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Thread: Shikigami [R]

  1. #1
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    Default Shikigami [R]

    GM Note: Since Leia was a complete failure, and I've had this idea in my head for quite a while, I decided to go on ahead with it. I present to you Shikigami (Lol simple name is uber chic and sexy)

    Plot:

    The world was once just a single seed; a small yet complex seed that, planted, would create destruction. This seed was said to be overflowing with the essence of Eden, and that even a single touch can lead anyone to turn into an abomination. The world was waiting to be planted, even if it was as stable as Nuclear Waste. So, an entity decided to plant this seed for the sake of fun. However, this releasquinced the world into what we know as today: Chaos.

    Chaos is a world of many complicated mechanisms that hardly makes sense by our standards, but yet many different of forms of life can survive in this hopeless facade. The world is like it’s name: complete chaos. It’s actually a nice place to live - no anarchy at all- but that’s just a hopeless masquerade. The world itself it it’s own being - alive and breathing in it’s own right, and not merciful in the slightest. The colorful surface is like I already said - a facade - and those new to the world easily come in, with no hopes of returning alive.

    Though how’d this factor into things, you may ask? I’ll tell you. That entity that planted Chaos was just a mere child. A child couldn’t do that much harm, right? Wrong. This child’s name is Eos, known in Chaos as the Eternal King. Since he gave the world it’s life, he will live forever: but he too is like the world: unstable. The people despise their king, but the kingdom is the only thing allowing them to live. Literally. The kingdom of Equos has been standing since time eternal, and is the only thing keeping Chaos from going into an absolute meltdown.

    Though, a great evil lurks in this world, bound by Chaos’ natural law of destruction. The people here have always been a prey to this evil, hence the Shikigami system was born. This system allowed the people of Chaos to have protection against the many evils that lurked in the world, but it never offered any solace. Eos knew that the system had many flaws, but he also knew that the world, along with him, was dying. A prophecy foretold of four chosen pairs to save the world, or destroy it’s very existence. Though, these four pairs haven’t even met yet, leading to who they are a mystery. The prophecy itself?

    “The world itself is dying
    From ash shall rise eight, all of different views
    They will face many trials and tribulations to get towards the northern star
    but in the end, it’s up to them to save Chaos, or to eradicate it’s very existence
    To break the mold of history’s cruel cycle
    Powered by the gloomy power of love”

    And so the story begins on a gloomy, rainy night where everything will change.

        Spoiler:- Shikigami:


        Spoiler:- Races:




        Spoiler:- Chaos:



    Rules
    1. All standard Serebii and RPG forum rules apply.

    2. This is rated R for a reason. Heavy Violence, Alcohol Use, Implied Sexual Relationships, Language, and possible drug use make it R.

    3. Please, try to at least do the post minimum, but go above and beyond

    4. No Bunnying unless it’s absolutely necessary and required. Get
    permission first.

    5. No Power Playing / God Modding. Some of these powers can be abusable, so don’t even think about it.

    6. Inactivity will be penalized with death. If you are inactive without notice, your character shall suffer a permanent death.

    7. I want skilled people. All SUs must at least be of 1000 words length (At least 3 decent size paragraphs in each section suffices)

    8. Their will only be one of each race, and one of each relationship. So reserves will take both.

    9. Have fun~

    Reserves:

    Lost- Nekomata, Guardian Shikigami

    Monster Guy- Faerie, Support Shikigami

    GoldenHouou- Satori, Guardian Master

    AzerWrath- Oni, Tool Shikigami

    Sheps- Human, Tool Master

    SpyroxPikachu- Support Master, Karakasa

    Requiem's Eclipse- Kitsune, Rivalry Shikigami

    *Jean Grey*- Kappa, Rivalry Master

    SU:

    Name:

    Age: (13-17, well over the 1000s for somer races but would like looks to be around that)

    Gender:

    Race: (One of each)

    Relationship type and position: (Like say Guardian Shikigami or so forth)

    Appearance:

    Personality:

    History:

    Magic: (All but Kappas, please elaborate and make it believable based on the race)

    Tech: (For the Kappas, explain the types of technology the Kappa uses)

    Weapon:

    Trance: (Basically like a burst form or something. Your character gets a boost in their strong points in exchange for a debilitating weakness, they also get their appearances changed)
    Last edited by Lost™; 30th June 2013 at 11:52 PM.


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  2. #2
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    Name: Leafy Woodwick
    Age: 17 (In human years. He is actually a lot older than that.)
    Gender: Male
    Race: Faerie
    Relationship type and position: Support Shikigami



    Appearance: By Faerie standards Leafy is quite tall, standing at exactly 3'11" While he does not have bodybuilder proportions, he does have a toned athletic physique that he is quite proud of. Due to living pretty much all his life outdoors, his skin is lightly tanned. Not pale, but not bronzed either. His face is round, and rather boyish. Marked by large, expressive, brown eyes. These features give him a rather youthful appearance. He has short, messy, chestnut brown hair. Except for the top of his head, and eyebrows, the rest of his upper body is void of any hair. His most noticeable feature is his large ornate wings, that resemble leaves.

