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Thread: Community POTW #029

  1. #1
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    Default Community POTW #029

    Time for the next Pokémon and this week we have a classic Unova Pokémon



    It's the Dark/Dragon-type, Hydreigon

    https://www.serebii.net/pokedex-sm/635.shtml

    Go nuts

  2. #2
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    I'm pretty fond of scarf hydreigon, it can catch Mega Beedrill off guard which will be handy now its UU again. Although its base 98 speed stat feels like a slap in the face, it gets very good offensive coverage and trick room. This is basically the standard pivot Hydreign set and it hasn't changed much since Gen VI. Except now Primarina is really annoys it and it works well against 10% Zygarde.

    Hydreigon @ Choice Scarf
    Ability: Levitate
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - U-turn
    - Fire Blast
    - Draco Meteor
    - Dark Pulse

    Other Options
    Surf, Hyper voice, flash cannon, focus blast and earth power could all be viable depending on what your team looks like. Hyper voice in particular can surprise mons that like to use substitute. However Flash cannon is the most prominent other option because fairy types and Mega Aerodactyl are more worried about it.

  3. #3

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    To add to the usual set for Hydreigon: in UU, you can run a Timid Choice Specs set, usually with the same moves as the standard Scarf set. The benefit is that now you have a hybrid pivot and wallbreaker, and that Specs-boosted Draco Meteor is an absolute nuke. The downside is you are now slow and easier to kill, for example Mega Beedrill is now a significant threat to you. Evaluate your team well, because this one requires some good switching options.

    On a side note: in Gen VI BSS, I would run a Choice Scarf Hydreigon alongside an Aegislash. They have near-perfect typing synergy and their roles are pretty compatible as well.
    The risk I took was calculated, but man, am I bad at math.

  4. #4
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    I've been running this in Battle Tree Singles to some good success together with Agility Mega Metagross and Rotom-Wash:

    Hydreigon @ Dragonium Z
    Timid Nature
    252 Sp.Atk, 252 Speed, 4 HP
    -Draco Meteor
    -Dark Pulse
    -Flash Cannon
    -Dragon Pulse

    Devastating Drake followed by Draco Meteor is a devastating combination that annihilates most walls that do not resist it. There are some pokémon that survive it, for instance Regice and Blissey live (Regice takes about 80-85% from the combo), but they're few and far between. Dark Pulse is your reliable STAB move and it covers stuff like Gengar, Aegislash, Alolan Marowak, and Metagross, as well as having that neat flinch chance. Flash Cannon covers weakened Fairy types as well as Ice types, although against healthier or faster ones you should run. Dragon Pulse is a reliable Dragon move which doesn't have the accuracy problem that Draco Meteor has, but it's fairly expendable as Dark Pulse generally already covers the 'reliable STAB move' necessity, and it can be replaced by a coverage move like Fire Blast.
    Last edited by Sceptile Leaf Blade; 12th June 2017 at 9:26 AM.

  5. #5
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    Hurting Hydreigon

    Hydreigon is a beast, as expected of the Pseudo-Legendary of the 5th generation, but the introduction of fairies was one of the most damaging events to Hydreigon, as a new 4x weakness on top of its normal limitations causes Hydreigon to struggle. It did not help that the metagames after it was introduced favored fairy types, and the current Sun and Moon metagame infested with the Tapus. Furthermore, weakness to common offensive types like Fighting, Ice and Dragon, continue to make Hydreigon's life difficult, with many teams able to maim or OHKO it. A base 98 speed falls short of the base 100 mark that many potent threats are at, like Salamence, Mega Charizard X (and Y with Dragon Pulse/Air Slash), Flygon, Staraptor, Mega Gardevoir, Manaphy, Volcarona, Mega Medicham, etc. and this is not even counting the numerous >100 base speed threats that have been introduced since its introduction. Gengar with Dazzling Gleam, Lati@s, Mienshao, Cobalion, Terrakion, etc. Can all come in on a free switch and threaten nonScarf variants of Hydreigon out, or go for the OHKO with with the appropriate move.

    Fairies, as mentioned before, give Hydreigon a horrible time, have a 4x effective STAB and resisting both of Hydreigon's stabs, causing many to run Flash Cannon in an attempt to deter incoming fairies, but due to their high SDEF, many fairies are still a serious problem. Alolan Ninetails is in the same vein as those above, hating Fire Blast and Flash Cannon, but otherwise able to OHKO with a STAB Moonblast or Blizzard. Mega Gardevoir, and Florges can easily come in on a special set, tank anything twice and OHKO back with a STAB fairy attack.

