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But yes, it can be disappointing. Some people find it difficult to create a Kalos-only team.
I'm actually fine with a single Bug-line, considering Vivillon have different forms to make up for it somehow. What I really find disappointing is the Ground type. Zygarde aside, you don't get one until you evolve Bunnelby.
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I think its just as simple as the time between generations being released was so much shorter and it was basically a testing zone on weather the new style pf gameplay would increase the age range of players bringing old gamers a new reason to come back to playing. Several people at work are now considering coming back to playing pokemon.
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Depending on your play style, any generation's pokemon can either be tough or easy to have an 'all region' team. It really comes down to personal taste. Many people love Generations 3 and the Sinnoh starters, but I wasn't a fan of any of them. The pokemon I did like weren't found until way later and weren't all that good when I tried them (I think the only ones I really liked design-wise were Tropius, Seviper, and Absol).
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Malamar, Dragalge, Carbink, Pyroar, Vivillion,
Hopes for Gen 7:
Fossil Pokemon; Stegosaurus & a Mosasaur (Fossils aren't a given since Gen 2 didn't have them!)
And at least one of the following non-Legend Pokemon (even if there is one already based on it): Wolf, Tiger, or Orca;
Legendary Pokemon- Some mythologically inspired pokemon (doesnt matter which mythos lol): Naga, Griffin, Pegasus, or Quetzalcoatl
Meh, I'm fine with the lack of kalos pokemon.
But what we really need is more gen 6 legendaries (not counting diancie volcanion and hoopa) and gen 5 megas.
Electric safari: Dedenne, Galvantula, Helioptile
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I'm fine with the number of the new legends , it's a nice fresh touch. While I agree that 72 Pokemon is a small number of new Pokemon , it doesn't bother me anymore.
Besides we also have the Mega Evolutions. Add them up and we almost have 100 species.
While many find us to have too many Pokemon, I felt like Kalos' numbers were quite low. Not counting Sylveon and Mega Evolutions, we only had 69 brand-new ones which is not even half of what Unova got. I think we got too few new Pokemon personally, a good number of them uninteresting or mundane and some extraordinary. We get crap like Binacle and its evolution thrown in alongside amazing things like Goomy. I'm find a number of them too be available too late or completely saturated by a number of older Pokemon in the area or Lapras or the Kanto starters. I literally have not encountered a Klefki, Clauncher or Skrelp as of yet in XY. Mega Evolution is a nice concept, but I don't think it should take the place of brand-new Pokemon or make up for anything. Because a number of those Mega Evolutions are available late in the game or post-game.. Many thought Unova gave us too much, many probably thought the number was too high in Sinnoh, then Johto, then Hoenn, etc. People are always going to think the number is too high, but it goes both ways. Personally, in a franchise that thrives on the little creatures that can be caught in and go inside your pocket, I don't see the problem with getting more of them. You're not forced to memorize all of them, in Digimon I hardly know all of them but I still find the show enjoyable. I just was unhappy with Kalos' numbers.
Last edited by Blue Saturday; 7th April 2014 at 3:54 PM.
I agree! I like many of the Kalos Pokemon, but they should have given us more. (The other Generations are still much better, lol.)
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While I wouldn't say I was unhappy with Kalos' pokemon (a lot of them are really awesome in design and use) they weren't as stunning? when looking back to Unova's in just sheer numbers. I found it really hard to make a diverse, well-balanced team this gen, and just kinda said screw it and used all the really cool looking pokemon.
The type that I feel got the most short-changed is...Ground!
Two ground types this gen. Diggersby is the only one that is available pre-game, the other being Zygarde.
Also, I really wanted another Eeveelution! Fingers crossed for Draceon!
