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Thread: The Mew Trick

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    Default The Mew Trick

    The Original Mew Trick


    -Make sure you haven't battled the Gambler with two Poliwags and a Poliwhirl. He is facing the Underground Path toward Celadon city...on Route 8. Also, make sure you haven't fought the Youngster on Route 24, he's just after a Hiker and is facing North. If you have, the code won't work.

    -You need Fly. (Aka HM02)

    -Get some Ultra Balls, and anything else you would use to catch a Level 7 Mew, that only knows Pound.


    Go to the Gambler I talked about before. Save AT the door he is facing. Don't make him battle you. SAVE HERE, this is tricky. Now, step one step towards him, and PRESS START. Really fast. If you did it right, the menu will pop up, but he won't battle you. Now Fly to Cerulean City.
    [If you've done this right, after you use Fly, he will get the "!" over his head]

    Note: You cannot use START, A, or B.

    Note: Do NOT save anywhere after this. First of all, you can't save when your buttons don't work. But second, when they work again, saving will ruin the Mew code, and not allow you to get the Mew. Ever. Keep your saved file from before you battled the Gambler.

    [If you've done this right, you can't press Start]
    Walk (you can't use start) to the Youngster, and when you battle him, make sure he WALKS TO YOU. Don't go directly in front of him. Beat him, and (now your buttons work) Fly to Lavender Town (Or Saffron City).

    [If you've done this right, the Start menu WILL pop up when it should]
    Now if you went to Lavender, go to the left of town, and start to enter that narrow passageway. If you went to Saffron, go right, to where the guard lets you past if you give him a drink. Either way, the Start menu will pop up. Do NOT save here. Press B. Mew will appear. This is your ONLY chance. (unless you go to your save file before the Gambler) Ta-Da...its a Mew.

    Check this video for a run through of how it's done:
    http://www.youtube.com/watch?v=o5Tz_bIOeMA

    The Newer Mew Trick



    1. Have a pokemon with a special of 21
    2 Fly away from the Gambler battle on route 8(left of lavender)
    3. find any trainer and battle him
    4. Fly to anywhere that has a Ditto in the wild
    5. Let the wild Ditto transform into your Pokémon with the special of 21
    6. Beat the Ditto (or just run away)
    DO NOT FACE ANY OTHER POKEMON AFTER THIS!
    7. return to route 8 (go to lavender, and walk to the left on that path)
    8. if you did the trick correctly, you should be facing another Lvl 7 Mew!