    Were it up to him, Leafy wouldn't wear any clothes period. Unfortunately, some people don't like that kind of thing, and so he is forced to cover up a little. The only clothes he does wear are a pair of forest green tights on his legs, a matching pair of booties on his feet, and a brown leather belt around his waist. He doesn't wear a shirt, because showing off his chest is the only way to prove to people he's not a little boy. Besides, how do you expect to put on a shirt with those wings anyway. He has a small green rose that he keeps in his hair.

    Personality: Leafy is a bright, cheerful person, with an optimistic view on life. He can often be found with a smile on his face, even when things look bleak. As such, he often makes jokes, and does silly things when the situation is tense to lighten things up, but his attempts to make people laugh sometimes backfire. He can't stand seeing others be sad, and would do anything in his power to help them. He believes there is some good in everyone, and for that, he is very trusting of others. A genuine nice guy, he is always willing to help someone in need. Often putting the needs of others ahead of his own. Sometimes though, he can be too nice, to the point of gullibility, and people often take advantage of him for it. Leafy is very outgoing and social. He likes meeting new people, and making new friends. He is not afraid to strike up a conversation with a random stranger. He's very accustomed to taking care of people. He is loyal, empathetic, and very protective of those he cares about, making him a good friend to have.

    Leafy is very energetic, some would say hyperactive even. So much so, that it is very difficult for him to sit still and concentrate on one thing for long periods of time. He can Because of this, he likes to actually do stuff, instead of sitting there reading about it. While he is able to think quick on his feet during intense situations. he often acts impulsively, and jumps to conclusions without thinking first. Leafy can be childish and immature at times, and is the type of guy who wears his heart on his sleeve, His feelings are there for everyone to see, and he's pretty easy to read. For example he cries openly when something upsets him, and he is affectionate towards close friends. Due to his cheerful nature, it is usually difficult to anger him. Leafy is the type that wears a happy mask to hide his pain, not wanting to burden others with his problems. When something annoys him, he tends to keep it to himself, so when things become too much, he has really bad angry outbursts where he just lashes out at the most appropriate target. That said, Leafy isn't one to hold grudges for very long, and is very quick to forgive people.

    Leafy loves the fact that he can use magic, and practices his skills whenever possible. He can be a prankster at times, but it's all in good fun, and he doesn't mean to seriously hurt the person. He is a curious Faerie, and he can ask a lot of questions when he doesn't understand something, much to the annoyance of others. Despite this, he is smarter than he lets on. While he is not particularly violent, he is by no means a pacifist, and he is willing to use his magic to defend others if necessary.

    History: Leafy was born to a family of Faeries that lived among the trees in the woods. He had many friends, and for the most part, He led average life for a Faerie. Much to his parent's dismay, he often ventured out of the woods, into the kingdom nearby to socialize with the humans. He would often get into trouble for this, but that didn't stop him from sneaking off. He didn't understand why the other Faeries had problems with humans, they weren't as bad as they made them out to be.

    At an early age, Leafy displayed proficiency in Nature magic. He regularly practiced whenever he could. He constantly flaunted his magical abilities, often to help others. Whether it was helping to grow the crops of human farmers in the kingdom close by during times of drought, to subduing theives that would hide in the forest, even helping children that wandered off and got lost in the woods find their way home. In doing this, he earned a bit of a reputation. He was treated like a demigod by some but he was also considered a dangerous threat by others because of his magical powers. He was warned by his parents on a regular basis not to use his magic so openly, as not everyone is as accepting as he'd like to think, but he didn't heed their warnings.

    Magic: Leafy wields Nature based magic that allows him to control Wood or Plants. He usually channels it through his wand, but he can use his hands if the wand is unavailable, but it will be much more tiring for him to do so. He can do various things with his magic, like make vines grow from the ground to ensnare foes, to making flowers grow. He even has some healing and support spells in his arsenal. There must be some form of plantlife around in order to be able to do anything.

    Weapon: A magic wand. Basically, a thin wooden stick that is used to cast spells. It wasn't made to do any kind of melee damage.

    Trance:

    In order for his trance form to be triggered, Leafy and his Master must be attacking together, and be in perfect harmony. When the two of them achieve perfect synchronism, that's when the transformation begins. In this form Leafy loses his clothes. The only thing covering his sensitive areas are vines and leaves over his body. His eyes turn green, and his hair turns into fresh grass. Some flowers grow around his wings, and he is always surrounded by a flurry of leaves. He also wears a crown made of leaves. His plant magic becomes much more powerful for a while, allowing unleash powerful magic attacks many times in succession without getting tired. He also becomes physically stronger and can fly much faster than he could normally. However, while in this state he becomes defensively frail and can take a lot of damage from even weak hits. Triggering the trance takes a lot of energy to do. Once the effect has worn off, he'll fall unconscious for a while in order to recover, and he'll need protection for that time. (His clothes magically reappear.)
    Last edited by Monster Guy; 21st July 2013 at 11:44 PM.
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  3. #3
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    Name: Nanaya Kitadake
    Age: Appears 19, actual age is around 1240~
    Gender: F
    Race: Oni
    Relationship type and position: Tool Shikigami

