Smogon, and it looks like it does get all three. At least on Serebii, Dark Pulse is listed as a TM it can learn.
Mega Houndoom isn't working too well for me... It's just too frail and it takes too long to set up Sunny Day for it to be of any use. Plus no way to stem the damage from Solar Power (like leftovers or something) I'd say it would work well with a drought Ninetails but IDK if we have access to that yet.
Mega Gyarados is meh. There's not really any advantage or disadvantage in that (Although I did trick someone into thinking I was going to mega evolve and tried Earthquake on me)
Will say though that Mega Gardevoir, Mega Scizor, and Mega Gengar have been doing wonders for me. Will try Mega Tyranitar once I get X back from a friend and can collect the exclusive stones.
I wholeheartedly agree with you on Mega Gardevoir, though: the thing is an unstoppable force of nature! It wipes out entire teams of Pokemon about as quickly as Aegislash does with Shadow Sneak and three Swords Dances (which is a lot easier to set up than people were predicting).
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So which are the best or most useful mega pokemon?
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I'm still a mixed bag on Mega Evos.
On one hand, quite a few of the are amazing! Mega Blaziken, Mega Gengar, Mega Areodactyl, Mega Medicham and Mega Charizard Y look FANTASTIC and are actually demons in battle. Mega Charizard Y has one of my favorite designs for Pokemon ever.
On the other hand, I feel like Mega's are wasted, useless or crippling. Many of them go onto Pokemon who don't need buffs (Gengar, Blaziken, Mewtwo) don't really improve the Pokemon (Garchomp and Gyarados, for example) and, unfortunately, replace what should have been proper freaking evolutions for many Pokemon (Mega Absol, Mawile, Houndoom, Mancentric all should have been proper evolutions. Not glorified forms) none of them deserve to have two.
And Megazard X offends me on nearly every level with it's existence.
I want Megas to exist, they work splendidly on 3-stage lines or lines that didn't really need further evos (Aerodactyl and Kangaskhan), but I feel it's being wasted or crippling certain Pokemon
I also thought that medicham, manectric, banette, abomasnow, meanwhile, and gardevoir, (while awesome megas) should have NOT been done and there should have been more popular renditions in their place (Sceptile, johto starters, dragonite, there are literally dozens of better choices!!) not to mention that a few pokemon got TWO megas while a few others that are uber popular got ZERO...
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Has anyone tried out Mega Pinsir yet? Its stats seem like it can be a good sweeper but I'm not sure if it is outclassed or not. Are there any normal moves it learns that are worth using with the ability Aerialate?
Personally I don't mind MegaBanette, it gets something at least instead of living in Dusclops shadow.
Last edited by Dragalge; 24th October 2013 at 4:09 PM.
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Last edited by Endolise; 24th October 2013 at 4:22 PM.
Any opinions on Mega Venusaur? He's really bulky and seems like a good SubSeed user.
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The opposing Metagross used Giga Impact!
2-Lack of marginal change in BST given by standard cross-generational evolutions, as well as the glass 540 BST ceiling present in them.
3-"We didn't just want to add another evolution level that was permanent and just makes the Pokémon more powerful, and so by making Mega Evolutions a temporary experience just for battles it adds a new dynamic to the battle. If you want to Mega Evolve your Pokémon can't hold any other items, so you have to really think about your strategy."
4-Increasing the amount of Pokémon that can go toe to toe with legendaries, even if they are standard trio ones. This also justifies the amount of legendaries and pseudo-legendaries in the metagame.
5-Handing away powerful abilities to Pokémon without marginally cutting their capabilities, if not outright enchance them. Compare Filter Mega Aggron to Solid Rock Rhyperior.
6-Keep the "pre-evolution" relevant in metagame, lore and design-wise. Compare Assault Vest and Choice Band Tyranitar to Mega Tyranitar, and Magnetic Flux Ampharos with Plus to Mega Ampharos. Porygon2 to Porygon-Z, Dusclops to Dusknoir, Chansey to Blissey, Rhydon to Rhyperior and Scyther to Scizor are decent counterexamples found in actual cross-generational evolutions though.
etc. etc. You can probably add better conspiracy theories and dig up more interview comments if you try.
Edit: But if anything, the Mega Evolutions are spiritual successors to cross-generational evolutions, rather than something completely different. They follow a lot of the similar patterns such as the bias towards popular and mid/late-game Pokémon, unique type combinations and typings, disliking(but not always disregarding) gimmick Pokémon and Pokémon with crippling abilities, alternate forms, stone and trade evolutions, fossil Pokémon and Pokémon that already gained cross-generational evolutions, disconnecting previous counterparts or reconnecting them, whereas some of the other patterns are inversed(such as the bias towards 380-465 BST range with 465-510 being acceptable, this is completely inversed in Mega Evolution as they prefer 500-600 BST while not liking 380-465 not so much, and Pokémon with Hyper Beam/Giga Impact combo and Pokémon with three or two stages are much more likely to get Mega Evolutions as they are fully evolved, as opposed to the case with cross-generational evolutions.)
Last edited by Trainer Yusuf; 24th October 2013 at 4:54 PM.
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Not to mention that the mega changes were rather crude; let's give them a alternative artwork, boost their stats by 100 regardless of what their original base stats were, change some typings and abilities here and there and hopefully the mega formes work out to be better than the standard Pokemon.
And it irks me a little that this feature came at a time when Game Freak has finally decided to retcon the stats of some old Pokemon...by 10 points. So we basically got a half-baked retcon attempt along with throwing formes at a random list of Pokemon based off popularity, look
Last edited by Hidden Power; 24th October 2013 at 5:02 PM.
Really wish you could have more than One Mega per Team as its hard to pick just one sometimes. Even if they just bump it up to two as Blaziken and Lucario would work great in Doubles, as would Gengar as a support for an attack based Mega. Maybe a new rule where you can have more than one but only one can be active at a time. i.e. Switch in Mega-Lucario for Gengar, Mega evolve Gengar and Lucario reverts back to normal.
Oh well maybe future gens once they've made more.
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Ran into a mega kangaskhan online and it seemed pretty good. The power-up punch actually gives it two attack boosts because of the ability.
Also, does Heracross have any moves that utilize skill link?
Just because YOU can't see it as creative doesn't means it isn't.I actually find a lot of the mega designs to be quite creative. Especially ones like Pinsir where it actually developed wings like it's real world counterpart. There's also Kangashkaun who instead gave the mega stone to her child, as an act of motherly love, Then there's Bannette who, through Pokedex entries we know, has unreleased power within it's zipper....and what does Mega Bannette do? Release the zippers....
So while some are just additions Mega's also have potential to be very creative. Also, to the bolded part what release did you expect them to pick form..?
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If we are talking about strong Megas, the ones that haves mired amazingly for me are mawile and aerodactyl...with mawile, it can switch into just about any physical sweeper, set intimidate and mega evolve to clean house...send in a wall? No prob, power up punch and continue to sweep...the only thing it really fears are special fire and fighting attacks...
Aerodactyl's speed is intense...couple that with tough claws and moves like dragon claw will hit extra hard...
Still trying to find a banette...all I'm ever finding are garbodors
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I have no qualms with GF picking Pokemon based off popularity and look, but balance is definitely something they didn't achieve at the end of the day, considering that some mega choices were Ubers even without it, while other megas aren't even much better than their normal counterpart, and if I'm not mistaken all they did was adding exactly 100 stats points to the BST regardless of the original value.
Last edited by Hidden Power; 24th October 2013 at 7:24 PM.