I am reminded of Super Mario Bros 3 or Super Mario World (the two best games in the franchise, as voted by gamers). You don't get an automatic pass for dying 5 times in a stage. If you died, too bad. You had to play it and play it until you learned the layout of the stage and could finish it. We used to call that 'getting better at the game'. Alas, that idea is dying off.
In the abstract, there isn't really anything wrong with it, other than the fact that it really treats gamers like they're idiots. Likely this was unintentional, but it is difficult to overlook. That's what Mike was getting at in the video. He sees that box and it's like the game is telling him 'you're so bad at this, that we're giving you this so you can see the rest of the game'.
Originally Posted by bobandbill
Also, the word 'accessible' really needs to stop being used by the mainstream gaming industry, because I don't think it means the same thing that game companies think it means. Not to mention, kids don't need to be talked down to by a company. Kids are more clever and skilled than most people give them credit for. Give them a challenging Mario game, and they might surprise you.
Plus, that word is the reason why older gamers feel isolated (and in a few rare cases, betrayed and insulted) by Nintendo. They feel that Nintendo left them behind for younger audiences. And it's easy to see why, with no new Metroid or Zelda games on the console after over a year. You might argue that it's Nintendo. Kids are always their main target demographic. Fair enough, but what you forget though, is that we were those kids at one point. And now those kids are OUR kids. And WE'RE the ones paying to buy them the new consoles, ones that we can play games with them on. And in this economy, we have to make some decisions. Do we buy a console that has nothing but 'kiddie games' on it? Or do we buy a console that also has more mature games that we can enjoy, as well as the third-party games we've come to love?
Finally, Mario isn't going anywhere. It's the one franchise that will still be around, no matter what Nintendo does to change it, even if the games get harder from here. Mario games could be punishingly difficult and the franchise wouldn't suffer from it, because it would still have that charm and appeal that's known for Mario. Making Mario games easier isn't going to 'save Mario', because Mario was never really in need of saving.
Last edited by SBaby; 13th December 2013 at 1:14 AM.
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