    Appearance:
    Nanaya has long, flowing light red hair. It reaches right above the hips, and it's usually rather messy and unkept. Nanaya doesn't bother to look after her hair, but she refuses to get it cut. Sometimes, she ties a ponytail that faces more towards the right. It gives her appearance a more asymmetrical look. Her eyes are a coloration of gold surrounded by black, slit pupils. They look like they belong to a dog rather than an oni, but it is still widely accepted, given the range of eyes usual onis have. In contrast to her personality, her eyes give off a rather enigmatic aura. Two, half-foot long crystalized horns reach back from the sides of her head. They are unoticable from afar, due to their colour which resembles stained glass. Her thick eyebrows have the same red as her hair. Nanaya has high cheekbones that give her a cuteness in her smile. She has a rather long tongue and scarlet red lips that add flair to her look. Whenever Nanaya smiles, she smiles to her fullest, and most people that see it can't help but feel happy too. When she doesn't however, her mouth seems rather small and makes her innocent looking. That is, if she wasn't so tall. Nanaya is about 178cm tall, with a flat chest, about A-cup. From afar, most people mistake her as a male due to her body structure. She doesn't have curves a lady would have, and instead has an almost straight body as if she was a guy. Upon closer inspection though, one can see the feminine features upon her face and body. Nanaya wears a tight purple shirt, that has black zig-zag symbols running from her chest to her shoulders. The shirt's last button is above her bellybutton, and it parts open to let it be shown. The two ends of her shirt then droop to the side. This is followed by a white kurokote over her entire upper body. Her waist is covered with something which resembles autumn leaves that have been made into a belt. and she wears a long, red and white skirt that starts from right under the belt. The skirt itself is rather plain, yet fitting, so from afar it seems like extremely baggy pants. Her ankles and feet are presumably wrapped in bandages of some sort, and Nanaya doesn't wear shoes. Nanaya says that just the bandages are enough to protect her feet, and that shoes hamper her ability to sense the earth. Of course, she just says that figuratively, given that her ability is somewhat related to the earth. Her build itself resembles a thin man, yet it holds incredible strength and physique that every oni has. Her limbs by far, are the strongest points of her body. If she were to flex her muscles, they would only show a tad bit, but when poked, feel as hard as steel. This is essensial to Nanaya because she fights not just with brute strength, but with grace in her steps.

    Personality:
    Nanaya's personality is like a coin, it has two completely different sides. With one side that mirrors how beautiful she looks, with the other side, more of a librarian-type girl. First of all, the side that mirrors how Nanaya looks like. Nanaya's more arrogant side is an immature brat of sorts, having a liking to disturb people, show off, and try to be the best in everything, all the while defying rules... if there are any, that is. She's quite renown among the Onis, due to the fact that she's beautiful, but that's about it. People don't hang around her because she gives off a very commanding aura, but in reality she can't lead. She can be easily befriended even while arrogant. Nanaya treats different people differently. The difference can be just a minute change in tone, to a huge personality swap. She can treat the friends that she has with respect and kindness. Yet, she can treat others just like trash. She will backstab, sabotage, and be a jerk in general to people she dislikes, however, only if others encourage her to do so. She can't bring herself to hate people because of how she really is like. When compared to other Onis, Nanaya isn't that much of a drinker. She can hold large amounts of alcohol, while comparing to a human, but to an Oni, she's around average. Nanaya can never hate, and never really understand what's right from wrong, quite innocent in fact, but this attitude of her shields her off from the world. This first side of her allows her to make full use as her role of a Tool Shikigami. She can obey orders, no matter how hard it would be on a normal person. She would show no signs of regret, even if her spirit slowly takes a toil.

    Next, with her alone and just someone, she is a shy little girl, who is just, afraid. Afraid of the world, afraid of loneliness. She doesn't know much at all, and with her godlike imagination and creativity that she got from playing games, reading novels and writing, her own little world is one of complete happiness that is her only comfort zone without real friends. She won't really come close to people when alone, but if coaxed into it, will start to open up, and spread her awesomeness, as she describes it, to everyone around her. Really, there's nothing much to talk about how she really is like. Just a innocent, imaginative girl that's scared. Of everything. She would be happier to hide behind someone instead of doing the job herself. If in any time, another person manages to break her thorny carapace of a "tsundere", it'll take a lot for her to recover. That is the worse part of her role as a Tool Shikigami. If her guise breaks, she is rendered incapitated.


    History:
    "To grasp that which you hold dear, is to hold that which will burn your soul and char it black."
    Nanaya was


    "Despair gives birth of Power and Strength! With that... My sorrow will be over... But... Is this Happiness?"

    Magic:
    Manipulation of Crystal. Nanaya is able to generate and form crystals depending on how much strength and power she is using at the moment. The more power she is using in bursts is how much crystal her body is capable of making. Nanaya can solidify and crystalize it to form weapons or projectiles. Using her power to crystalize various parts of her body puts series of complications upon Nanaya, but raises her fighting prowness to it's absolute peak, and she can fight on par with a Guardian Shikigami for up to 10 minutes before the strain takes it's toll. Defensively, Nanaya's ability is always activated, which is why she seems rather sluggish when she begins to do anything. It takes the form of shield-shaped crystals that cover certain parts of her body and act as a layer of armor. Can be broken.

    This ability comes from deep within Nanaya, and is also pseudo-fueled by how drunk she is. The drunker Nanaya is, the higher the capacity her body is allowed to form more crystals. Usually, the crystals are hollow and lightweight, yet incredibly sturdy and strong. They allow Nanaya to run at unhindered speeds, yet pierce tough armor and slice through quite a lot. The crystals can be broken.