This is one thing that kept 6th gen from being only my 2nd favorite generation. That and audino not showing up on more routes
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Yeah, it's kinda messed up how Ground got shafted, but at least it wasn't as horrible as what happened to Fire in Diamond and Pearl. It sucks that unless you pick Bunnelby (and evolve it to Diggersby) that you don't get any new ground types pre dex, but at least there are several older great ground types to choose from such as Garchomp, Sandslash, Golem, Rhyperior, Flygon, Nidoking, and Nidoqueen. Poison type is even worse off, as unless you have Pokémon Y (or trade), you don't get access to Skrelp/Dragalge, the only new poison type for 6th gen. 6th Gen seems to be mostly about Dragons and Fairies.
And though this might be verbatim, having a lower count of pokemon allows me a chance to use pokemon that I have overlooked before. I never used Wingull/Pelliper in the Hoenn games, so when I picked up a copy of Y I added it to my team for a change of something different. Perhaps this might be what Gamefreak wanted? To not just overlook all the old pokemon? To dust them off and give them a try in addition to the new ones?
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I don't see how XY did better in that regard.
Perhaps, and considering the fact it included some rather... Unique choices, so as to say, I guess this was a possible encouragement.
The reason why X/Y why did it better compared to Diamond/Pearl is that in the Kalos games, as I mentioned before, you've still got a great assortment of past ground types to choose from if you didn't go with Diggersby. In Diamond/Pearl, unless you chose Chimchar, your only other choice for a fire pre national dex is Ponyta. Heatran and Magmortar (the only other new fire types for 4th gen) were strictly post game. That's why Kalos did it better. You still had a wider variety of older pokemon to choose from. D/P didn't have that with fire types.
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Fairy type hate = people who are resistant to change.
I see nothing wrong with it (personally, I love it) and it was a welcome addition to shake a game that's been stale for a while now (not to the fact people have automatically rated the silly Dragon-type high because of it's resilience). I still feel there should have been more retyped Fairy Pokémon. How could they have gone through the list and only find 22?
Though, to be frank, I do believe that they need to buff Dark-type Pokémon because they're too fragile now. I also believe that Poison needs to have a Legendary, what is taking them so long?
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I was disappointed in the lack of cool Psychic Pokemon. I really like Delphox but the other Psychic choices are terrible IMO
We need a decent Bug type. Poor guys lost quite a bit with Fairy resistances. Also, Dark type needs a buff. It is now way too weak. Also, I would love if Zygarde got one/two Mega Evos, possibly Dragon/Poison to counteract Xerneas and Dragon/Rock as a balance for Yvetal. Since it is the pokemon of balance, and will probably be used in the sequel to restore balance and harmony when Xerneas and Yvetal fight.
And are people saying Dark is too weak now keeping in mind that Steel lost its resistance to it?
We don't really "need" most of these new Pokemon because we have perfectly good ones that already fill their niches, even in game. And if you get creative you can make the new ones work. Fairy's weaknesses are shown quite clearly in the existing monsters who hold x4 weaknesses (Carbink, Diancie, Whimsicott). And, if we got any more than we did there would be the complaint that they made too many copymon (regardless of whether that is the case or not, we got things like Conkeldurr last get and that was the case). 2/3 of the standard early game monsters are even extremely useful in standard competition, which is a first for any generation.
I gotta say, I dont like how many dragons were introduced this gen, but from a design standpoint, its pretty cool. It really helps, making dragon seem like a mormal type, instead of this legendary master type, that it as in the other gens.
Dark has excellent distribution, checks a lot of powerful threats (Aegislash and Jirachi, for starters), and has quite a few moves with awesome utility or special effects like Knock Off and Foul Play. It's hardly hurting.And are people saying Dark is too weak now keeping in mind that Steel lost its resistance to it?
I'm just happy we get a pair of games that aren't remakes without Dragons on the cover. I mean if you want to get pedantic even Charizard from RB could be considered a Dragon now that he mega evolves.I gotta say, I dont like how many dragons were introduced this gen, but from a design standpoint, its pretty cool.
Last edited by Cifala; 13th April 2014 at 6:01 PM.