    You can also use this to get other pokemon. Do as above, but instead of a pokemon with a special of 21, use a pokemon of the special listed below.
    1 - Rhydon
    2 - Kangaskhan
    3 - NidoranM
    4 - Clefairy
    ( ^ Note: No Pokemon can ever have a natural Special stat below 5.)
    5 - Spearow
    6 - Voltorb
    7 - Nidoking
    8 - Slowbro
    9 - Ivysaur
    10 - Exeggutor
    11 - Lickitung
    12 - Exeggcute
    13 - Grimer
    14 - Gengar
    15 - NidoranF
    16 - Nidoqueen
    17 - Cubone
    18 - Rhyhorn
    19 - Lapras
    20 - Arcanine
    21 - Mew
    22 - Gyarados
    23 - Shellder
    24 - Tentacool
    25 - Gastly
    26 - Scyther
    27 - Staryu
    28 - Blastoise
    29 - Pinsir
    30 - Tangela
    33 - Growlithe
    34 - Onix
    35 - Fearow
    36 - Pidgey
    37 - Slowpoke
    38 - Kadabra
    39 - Graveler
    40 - Chansey
    41 - Machoke
    42 - Mr. Mime
    43 - Hitmonlee
    44 - Hitmonchan
    45 - Arbok
    46 - Parasect
    47 - Psyduck
    48 - Drowzee
    49 - Golem
    51 - Magmar
    52 - Mankey
    53 - Electabuzz
    54 - Magneton
    55 - Koffing
    58 - Seel
    59 - Diglett
    60 - Tauros
    64 - Farfetch'd
    65 - Venonat
    66 - Dragonite
    70 - Doduo
    71 - Poliwag
    72 - Jynx
    73 - Moltres
    74 - Articuno
    75 - Zapdos
    76 - Ditto
    77 - Meowth
    78 - Krabby
    82 - Vulpix
    83 - Ninetales
    84 - Pikachu
    85 - Raichu
    88 - Dratini
    89 - Dragonair
    90 - Kabuto
    91 - Kabutops
    92 - Horsea
    93 - Seadra
    96 - Sandshrew
    97 - Sandslash
    98 - Omanyte
    99 - Omastar
    100 - Jigglypuff
    101 - Wigglytuff
    102 - Eevee
    103 - Flareon
    104 - Jolteon
    105 - Vaporeon
    106 - Machop
    107 - Zubat
    108 - Ekans
    109 - Paras
    110 - Poliwhirl
    111 - Poliwrath
    112 - Weedle
    113 - Kakuna
    114 - Beedrill
    116 - Dodrio
    117 - Primeape
    118 - Dugtrio
    119 - Venomoth
    120 - Dewgong
    123 - Caterpie
    124 - Metapod
    125 - Butterfree
    126 - Machamp
    127 - Missingno.
    128 - Golduck
    129 - Hypno
    130 - Golbat
    131 - Mewtwo
    132 - Snorlax
    133 - Magikarp
    136 - Muk
    138 - Kingler
    139 - Cloyster
    141 - Electrode
    142 - Clefable
    143 - Weezing
    144 - Persian
    145 - Marowak
    147 - Haunter
    148 - Abra
    149 - Alakazam
    150 - Pidgeotto
    151 - Pidgeot
    152 - Starmie
    153 - Bulbasaur
    154 - Venusaur
    155 - Tentacruel
    157 - Goldeen
    158 - Seaking
    163 - Ponyta
    164 - Rapidash
    165 - Rattata
    166 - Raticate
    167 - Nidorino
    168 - Nidorina
    169 - Geodude
    170 - Porygon
    171 - Aerodactyl
    173 - Magnemite
    176 - Charmander
    177 - Squirtle
    178 - Charmeleon
    179 - Wartortle
    180 - Charizard
    185 - Oddish
    186 - Gloom
    187 - Vileplume
    188 - Bellsprout
    189 - Weepinbell
    190 - Victreebel
    409 = Bulbasaur
    437 = Charmander
    339 = Ninetails
    427 = Aerodactyl
    265 = Ivysaur
    502 = (Trainer) Agatha (Elite 4) who has: Missingno. Lv. 205 , Seel Lv. 205 , Pikachu Lv. 205 , Seadra Lv. 205 , Growlithe Lv. 205 , L- Yes that was the name it looked sorta like Missingno. but it was a square Lv. 205. BTW, L also duplicates your 5th and 6th item.
    505 = Trainer blob(because its name and sprite looked like -m-)
    Had 6 pkmn but they were all pixelated and I could not see them. Don't try this one because if you switch pokemn your screen blacks out, and if you beat it it says 9999 999 9999 9999 error 9999 Etc. Doing both of these results in freezing.
    414 = Seaking
    227 = (Trainer) Cheif w/ Voltorb Lv. 25, Koffing Lv. 25, Magneton Lv. 25, Magnemite Lv. 25, Koffing Lv. 25
    430 = Missingno
    233 = (trainer) Bruno w/ Growlithe Lv. 42 , Ponyta Lv. 40 , Rapidash Lv. 42 , Arcanine Lv. 47 (Blaine's Pokemon )
    257 = Rhydon
    259 = NidoranF
    209 = (trainer) Hiker w/ Geodude Lv. 21 , Onix Lv. 21
    211 = (trainer) Burglar w/ Lv. 34 Charmander , Lv. 34 Charmeleon (in game trainer is in Cinnabar mansion)
    221 = (trainer) Juggler w/ Hypno Lv. 38 (in-game location = Koga's Gym)
    213 = (trainer) Juggler w/ Seaking Lv. 28, Goldeen Lv. 28, Seaking Lv. 28, Goldeen Lv. 28
    214 = (trainer) Fisherman w/ Seaking Lv. 28, Goldeen Lv. 28, Seaking Lv. 28, Goldeen Lv. 28
    216 = (trainer) Cue Ball w/ Mankey Lv. 26, Mankey Lv. 26, Machoke Lv. 26, Machop Lv. 26 (in-game location = Cycling road)
    217 = (trainer) Gambler w/ Growlithe Lv. 24, Vulpix Lv. 24
    219 = (trainer) Psychic w/ Kadabra Lv. 29, Mr. Mime Lv. 29
    222 = (trainer) Tamer w/ Pidgey Lv. 24, Pidgeotto Lv. 24 (in-game trainer = Bird keeper east of Fuschia)
    269 = Grimer
    Thanks to Crystal Mew of Serebii.net