    Weapons:
    Scarlet Blades of Forethought. Two, short-sword sized blades of red energy that are formed when Nanaya begins to use her strength in a battle. Upon sensing the flow of energy, her crystal armor reacts and forms the blades out of jagged, segmented crystal out of the back of her hand and forearm. They absorb energy from any other nearby crystallic sources and can eventually change shape. The crystals are made of ruby and topaz.

    Arasoi no Ion, The Aeon of Strife. When the blades on Nanaya's arms either collect enough energy from herself or other crystals, they shatter into hundreds of shards and begin to spin around Nanaya's right hand. They will form into a sleek katana. Shorter than most, but still able to be classified as one. Half of the blade is entirely gold, while the other is green. Runic symbols are carved upon the blade. She however, cannot read. The blade itself is designed like a spike, the back of it being entirely just for parrying and blocking other weapons, while the front of it for either slashing or aggressive pushes. The front of the blade is sharp and deadly. A single slash from it, if used by a skilled user(Nanaya isn't good with katanas), could very likely cause mortal wounds on even a youkai. The hilt of the blade is metal, enclosed by black onyx and finally wrapped around in red cloth. Whenever someone wields the blade, their have to wrap the cloth around their fist. The Arasoi can change more depending on how much energy it takes in. The Arasoi is made of emerald and onyx.

    Eien no Haretsu, The Rupture of Eternity. Upon contact with enough energy, the Arasoi will immediately begin decaying into a lump of molten rock. When forming, it will cause Nanaya extreme pain and render her defenseless for a timeframe of 10 seconds. The molten rock hardens to form a fingerless glove covered by a spiked gauntlet. The gauntlet is made of unnaturally hard turqoise and amber. It can be used to deliever a staggering blunt force, or break blades if Nanaya successfully blocks a blade in between the spikes, jamming it's movement. If this happens, Nanaya can swiftly bend her arm towards herself, creating enough force to snap a sword. It isn't that hard to jam blades in between the black spikes, but still, it requires skill. Most normal weapons of any kind can be broken with the Eien no Haretsu, even things like spears or polearms, when they hit a sufficient amount on the gauntlet, the weapon will shatter, like glass.

    Trance:
    Diva's Arcanum, Enlightenment in Three Steps
    -To be able to use this, Nanaya's weapon must reach the Arasoi state
    -Nanaya must be drunk
    -The energy supplied by her master must reach it's peak
    When all these factors are in place, Nanaya can opt to reach into her oni strength and bring forth energies so intense that flames begin to form from just her footsteps. The air around her reaches a torrid temperture and begins to spark. The transformation takes a couple of seconds; 15 to be exact. With three bursts of energy every five seconds, it dictates the "Three Steps" towards the "Truth". Nanaya considers this ability to be one of the purest forms of strength in her heart. Her own heart has to be full of fear and lonely sadness to be able to use it. Which is exactly why the only other substitute is for her to be drunk. For a brief moment after the transformation is complete, Nanaya will smirk. It's bravado. Confidence that never really existed. A facade to intimidate the other opponent. If the other party figures it out though, her underlying weakness from her personality will be shown. If at any point, Nanaya breaks down, a secondary stage will take place.

    The first burst of energy is the darkest of all the colours, black. It will emerge from Nanaya like smoke from a bonfire. Thick and choking, spreading fast into the sky. The smoke will slowly fade into a transparent sheet of thick air, and disappear over the span of 5 seconds. The second burst of energy is the purest of all, white. It will form as a runic circle, similar to the one on the Arasoi, under Nanaya. It will flare and burst into pillars of light that will fade away in another 5 seconds. The last will be a single flare of blue and red, emerging only from Nanaya's fists and hair. They fade in an instant, lasting only a second. In the last four seconds, the physical transformation takes place.All crystals recede back into energy and form a single Scarlet Blade of Forethought on Nanaya's right, while all else goes to Nanaya's left arm and covers it entirely in extremely solid crystals that shine with every colour in the spectrum. All of Nanaya's clothes will be burnt and as the heat settles, only crystals cover her privates and other parts of her body. The crystals covering her chest and privates are pure black.From her ankles to her pelvis, and around her chest. Nanaya's long hair is how a gradient of red to white, and her oni horns now point to the front, curving from the bottom up, giving her a rather imposing visage. The horns too, turn a shade of gold.

    Nanaya's punches are now fueled by 100% oni strength, so she can break even boulders and crack the ground. Every two punches, her third will release a small "push" of energy that is fueled by her current strength. They act like extremely large bullets without leaving wounds. They will appear to "pass through" the target if they hit, but leave no wounds. The target too, will only feel pain on the impact area, not inside them. The energy varies in colour. Her movement is swift and graceful, and with her single blade she can efficiently cut anything down. Brutal elegance is what describes this form of hers. Aside from the incredible strengths this form brings, it cuts down her defense by almost 90%. Most of her body is defenseless, and easily accessable. If she gets cut, it'll hurt really badly. Her mind too, will begin to get hazy and Nanaya will eventually collapse if the battle drags on. Over time, as her movement begins to get sluggish, so will her ability to think. It's dangerous for both parties. Right before Nanaya reaches the unconscious threshold, she will enter a state where her movements are almost like a drunken fist. Slow and lethargic, but decisive and pack a huge punch. Of course, if you just keep your distance from her she'll begin punching the air and eventually fall and knock herself out.
    *The strength of Nanaya's Trance is determined by the strength she had before the transformation.
    **Nanaya will lose her drunken state upon usage, but she will regain it nearing the end of her Trance.

