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Thread: Trainer Card & Holosheet Tutorials

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    Default Trainer Card & Holosheet Tutorials

    Trainer Card Tutorial

    NOTE: All Credit Goes to Fangking Omega.


    Fang is known for his Hidden Legends tutorial. Fang was asked to make a Trainer tutorial to go with it. Fang did.

    It has been a joint effort between Zeo's Elite 4 Master and myself to create this wonderful guide towards making the perfect Advance Trainer card. This tutorial IS adapted for Photoshop (and generally versions 6.0+) as usual, but any program with width altering prowess is acceptable.

    Opening notes; fonts used are instead Humanist instead of the usual Gill Sans. Humanist is easily obtainable from PPN right under the accessories section and (I found) it is more adaptable to Trainer cards than Gill Sans due to some sizing issues. Gill Sans would be acceptable, but a lot of the widths would be different, so I suggest the use of Humanist in this case.

    I've been a bit minimalist on images because this is relatively easier than a Pokémon card.

    Setting width is as usual for Photoshop users. Go to the Window menu, select Show Character and use the box to set width.

    Setting justification is something of an irritation to many, but again I will explain how to do it. First, draw a text box by dragging the Text tool rather than just clicking. Then, go to the Window menu, select Show Paragraph and use THIS button;

    Figure 0


    After that, type away. Don’t ever use the return key. Ever.



    We shall start as usual with the trainer’s name. The font to use is Humanist Condensed Bold at a wonderful size 22, and the width is a curious 102%. To align it, look at the dark grey edge of the image border (a thin strip that progressively gets narrower). It goes 3 pixels from the RIGHT edge of this, and goes 4 pixels above the top edge of the image border.

    Figure 1


    Then we can do the Trainer “type”. Is it a Supporter, Pokémon Tool, Stadium, Technical Machine or Rocket’s Secret Machine? If it is just a standard trainer, skip this section.

    This time, the font is Humanist Italic, size 14 at 104% width. It goes 6 pixels up from the top of the light grey box, it isn’t QUITE aligned with the circles. At the right side, get it so the bottom right of the text is in line with the top right corner of the very same light box. See Fig 1 again.

    Now onto my least favourite part; the trainer effect and ruling box. Horizontally, draw the text box so there are margins of 27 pixels on either side. Vertically, it is exactly central so determine this once you’ve typed out the effect/rule. Apply JUSTIFICATION, explained earlier.

    Figure 2


    For a specific ruling, the font size is very fussy. Humanist Regular/Roman size 12.45 at 95% width. Line Spacing (determined on the character box, usually above the width setting) should be size 13.

    The rulings are here, courtesy of E4M

    Stadium
    This card stays in play when you play it. Discard this card if another Stadium card comes into play.

    Supporter
    You can play only 1 Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

    Pokémon Tool
    Attach (Pokémon Tool Name) to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

    Technical Machine
    Attach this card to 1 of your Evolved Pokémon (excluding Pokémon-ex and Pokémon that has an owner in its name) in play. That Pokémon may use this card’s attack instead of its own. At then end of your turn, discard (name of Technical Machine).

    Rocket’s Secret Machine
    No special ruling

    KthxE4M

    Now move onto your trainer’s effect. It can really be any size up to size 16, Humanist Roman/Regular, 95% width, line spacing set to 1 size greater than the size of the font. Shrink the font size accordingly.

    (E4M’s little bit) The Illus. is just like in a Pokémon card. Futura LT Medium Italic at size 7, 100% width is normal, but on a Trainer card, the Illus. is lined up with the white box where the Trainer description goes. The Illus. line is 3 pixels from the top of the Trainer description box, and now you have given the illustrator credit! KthxE4M.


    The rest is very similar to a standard Pokémon card, thus no images.

    (E4M’s little bit) Rarity symbol is 20 pixels to the left of the inside of the right side of the border and keep it lined up with the Nintendo/Pokémon Copyright text. The card for the set number is just like the Illus; Futura LT Medium Bold Italic, size 7, 100% width. Just like the rarity symbol, keep it on the same level as the Nintendo/Pokémon line and it goes 3 pixels left of the rarity symbol. KthxE4M

    The 9 digit ID is Futura LT Medium Regular, size 7, 100% width. It goes 5 pixels right from the bottom left corner of the description box, kept vertically level with the copyright.

    Job done OMM!

    I believe we have covered everything needed for a perfect trainer. If you’re using Classic Advance (which is less used these days) then only the 9 digit ID and set symbol should change location, but they are relatively similar. Use HL, it’s easier =P

    If you have any questions, feel free to contact me via PM, email, or any other methods deemed necessary. Carrier Pigeons are not my favourite things.

    You can get the Trainer blank here
    Last edited by Fox; 15th October 2005 at 9:51 AM.

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