    195 = h Poke ???--- (pokeball symbol) Knew night shade, lick, confuse ray
    198 = (odd japanese symbol) L ||(same odd japanese symbol) M4 ? Knew body slam, hypnosis, double slap, body slam
    200 = trainer (space) or trainer (insert any pokemon here) has Charizard named ?M? if it is the pokemon trainer then the game will fuzz and a nother trainer will appear, eventually the game will freze
    202 = (trainer) bug catcher w/ lv. 11 weedle and kakuna
    205 = (trainer) Jr trainer ? w/ growlithe + charmander at lv. 21
    207 = (trainer) Pokemaniac w/ cubone and slowpoke
    235 = (trainer) Misty (I like to laugh at this one) 2 growlithes (fire pokemon LOL)

    Another couple

    SP = 948 (yes 948, I used mewtwo at level 255) (it also took like forever) = Charizard (what a waste, 124 rare candies wasted)
    SP = 602 = Kabuto (you guessed it Lv. 7)
    SP = 703 = ?a? knew pay day, guillotine, razor wind (when my mew transformed there was no PP left causing mew to use struggle)

    SP = 763 = Trade center (don't ask it is really weird) (okay I will tell you) What happens is it waits for a while (usually it will say TOO BAD THE TRADE WAS CANCELED) the pokemon that are determined by your name appear as yours in the trading center. I'm not sure but maybe the trade will go through some how?

    SP = 767 = (trainer) ?4??3??? sent out ?M? (charizard) made my pkmn change into a level 153 bulbasaur that knew explosion explosion explosion and mist (the other charizard had infinite HP)