    [Breakdown]
    Upon Nanaya's mental breakdown within her Trance state, all crystals change to black, signifying her current mental stability.
    Diva's Corruption
    Nanaya instantly recovers from her breakdown when the crystals change their colour. She no longer talks and insteads grunts and hisses. Her strength doesn't change, but she will have no regard for the inevitable exhaustion. The battle will be prolonged as long as her Master continues supplying power to Nanaya. If it is even cut off for a moment, Nanaya will fall flat to the ground. The only thing that changes is that Nanaya's eyes will be covered by a visor that seems to just be a mass of crystals jutting out from her eyes, cheeks and chin, over a thin layer of what appears to be white crystal. This renders Nanaya completely blind, and she can only fight back if she takes a hit first, or for her to sense the killing instinct of the opponent. If the opponent attempts to hit-and-run or attack around her, she will follow up with incredible defensive capabilities in exchange for offense. This can lead to ONLY reversals being used. To win the fight without taking out her master, the opponent must be at least 5 meters away from her and not allow his killing instinct to show.
    Last edited by AzerWrath; 25th July 2013 at 4:43 PM.
    So the wrath of god in all its fury has been unlocked to welcome the death of evil,
    And all it portrays in the eyes of the good and just
    It shall be known that when the threat to mankind has been laid down to the lord.
    A sceptre of fire shall be driven through all its perpetrators.

  4. #4
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    I'd like to reserve, but I won't be here from July 1st to July 13th. If you'd be willing to wait that long, then I'll take a reserve; if not, you can disregard this. I won't be offended if you don't want to give me the reserve. ^^
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    Quote Originally Posted by zomegax7249
    So now it's not enough that we beat the NPCs, now we have to steal their clothes as well? Isn't this basically mugging them?
    Suddenly the aim of the Pokémon games is apparent. It isn't to catch them all, or to be the best trainer, or to learn about the values of friendship with strange monsters that can breathe fire and whatnot.

    It's to beat up other people for their hats and jackets.
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  5. #5
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    Quote Originally Posted by wayjun View Post
    I'd like to reserve, but I won't be here from July 1st to July 13th. If you'd be willing to wait that long, then I'll take a reserve; if not, you can disregard this. I won't be offended if you don't want to give me the reserve. ^^
    Yea, sorry. I'd like to start the RPG ASAP so having roughly half a month to wait isn't going to be beneficial, but thank you for considering to join! If this is a success I might make a sequal and expand it


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  6. #6
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    Thanks for reserving me bb. Um. I'd like a Support relationship for sure and a... Karakasa. ouo
    Last edited by Mogar; 29th June 2013 at 8:56 AM.

  7. #7
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    You misspelled my name again.

    Anyway, settled on a Satori in the end.
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  8. #8
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    I have a feeling human is going to be the last to go...
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  9. #9
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    Can I reserve a Kitsune Shikigami, also, I don't necessarily get how there can only be one of each skikigami and one of each type...are there only supposed to be four that are bonded with their master? I'm very confused.
    Last edited by Requiem's Eclipse; 29th June 2013 at 3:52 PM.

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  10. #10
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    Quote Originally Posted by Monster Guy View Post
    I have a feeling human is going to be the last to go...
    Probably, yeah. And as I thought, the Shikigami were the first ones to go as well, rather than the Masters.

    Speaking of which, forgot to reserve the relationship. So. Guardian, since I usually always go with the whole rivalry stuff.
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  11. #11
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    Welp, I guess I'll be boring an go with human since there isn't much left that interests me. Not sure which relationships are left but if I can have guardian cool, if not. Just give me something. I'll start a WIP once I get response.
    Evicted From Home = Retired

  12. #12
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    Quote Originally Posted by GoldenHouou View Post
    Probably, yeah. And as I thought, the Shikigami were the first ones to go as well, rather than the Masters.

    Speaking of which, forgot to reserve the relationship. So. Guardian, since I usually always go with the whole rivalry stuff.
    People just hate being human for some reason.

    That's why I went with the support one. I have enough rivalries going on in my other RPs, and I want a True True Friend. <3 *Shot*
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  13. #13
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    Requiem's Eclipse is in, updated OP. I'm going to have limited internet access for a bit guys.

    Anyways we need a Kappa, and Sheps to decide on Rivarly or Tool Master.


