This is the first time I'm doing competitive battling officially anyways. I tried to get into it during D/P era when Wi-Fi was introduced. Breeding and Ev training was simple however I never spent the time to form a proper team that could properly counter it's weaknesses, or worked well together for that matter. So it didn't end well when I actually battled online.
Now with X and Y coming out I'm really wanting to get into it. So I decided to start off with a Sandstorm team. Any suggestions or changes would be great, item suggestions would be great too like Tyranitar for example.
Tyranitar @ Chople Berry
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Sp. Def
- Stone Edge
T-tar is pretty obvious for this team, I'll usually lead off with it to start Sandstorm for my team. Crunch and Pursuit are good STAB moves for T-tar. Crunch has a chance of lowering my opponents Def, and Pursuit will be used against Psychic-types that try to flee from it. Stone Edge is another good STAB move due to it's 120 power making it a great move. Superpower is decent when facing up against Steel-types, or other Pokemon that resist T-tar's other moves.
Flygon @ Choice Band
EVs: 252 Atk / 4 Sp. Def / 252 Spd
- Stone Edge
Flygon is one I used during the 2013 Spring Friendly competition and it was great. So I decided use it on this team a sweeper(mainly just spamming Outrage, lol). Outrage will be Flygon's main move due to being such a powerful STAB move. U-turn will allow Flygon to switch out more easily. I chose Jolly to give Flygon more Spd and Choice Band to give it more power. Stone Edge is decent when dealing with Flying-types instead of resorting to using Outrage and getting stuck. Earthquake is another good STAB move for anything that resist's Outrage.
Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 36 Def / 220 Sp. Def
- Shadow Ball
Jellicent is sort of my annoyer for the team. With it's good dual-typing and good defenses it can stall while dealing decent damage as well. Scald not only has a chance of Burning my opponent but it's also dealing damage. Toxic's only purpose is to Poison my opponent. I'll switch into Jellicent to take any Normal, and Fighting-type moves since it's immune great for T-tar and my Steel-type mons, an with Water Absorb it's immune to Water-type moves as well. Speaking of it's ability Water Absorb if Jellicent is hit by any water-type moves it will recover any HP which is always nice especially if I anticipate it. Recover is nice to have considering Jellicent does get hurt by Sandstorm as well as absorbing most hit's for my team, I've also given it Leftovers for more HP giving it better survival.
Note: Instead of having Shadow Ball could I switch it for Substitute?
Excadrill @ Air Balloon
Ability: Sand Rush
EV's: 4 Hp / 252 Atk / 252 Spd
- Swords Dance
- Rock Slide
- X-Scissor/Rapid Spin
I chose Excadrill thx to Loco1234's suggestion. Excadrill will work probably as one of my best sweepers for the team. After I've set up Sandstorm it's ability Sand Rush will double it's Speed which will help it out speed practically everything. Adding on it's high Atk stat this thing will sweep through my opponents team with ease. Setting up a Swords Dance will just ensure an easier sweep. Air Balloon will protect Excadrill from any ground moves until it's hit. Earthquake is a great STAB move that'll OHKO most even some that can resist it. Since Excadrill can't learn Stone Edge, Rock Slide is the next best thing to deal with those that can't be hit by EQ. X-Scissor is a great move to deal with Psychic, and Dark-types, and Rapid Spin is the other option to clear potential hazards.
Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 Sp. Def
- Calm Mind
- Focus Blast
I chose Reuniclus due to it's ability Magic Guard which makes it immune to weather effects. Calm Mind is used for boosting up both Sp. Atk and Sp. Def adding on more survival and more power. Psyshock is a rather special move by using your Sp. Atk and attacking your opponents Def instead of Sp. Def. Focus Blast is to deal with Dark, and Steel-types and Recover allows Reuniclus more survival since it's holding Life Orb.
Scizor @ Choice Scarf
EVs: 252 Atk / 4 Sp. Def / 252 Spd
- Bullet Punch
This one is pretty simple, a fast revenge killer. I can easily switch into this to deal massive damage with either Bullet Punch or Superpower. Or I can use U-turn to easily escape or just to deal damage for a safe switch in. I wanted to make sure it's as fast as possible with Choice Scarf + Jolly nature. This is a Pokemon I don't want to use not until late in the game, or if I can anticipate an easy kill.
I looked up these pokemon on suggested Sandstorm teams as well as on Smogon for their moves, natures, and abilities, etc. So if anything seems strange, or why on earth did you do that...that's why so go easy plz. I'll learn all this eventually
Edit: Added in descriptions as best I can, I didn't really know what to put in at first though so I hope this helps.