    SP = 770 = Kangaskhan
    SP = 800 = Missingno.
    SP = 132 = Snorlax Lv. 7 (get more than 1 legendary)
    SP = 73 = Moltres Lv. 7 (get more than 1 legendary)
    SP = 75 = zapdos Lv. 7 (get more than 1 legendary)
    SP = 64 = Farfetch'd Lv. 7
    SP = 7 = Nidoking Lv. 7 (don't need to use moon stone)
    SP = 108 = ekans Lv. 7 (Good for users of pkmn blue)
    SP = 66 = Dragonite Lv. 7
    SP = 61, 67, 69, 56, 52, 50, 62, 63, 69, 80, 81, 87, 94, 121, 159, 161, 162, 94, 430 = Missingno. Lv. 7 Yes there are alot of numbers that are Missingno.
    SP = 409 = Bulbasaur Lv. 7 (opportunity to get all 3 starters!!!)
    SP = 42 = Mr. Mime Lv. 7
    SP = 43 = Hitmonlee Lv. 7 (way to get both fighting pokemon)
    SP = 44 = Hitmonchan Lv. 7 (way to get both fighting pokemon)
    SP = 437 = Charmander Lv. 7 (opportunity to get all 3 starters!!!)
    SP = 339, 83 = Ninetails Lv. 7 (don't have to use fire stone)
    SP = 89 = Dragonair Lv. 7
    Sp = 91 = Kabutops Lv. 7 (useful for getting both fossils)
    SP = 40 = Chansey Lv. 7 (Rare safari pkmn)
    SP = 85 = Raichu Lv. 7 (don't have to use thunderstone)
    SP = 49 = Golem Lv. 7 (hint,hint, only can get in trade big opportunity!!!)
    SP = 51 = Magmar Lv. 7
    SP = 53 = Electabuzz Lv. 7
    Sp = 57 = Mankey Lv. 7 (for pkmn blue (big opportunity))
    SP = 60 = Tauros Lv. 7 (rare safari pkmn)
    SP = 171, 427 = Aerodactyl Lv. 7 (way to get him without old amber)
    SP = 267 = Lickitung Lv. 7
    SP = 72 = Jynx Lv. 7
    SP = 101 = Wigglytuff Lv. 7 (don't have to use moon stone)
    SP = 98 = Omanyte Lv. 7 (Get both fossils)
    Sp = 103 = Flareon Lv. 7 (way to get all 3 eveelutions)
    SP = 105 = Vaporeon Lv. 7 (way to get all 3 eveelutions)
    SP = 104 = Jolteon Lv. 7 (way to get all 3 eveelutions)
    Sp = 99 = Omastar Lv. 7 (useful for getting both fossils)
    Sp = 170 = Porygon Lv. 7 (Easy way to get it without having to buy coins or win lottery)
    Sp = 265 = Ivysaur Lv.7
    SP = 6 = Voltorb Lv. 7
    SP = 113 = Kakuna Lv. 7
    SP = 144 = Persian Lv. 7
    SP = 71 = Poliwag Lv. 7
    SP = 502 = (Trainer) Agatha (Elite 4) who has: Missingno. Lv. 205 , Seel Lv. 205 , Pikachu Lv. 205 , Seadra Lv. 205 , Growlithe Lv. 205 , ? - Yes that was the name it looked sorta like Missingno. but it was a square Lv. 205
    Sp = 505 = Trainer blob(because its name and sprite looked like -m-)
    Had 6 pkmn but they were all pixelated and I could not see them. Don't try this one because if you switch pokemn your screen blacks out, and if you beat it it says 9999 999 9999 9999 error 9999 Etc. Doing both of these results in freezing.
    SP = 150 = Pidgeotto Lv. 7
    SP = 78 = krabby Lv. 7
    Sp = 414, 158 = Seaking Lv. 7
    SP = 76 = Ditto Lv. 7
    SP = 227 = (Trainer) Chief w/ Voltorb Lv. 25, Koffing Lv. 25, Magneton Lv. 25, Magnemite Lv. 25, Koffing Lv. 25
    SP = 27 = Staryu Lv. 7
    SP = 233 = (trainer) Bruno w/ Growlithe Lv. 42 , Ponyta Lv. 40 , Rapidash Lv. 42 , Arcanine Lv. 47 (Blaine's Pokemon )
    SP = 20 = Arcanine Lv. 7
    SP = 22 = Gyrados Lv. 7
    SP = 257 = Rhydon Lv. 7
    SP = 259 = Nidoran? Lv. 7 (useless)
    SP = 114 = Beedrill Lv. 7
    SP = 34 = Onix Lv. 7
    SP = 35 = Fearow Lv. 7
    SP = 36 = Pidgey Lv. 7 (pretty darn useless LOL)
    SP = 37 = Slowpoke Lv. 7
    SP = 38 = Kadabra Lv. 7
    SP = 39 = Graveler Lv. 7
    SP = 41 = Machoke Lv. 7
    SP = 45 = Arbok Lv. 7
    SP = 46 = Parasect Lv. 7
    SP = 47 = Psyduck Lv. 7
    SP = 48 = Drowzee Lv. 7
    SP = 54 = Magneton Lv. 7
    SP = 55 = Koffing Lv. 7
    SP = 58 = Seel Lv. 7
    SP = 59 = Diglett Lv. 7
    SP = 209 = (trainer) Hiker w/ Geodude Lv. 21 , Onix Lv. 21
    SP = 65 = Venonat Lv. 7
    SP = 70 = Doduo Lv. 7
    SP = 211 = (trainer) Burglar w/ Lv. 34 Charmander , Lv. 34 Charmeleon (in game trainer is in Cinnabar mansion)
    SP = 221 = (trainer) Juggler w/ Hypno Lv. 38 (in-game location = Koga's Gym)
    SP = 167 = Nidorino Lv. 7
    SP = 213 = (trainer) Juggler w/ Seaking Lv. 28, Goldeen Lv. 28, Seaking Lv. 28, Goldeen Lv. 28
    SP = 15, 271 = Nidoran? Lv. 7 (pretty useless)
    SP = 100 = Jigglypuff Lv. 7
    SP = 214 = (trainer) Fisherman w/ Seaking Lv. 28, Goldeen Lv. 28, Seaking Lv. 28, Goldeen Lv. 28
    SP = 216 = (trainer) Cue Ball w/ Mankey Lv. 26, Mankey Lv. 26, Machoke Lv. 26, Machop Lv. 26 (in-game location = Cycling road)
    SP = 96 = Sandshrew Lv. 7
    SP = 163 = Ponyta Lv. 7
    SP = 97 = Sandslash Lv. 7
    SP = 164 = Rapidash Lv. 7
    SP = 217 = (trainer) Gambler w/ Growlithe Lv. 24, Vulpix Lv. 24
    SP = 107 = Zubat Lv. 7 (extremely useless)
    SP = 165 = Rattata Lv. 7 (flat out useless)
    SP = 219 = (trainer) Psychic w/ Kadabra Lv. 29, Mr. Mime Lv. 29
    SP = 109 = Paras Lv. 7
    SP = 112 = Weedle Lv. 7 (pretty useless)
    SP = 168 = Nidorina Lv. 7
    SP = 222 = (trainer) Tamer w/ Pidgey Lv. 24, Pidgeotto Lv. 24 (in-game trainer = Bird keeper east of Fuschia)
    SP = 169 = Geodude Lv. 7
    SP = 116 = Dodrio Lv. 7
    SP = 106 = Machop lv. 7
    SP = 119 = Venemoth Lv. 7
    SP = 269 = Grimer Lv. 7
    SP = 110 = Poliwhirl Lv. 7
    Sp = 173 = Magnemite Lv. 7


    There are a ton more that me and pokeglitch found but these are the ones that I found (I think)

    (edits out bad words)

    Yeah I have more this is only a fraction of the list for all of the obtainables

    (this trick uses the same hex codes as a Gameshark)


    -----

    I am not an expert on this, but a new glitch has been found for Pokemon Red and Blue. It allows for any Pokemon at level 1 (that has been created from the Mew
    Glitch) that has 'fading' experience points (different Pokemon have different formulas to calculate the experience needed to get to 100) (Fading growth is Mew along with any 3-stage evolution line except Butterfree, Beedrill, and Dragonite) to instantly level to 100 because of a problem in the formula for level 1 Pokemon.