    I look sugary and sweet, but in reality I'm just hollow and rotten.
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  14. #14
    Join Date
    Oct 2011
    Location
    GMT -4
    Posts
    340

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    Tool master it is then. Standard character is standard.
    Evicted From Home = Retired

  15. #15
    Join Date
    Aug 2006
    Location
    New Jersey
    Posts
    2,926

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    My WIP



    Name: Ixis Zephier

    Age: 17 (Actually 260)

    Gender: Male

    Race: Kitsune

    Relationship type and position: Rivalry, Shikigami

    Appearance:



    Ixis is an average sized Kitsune, standing at about 5'8". Despite his power, he only has one Tail. Ixis has sharp angular bone structure to his face, much like a fox. Even though he is a long range fighter, he is surprisingly fit. This makes him quite adept in hand to hand combat. Ixis' face is surprisingly symmetrical. When one looks at his face, they see his relative youthfulness but, has a twist of cunning with a dash of psychotic. He has deep reddish brown ears, tail and hair. His eyebrows are trimmed and groomed but still rather thick. Ixis wishes his hair color was a different color but, he can't change genetics. Like the majority of Kitsune, his skin is olive colored because most Kitsune live on Cloudburst Shore and that's where his family originates from. His natural eye color is a deep orange, however, thanks to a somewhat faulty curse, his left iris has turned white with only his pupil visible from afar.

    Ixis, since he wasn't raised by Kitsune, wears a a basic suit. He leaves his jacket unbuttoned and lets it blow in the wind. His vest is a black pin striped with crimson red lining. Under that, he wears a basic white button up shirt. Ixis always rolls up his sleeves to show off his toned forearms. He keeps the sleeves from falling by wearing two red ribbons, tightly tied, on his upper arm. For pants, he wears rather tight fitting suit pants. The pants, however, aren't restricting, allowing him a wide range of movement. Ixis also has a small pocket watch that he keeps linked on his belt. He never checks it so, many people wonder what exactly the use for it is. To top his all ensemble off, he wears pointed dress shoes.

    Personality:


    When describing Ixis, one must start with his positive traits because his bad outweighs the good so, lets at least start on a good note. Ixis knows exactly what he wants and will stop at nothing to get it. This translates in him being extremely determined in all aspects of his life. Ixis is also one to never turn down a good time. He always knows how to have fun, as long as it's his kind of fun. Ixis is also extremely intelligent and cunning, resulting in a rather amazing partner but, a difficult enemy to have. Now, though these traits are definitely respectable, they are skewed by his intentions or his overall character.

    Ixis is a big grudge holder. Mix that with his determination, revenge is one of his specialties. If someone wrongs him, he will go to the ends of reality to destroy them. Not physically destroy them, no, that's so unsatisfying for Ixis. Ixis loves making people turn into complete psychos or vegetables using his power of illusions. He mentally destroys a person so that they live for the rest of their lives in complete agony, so much agony they will wish for death but, being the merciless creature he is, he will watch the person delve deeper and deeper into crazy. He refers to his fights as play dates and fighting as playing.

    Ixis is quite the sadist. Not the traditional sadist that loves inflicting physical pain on an individual, he likes, no, LOVES destroying a person mentally. Sometimes he can do this without even using his powers. Ixis has a certain flair in his voice that makes it trusting, which is the kiss of death to his enemies. Ixis despises mercy and if someone shows it, he believes they are weak people. He also despises people who try to help him get out of his evil ways. Why? He likes it too much but, deep inside he believes no one can truly understand the way he feels. That being said, he is an incredibly hurt and tortured soul. His negative traits are fueled by anger, sorrow and betrayal. His anger his rooted from him being a cursed Kitsune. His sorrow and feeling betrayed comes from his family abandoning him. Those three emotions have made him borderline psychotic himself.

    Despite these terrible traits, he does have a few redeemable traits that don't stem from sadism. Ixis is one for absolute beauty. He will not destroy nor hurt anything that is beautiful to him. Ixis also is one for manners, though near crazy, he believes everyone deserves respect no matter what the circumstance. He will always put manners first before anything. That being said, when meeting him at first he is a very nice and seemingly personable. If you break his code of manners, which is rather strict, he will take it as a personal attack and you will become his next target in a matter of seconds.



    History:

    Magic:

    Illusion


    Ixis has the ability to create Illusions. He puts his victims into big illusions by singing with his hauntingly beautiful singing voice and putting them to sleep, smaller ones he can simply create in the real world. These illusions can be small like making objects appear like they aren't there or, huge illusions like watching your loved ones die. The more complex the longer it takes to conjure but, he compounds bigger illusions in order to get to the big finale. Now, to even the playing field since most magic users have more tangible elements that can physically harm, his illusions are extremely difficult to realize they are, in fact, illusions. Also, depending on the strength of the illusion, Ixis can appear in them and speak to his victims making the illusions more believable. If the illusion is weaker/smaller he can appear. This means if it is directed at one or two people, he can persuade them by literally being there. With larger more complex illusions that either change the entire environment or is directed at multiple people, he is able to make his voice heard in his victims minds. This is because with larger illusions he must enter a state of meditation.

    To break free from bigger illusions, one must find the symbol of Ixis' left eye, which is hidden somewhere in the illusion. Even if a person is able to break free of one illusion, simply knowing that it is an illusion doesn't make it go away. The person must find the tear in the illusion to escape. The tear in the illusion looks like a tear in a hot air balloon. This happens because clearly the illusion lost strength if you are able to realize it and a tear happens. Now, his illusions can also only differ very little from reality so, as I said before he can compound illusions meaning that even if you get out of one illusion he can bring you to another through the tear rather than reality. He can only compound one illusion to another once in a fight. This rule only applies to larger illusions that require Ixis to put his enemies to sleep.

