than strategy within story mode. Maybe they could bring Challenge Mode back from B2? i'd be happy with that at least (and perhaps bringing the option to have full odds back for those of us who like a challenge while shiny hunting? i know it's not a popular idea but it would be nice to have the opportunity to hunt old-style in later games).
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  25. #25
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    I would love a few things:

    -Most of all, difficulty options. Maybe something like Veteran, Hard, Normal and Easy, and the AI scales relative to the option. I hate being able to walk through a game in 10-12 hours w/ no exp. share because the story and AI are so easy.
    -More post game content. I mean, I can hope for the ultimate dream with another region after clearing the main story like HGSS, but I doubt we'd get that again soon. Something like the Battle Frontier and a few new routes + being able to re-battle gym leaders would definitely keep me entertained.
    -A nice enthralling story, maybe hire some really good writers. Yes, the standard has been improving as of late, but compared to other JRPGs it's not even comparable.
    -Pokemon following you, literally loved this feature and I doubt it would be too difficult to implement.
    -Triple battles reintroduced
    -FLYGON MEGA, and whilst we're at it, Milotic Mega too.
    -Stop it with the stupid region exclusive events, and especially events where you have to travel to get them. Just distribute them over WiFi, I'm lazy and I don't want to drive 20 miles to get 1 Pokemon.
    -Sort of weird, but I love music from the games so maybe a radio that just loops random themes and music?
    -Also, let me use the D-pad again to move, I miss it so much in SM. Would much rather lose Circle pad functionality. Maybe an option to chose preferred method in options?

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