    I can not explain the glitch very well, but here are two good posts I found which will describe better than I can.


    (From http://boards.gamefaqs.com/gfaqs/gen...907714&topic=3 3987402 by fefehwfheuihweq)

    "I don't know if this is old news but I found it out myself and haven't seen it anywhere on the internet. You can get any monster at any level from 1 to 13. The variable that determines the level is the enemy's attack stat modifier, lowest being 1 and highest 13. The default (in the middle) is 7. So, if you want a Mew at level 1, simply use Growl six times on the Slowpoke before killing it."




    (From http://boards.gamefaqs.com/gfaqs/gen...907714&topic=3 3987402 by kirbymuncher)

    "A mew at level 1, since it has a fading growth pattern, has - 54 Exp points. Since EXp was never supposed to go below zero, it wraps around to16,777,162 exp points. This is enough for the Mew to be at level 245, but this doesn't happen because there is no battle, which recalculates its EXP points.

    If you go into a battle with the Mew where it gains less than 54 ExP points, it will stay in the negatives. The game will recalculate its level, and then drop it down to level 100 (It can't be higher). This presents a very fast way to level up to level 100. This could be used extensivly in speedruns.

    And yes, I have something against the words "eXp points""

    And lastly here is a post from http://tasvideos.org/forum/viewtopic...=119420#119420 by Mr. Pwnage :

    "
    For a long time, it was wondered where the number 7 for the enemy level comes from. Since the first week of the discovery, levels such as 8 or 9 were known to happen, but their cause was a mystery. What's a variable with a default value of 7? The answer, as it turns out, is stat modifier variables. The range of -6 to +6 is represented using the numbers 1-13. And as it was recently uncovered, the opponent's Attack stat modifier is what's been controlling the level, and since the mindset of performing FCBM (which stands for fight-cancelled battle manipulation, the term I've given to describe this so-called "Trainer/Fly" glitch) usually just wants you to dispatch the Pokemon used to manipulate the fight quickly, Attack modifiers rarely got a chance to matter, leading to the belief that level 7 is just what "happened".

    So you can find your Mew, or whatever else you want, at a level from 1-13 (though levels 8 and up will require that the enemy has Swords Dance or something similar). As it turns out, level 1 (and only level 1) is the key here. There are four different formulas determining how EXP leads to level growth, and three of them are just scalars applied to L^3. The fourth one is more complex, 1.2L^3 - 15L^2 + 100L - 140. The first few levels for these "Fading" schedule Pokemon require very few EXP--what's interesting is the result of that formula for levels less than 2. No Pokemon was ever supposed to exist below level 2, so it was thought that the hole in this formula didn't matter. But now that you've seen that you can catch a Pokemon at level 1, it becomes relevant. A Fading-schedule Pokemon at level 0 has -140 EXP, and at level 1 it has -54. The game expects EXP to be 24 bits unsigned, so treats these signed values as the unsigned 16777076 and 16777162, respectively. Indeed, if you check the information on your level-1 Mew, you'll find that its EXP Points are a non-character tile followed by 77162.

    Because the game has no reason to believe experience should ever go negative, that level-1 Mew is treated as if it really does have over 16 million EXP, which would be enough for level 245. If you can get the game to recalculate level on that, it'll be considered as 245 and then immediately be brought down to 100 like all Pokemon of level 101+ are upon participating in battle. But as I just tested, this check is made after the experience is awarded, and if you get enough to wrap around to 0 or a bit more, this won't come into play and Mew will be treated like just another low-level Pokemon. You'll need to get 53 or fewer experience awarded to Mew in order to trigger the event.

    Mew FAQ Credits

    RaZoRLeAf
    ?Crystal Mew?
    Pokeglitch
    Full Metal Alchemist
    ~Bent~
    SpeedDemosArchive.com forums
    Whoever discovered it in the first place



    If you have anything USEFUL to add to this topic, PM me, and I'll see about adding it. You can thank the morons who spammed up the last topic for this one remaining closed, permanently.
    Last edited by RaZoR LeAf; 19th June 2008 at 5:12 PM.

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