    With smaller Illusions that are rooted in reality, it's still rather difficult to realize they are fake. The smaller illusions usually stem to him making people believe he is able to control more than one element. Now he wraps many small illusions when battling like this such as, making the illusions of the enemy being in pain and them being hit by the attacks. The illusions of bruises and cuts on one's skin makes one believe they are in pain but, when the battle is over after a couple minutes, the illusions are lifted leaving his enemies confused. Remember these Illusions, no matter how big or small, can't actually PHYSICALLY harm your character, they create the illusion of being physically harmed. They can however, mentally harm your opponent. Mentally Harm in the sense of changing their mood, psyche for a time or completely changing their opinion on someone. This power, in a sense, is the purest form of chaos.




    Weapon: Megis Illuterim

    Trance: (Basically like a burst form or something. Your character gets a boost in their strong points in exchange for a debilitating weakness, they also get their appearances changed)

    Last edited by Requiem's Eclipse; 30th June 2013 at 8:39 AM.

    This is my sig.

  16. #16
    Join Date
    Oct 2009
    Location
    Canada
    Posts
    735

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    Work in progress



    Name
    Miriam Parellass

    Age
    Physically 14 (Brain is around 780 years old)

    Gender
    Female

    Race
    Karakasa

    Relationship type and position
    Support Master

    Appearance

    Miriam has the body of a woman rather than the body of a teenage girl. Her body is quite curvy and has the full effect of the hourglass shape, her breasts are also above average, putting her around a D cup. She's about 5'4", making her pretty average in the height department. She weighs around 145 pounds, making her average weight for her height and body type. Her girly form accents her features very well, giving her a nice girly face, unblemished other than a few freckles that charter her face. These freckles are dark, which is a large contrast to her almost ivory skintone. She has an odd haircolor, it assumed by many that it is dyed that way. Her hair is a light seafoam blue, and is usually done in braids that drop below her chin. The hair is a matching blue to her eyes, which seem very shiny, especially when she has an emotional outburst.

    Miriam is very fashionable. She likes to make herself look as presentable as she can at all times. Her fashion sense usually includes layers of clothes with skirts and nice looking boots. She wears a white blouse with a black tie, covered by a cute blue jacket that she often wears in the rain. Her current skirt is white with a blueish tinge with a ribbon around it. Her shoes are ordinary white boots that dont have anything odd or different about them. She also completes her outfit with some sort of flower crown. Usually it's white roses all done up in a cute crown.

    Her umbrella brain is blueish grey, with a large blue eye in the center near the top. It's most noticiable feature is the dark blue ribbon at the top and its long eyelashes. It has a long purple tongue portruding below its eye, giving it an almost jester look.

    Personality
    Miriam is a very sweet and calm girl. She's always friendly no matter what the circumstances and always attempts to stay on peoples good sides. She gets along well with anyone who meets her and is considered to be a very sweet but quiet girl. She's very optimistic, even in the bleekest situations she'll always attempt to make light of the situation. She's exceptionally bright, to the point where she can answer almost any question, no matter what point in a conversation the question comes up. She's bold, however, and will stand up for her beliefs if someone tells her she's wrong. She's shy, however, she has a bit of trouble carrying on a conversation unless she feels fully at ease around you. Often she'll try to avoid contact with strangers if its at all possible due to her difficulty keeping up conversation.

    Miriam is weak physically, which is considered her one biggest weakness. She's by no means a damsel in distress and is able to defend herself if she needs to. However, she prefers to be a brain in fights, to strategize rather than fight. She's somewhat flirty, knowing that it will occasionally allow her to get the things she wants. However she only uses her female charms when she's in true need of an easy way out, meaning she only uses it when she's in immediate danger. Miriam suffers from a certain form of OCD which causes her to never be able to sit still and also forces her to have a desire to do things more than once. (IE; if she opens a door she must always twist the handle three times.)

    She likes learning, she has a strong desire to learn everything. She is usually seen reading or listening to some sort of witty intellectual banter. Knowledge is like food to her, she craves it. She's quick to forgive, no matter what the circumstances. She believes everyone deserves a second chance and the benefit of the doubt. This means shes not one to hold a grudge.

    History
    Miriam never knew her origins, or her parents for that matter. She was orphaned to a sanctuary at a very young age and was raised by a kindly human monk. He noticed the girl always clutched at an odd looking umbrella that had an odd pattern etched on the front, very similar to that of a face. But when he tried to remove it from the girl, she lashed out, seemingly in pain. He decided perhaps it was best to leave the girl to her umbrella. He named the young girl, Miriam, and allowed her to adopt his last name, as he considered himself her guardian. Miriam was raised as a normal human, never fully knowing what she was. Of course, until her umbrella seemed to become self aware. She realized what she was almost instantly, but that nagging voice in the back of her head told her to keep her cover of a regular human until the time seemed right. Miriam listened to the voice, and allowed her father to teach her some of the ways of magic. He also taught her some methods of self defense, allowing her to use the umbrella as a means of attack.

    Miriam's father died near her 10th birthday. However, this actually happened to be Miriam's 568th birthday and she lived for many many years after this. Miriam was now on her own, and she wanted to see more of the world. Thus, she became a traveller.