    Hydreigon's typing is also unfortunate in that it leaves it vulnerable to priority moves like Mach Punch, First Impression and Ice Shard. Admittedly, Golisopod needs a free switch in, or it will be forced out by Emergency Exit, but First Impression is a near guaranteed OHKO with max investment. Breloom, Conkeldurr, and Mamoswine all fail to OHKO Hydreigon with their Priority moves, but all will 2HKO with them, and thus are great a picking off a weakened Hydreigon. Assault Vest Conkeldurr is especially problematic, as it can eat a Specs Draco Meteor (60.6%-71.7%) and can OHKO with Drain Punch (that is still not a free invitation to switch in). Due to Hydreigon's coverage, the others cannot switch in with impunity, lest they get roasted. Tapu Lele is a good shield against priority moves and can handle all but Mamoswine easily. Doublade also walls all of these (though must be wary of Conkeldurr's Knock Off).

    252 Atk Golisopod First Impression vs. 0 HP / 0 Def Hydreigon: 314-372 (96.6 - 114.4%) -- 81.3% chance to OHKO
    252+ Atk Conkeldurr Mach Punch vs. 0 HP / 0 Def Hydreigon: 168-198 (51.6 - 60.9%) -- guaranteed 2HKO
    252+ Atk Technician Breloom Mach Punch vs. 0 HP / 0 Def Hydreigon: 236-278 (72.6 - 85.5%) -- guaranteed 2HKO
    240 Atk Life Orb Mamoswine Ice Shard vs. 0 HP / 0 Def Hydreigon: 187-221 (57.5 - 68%) -- guaranteed 2HKO


    Chansey and Blissey are two of the biggest thorns in Hydreigon's side, and will win against most special sets (read 90+% of Hydreigon), with only a mixed set running Superpower as well as Modest Specs Focus Blast eeking out a 3HKO, so having a partner to take care of them (Conkeldurr, Buzzwole, etc.) is recommended.

    That being said, Hydreigon is a great pivot, boasting 6 resistances and 2 outright immunities give it numerous opportunities to switch in, and thanks to its 92/90/90 bulk, it can take hits fairly well. Furthermore, Levitate allows Hydreigon to ignore most entry hazards, while taking only chip damage from Stealth Rock, meaning it can abuse Choice sets more effectively than most pokémon. Hydreigon's ATK, while unimpressive at base 105, is definitely viable, enabling Hydreigon to run a multitude of sets, giving it a degree of unpredictability. Hydreigon greatly appreciates Sticky Web support as it enables to outspeed threats that would otherwise have it on the ropes. Poison types like Amoongus, Alolan Muk, Tentacruel, Mega Venusaur, Gengar (a little frail)... pivot well with Hydreigon, resisting Fairy, Fighting and Bug attacks, while enjoying the immunities to Psychic and Ground Hydreigon has to offer. Hydreigon makes a great VoltTurn partner, immune to the Ground moves that most Volt Switch pokémon (not packing Levitate...) hate.
    Last edited by Mestorn; 12th June 2017 at 5:52 AM.
    I was once routed by a Gengar who critted 4 times in a row on my team. Morale of the story; Crits happen and Sucker Punch is good Gengar repellent.

    Pain is getting flinched 3 times in a row by an Aerodactyl.

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  6. #6
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    Hydreigon @ Choice Specs
    Ability: Levitate
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - Dark Pulse
    - Draco Meteor
    - Flash Cannon
    - Fire Blast

    Specs provides Wallbreaking as switching into most of his Stabs moves without a reistance will hurt alot barring it's a Chansey type of switch in, Flash Cannon is for fairy types thinking they can easily switch in on their immunity and fire blast is for Steels. The choice scarf mentioned by Aduro is a for sure an important set to include, U-Turn is a key asset to have on teams nowadays to regain momentum.


    Hydreigon @ Choice Band
    Ability: Levitate
    EVs: 252 SpA / 4 SpD / 252 Spe
    Jolly Nature
    - Crunch
    - Outrage
    - Earthquake/Iron Tail
    - U-Turn

    A little bit a of a gimmick set, but can be a decent lure to common switch ins. A usable 105 attack stat and solid coverage.

    Overall Hydreigon is a very viable Pokemon, it's able to punch whole in teams and can fit in numerous types of playstyles because of it's typing and great move pool. The downsides are it's speed and dual fairy weakness which is bad because fairy is arguably the most common type seen in standard OU play. It pairs extremely well with steel types, a great example of that will be Magnezone as they also form a volt-turn core another great option would be Tapu Fini as Hydreigon covers all it's weaknesses and Tapu Fini does the same for it
    161.5 TP 61 KO (TL3)
    28 W, 17 L, 3 D


  7. #7
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    I've got one comment on this PotW. It says in the description of the first set that Thunderbolt is viable for Hydreigon. I'd agree if Hydreigon actually got Thunderbolt, but it doesn't.

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