    Magic
    Water Manipulation; Miriam wields the power of water, being able to manipulate any puddle or other body of water she comes across. She can also summon a small ammount of water from the tip of her umbrella to use. However, this cannot become a large mass unless she is in the vacinity of water. She can also gain a small ammount of health from drinking the water, although it is only enough to heal minor wounds. She can also blow bubbles from her mouth to trap the foes for a short ammount of time, although most people can break out rather easily. She's better suited to use physical attacks or her brain to strategize in battles.

    Weapon
    Umbrella Brain

    Trance

    In this form, Miriam's usual bright and happy blue eyes are replaced by two fully black eyes. Both surrounded by two different colors of magic, red and blue. Her hair also changes, becoming a white color, rather than her usually cute blue hair. This hair is a little more poofy at the top before coming down on the two sides of her head. She also loses her usual bright and cute fashion sense, it becomes replaced with a white cape that does up over her breasts (which also happens to be the only thing covering her breasts). Her skirt is replaced with a pair of whiteish blue tights, complete with a light blue skirt that drapes over her sacred gardens. Her umbrella's top blue ribbon grows to become somewhat like a chain, attaching itself to a small lantern that has a jagged mouth that shoots out blue cold flames. Mist follows her every move while in this form.
    Last edited by Mogar; 30th June 2013 at 11:52 PM.

  17. #17
    Join Date
    Jul 2012
    Location
    Nowhere
    Posts
    2,612

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    Posting my WIP here. Remember everyone, I'm now getting a week dead line for posted WIPs to be finished. If you haven't posted it and are still in, please VM me.

    Name: Sven Nekomura

    Age: Looks (and acts) 13, actually is around 495.

    Gender: Male

    Race: Nekomata

    Relationship type and position: Guardian Shikigami (Somehow)

    Appearance: Sven stands at around 5 ft. 3’, making him quite tall by Neko standards. It also makes him fit in with humans a little more unnoticed. HE has a head full of thick, white hair that seems to flow into large, pointed clumps. His bangs are also long enough to go down and cover his left eye, well, where the eye use to be at least. Due to how he was treated in the past, his left eye was unfortunately torn out, leaving a wide open socket filled with darkness. He dyes the tips of his hair a dark crimson, but due to his personality and his haphazard die jobs it can give off the impression of dried blood. His ears normally blend into his hair, making them hard to see. He normally wears a snowflake earring on his left ear, and it is also a sign of his contract with his master. His tail is also snow white, and forks at the tip instead of being purely straight. It helps give him an edge when balancing. His skin tone is “as light as snow” to some, due to living up north for most of his life, he also has a resistance to the col due to this. His voice is sort of misleading, while his appearance can seem tough, he has a high voice sort of akin to Len Kagamine’s voice. While the visible parts of his skin look perfectly fine, he has many scars on the not so visible parts.

    He wears a blue leather jacket that just barely goes past his shoulders. His jacket’s collar extends and points up, the tip reaching his lower cheek bone. The jacket isn’t zippable, more fit to be worn as an accessory more than anything, but is the only thing he wears. It reaches just past to where his pecs are, and leaves most of the middle of his chest and stomach visible. It shows his moderately toned chest from all the run and carrying of loot he’s done. The jacket keeps attacked to him by two different sets of buckles, and also attaches to his body underneath with a cross x over his chest and two rigs just past his sleeves, all made of black string. Around his neck is a pet’s collar, which is a dark blue with a golden bell attached, but it’s usually hidden and muffled. Around his neck and collar he wears a small blue scarf covered with snowflakes, to remind him of home. He wears a patch of hair thin ice needles on his left hip, and uses the needles as his weapon. He wears two pairs of black snow gloves, regardless of the weather or temperature. They have bue tags on them. He also wears a matching set of black snow pants, in which he wears a blue belt to hold them up. He doesn’t wear any shoes

    Personality: Sven’s personality is sort of like sugar and ice. He’s mainly cold to everyone, usually due to mistrust and being too cautious. He normally stays silent, but gives people cold glares and even a growl once in awhile if they’re really pissing him off. It’s more of a mask of ice, in a sense, to protect him from people after the things he had suffered through. Also, he doesn’t allow those even close enough to him to get to know him better.

    While gives off a more mature and cold demeanor to practically everyone, very few people get to really know him, a childish, bubbly Neko. He usually likes to play tricks on people and even steal from them at times. He can become a motor mouth about a lot of things and can even act purely random just for the sake of attention, which can annoy others. He’s also very clingy to his master, due to reasons that will be explained later.

    He sometimes breaks his ice mask to trick people, usually acting like a poor, lost child, which works well due to him looking like a kid, despite how he dresses. This is the most common way of him getting money or stealing, and he’s perfected it quite well. He even uses this on his master from times to time to get candy or other things.

    Ironic for a shikigami, Sven’s a very free spirit, and prefers to be out and about alone or with just his master. He hates chains, bondage, and any sort of “fetish” items in the line of that array.

    History:

    Magic: (All but Kappas, please elaborate and make it believable based on the race)

    Tech: (For the Kappas, explain the types of technology the Kappa uses)

    Weapon:

    Trance: (Basically like a burst form or something. Your character gets a boost in their strong points in exchange for a debilitating weakness, they also get their appearances changed)


    I look sugary and sweet, but in reality I'm just hollow and rotten.
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