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Thread: Pokémon TCG Help Thread [Gameplay questions]

  1. #541
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    If you see my reply before this I sayd that the rules are different country by country...
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    Um, no they're not, because if they were then how does every country compete at worlds with the same rule's? doesn't exist.

    I wouldn't be surprised if the rules that were stated were stated by someone who has no idea how the tcg ruling system works.
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    Quote Originally Posted by ven? View Post
    Um, no they're not, because if they were then how does every country compete at worlds with the same rule's? doesn't exist.

    I wouldn't be surprised if the rules that were stated were stated by someone who has no idea how the tcg ruling system works.
    Though it is unlikely, it could be possable. Just like how Japan can use far more more different cards while they have to use only what's available to NA at Worlds. And how in Yugioh Woulds (though a bit off-topic) Japanese players must go with NA rulings when they come up, which can very quite alot sometimes.

    But I'm not going to complely beleave it myself until I see a scan or picture of an Italian rulebook that says so (as I asked brunodefilippo for a few days ago). Though it does seem strange that pokemon.com/it/ doesn't have a scan of the rulebook like NA does, so I'm not sure.
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  4. #544
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    Thats true that the japanese are lucky and everything happens to them faster then the rest of us (even though we're only a boat ride away). It would make more sense to have the rule's the same due to an Internet community and to keep thing's simple.

    I agree, it does seem strange.
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  5. #545
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    So, I downloaded the new TCGO thing and was playing through the single stuff to unlock cards etc, go back to play today and none of my gameplay has been saved. Is this a glitch or is the single player mode not save-able and just for practise?

  6. #546
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    Quote Originally Posted by Darkthoughts View Post
    So, I downloaded the new TCGO thing and was playing through the single stuff to unlock cards etc, go back to play today and none of my gameplay has been saved. Is this a glitch or is the single player mode not save-able and just for practise?
    The new download TCGO isn't really 100% working yet from what I've seen.

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    Cool, I can live with that. I'll go back to it later - thanks

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    Quote Originally Posted by Darkthoughts View Post
    So, I downloaded the new TCGO thing and was playing through the single stuff to unlock cards etc, go back to play today and none of my gameplay has been saved. Is this a glitch or is the single player mode not save-able and just for practise?
    With it being Beta mode still, during maitenance time sometimes the data gets lost.

    It has happened to me several times.
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  9. #549
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    So what are you doing personally, waiting or doesn't it bother you replaying?

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    Quote Originally Posted by Darkthoughts View Post
    So what are you doing personally, waiting or doesn't it bother you replaying?
    I wait for the maitenance to be over, and then begin where I left off before the maitenence.

    I do get frustrated when it doesn't save, but I don't mind doing it over again.
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  11. #551
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    Default Finer Points of the Rules

    Right we all know confused makes you flip a coin to see if you hit yourself for 30 damage if you get tails but what happens if your up against an opponent who used an attack/had a poke power etc which makes you flip a coin to see if you attack lands?

    Usually a tails means the defending pokemon takes no damage but is this done prior to flipping a coin for confused? And if the ability/attack coin flip outcome prevents you from doing damage would your confused pokemon still have to flip a coin to see if it hurts itself?

    Another question is the legend card that makes your opponent take 2 cards from their deck and put them in the prize pile, now when playing this online it meant they had more than 6 prize cards, in real life is that how it would work? And more importantly would they need to win the "extra" prize cards or would winning 6 still be enough? I think they should have to win the extra ones as otherwise people playing the game could lie and say " ok I have 6 prize cards lefts but your move x3 gave me an extra six so I win" when you had actually only used the move twice (thus if they have to win all the extra prize cards this argument is not an issue). I am not sure precisely what happens with the legend pikala and dialga if it does mean the opponent has to win more than 6 prize cards to win the game.

    Another Point I am unsure about is Durrant and Larvitar's discard top card of the deck move, when I used Larvitars move to get rid of opponents last card when Playing the Pokemon trading card game online the move did not work, further more the computer did not draw their last card, I am wondering if this is a bug or because on that game I had gave my opponent excess prize cards with my legend mabye it was drawing the excess prize cards?

    Are Durrant and Larvitars moves still meant to work when your opponent is down to 1 card (thus they discard that card and then have nothing left to draw?)

    One last thing one card I seen once had an attack which said " discard a random number of cards from your opponents hand" what the hell is the point of that card as it gives no clues how to determine the random number of cards from the opponents hand?

  12. #552
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    For question #1: You flip the confusion coin before any aspect of the attack begins.

    For question #2: If you have more than 6 prize cards you need to take, all of the prize cards need to be taken, not just 6.

    For question #3: I am not sure of this answer.

    For question #4: Are you able to post a picture of the card with the attack words visible or post the exact text of the attack here? I could help more that way.

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    I think question 3 was a bug as it only occurs when using Palkia and dialga legend, if I dont use that cards attack then it seems to work as expected. As for number 4 I cant remember the name of the card that I saw with the vague wording.

    I do have a further question about point 1 though, that is does that mean if you get heads for the confusion toin coss but your opponets pokemon had used a move or posses an ability which causes you to flip a coin and tails is an unsucessful attack does it mean that you need two heads to get your attack in? The first coin toss is tail you hurt your self, if its heads you proceed to another coin toss and if that is tails your attack also fails but you don't hurt your self, is that right?

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    Quote Originally Posted by TheSpaceBetween2 View Post
    I think question 3 was a bug as it only occurs when using Palkia and dialga legend, if I dont use that cards attack then it seems to work as expected. As for number 4 I cant remember the name of the card that I saw with the vague wording.

    I do have a further question about point 1 though, that is does that mean if you get heads for the confusion toin coss but your opponets pokemon had used a move or posses an ability which causes you to flip a coin and tails is an unsucessful attack does it mean that you need two heads to get your attack in? The first coin toss is tail you hurt your self, if its heads you proceed to another coin toss and if that is tails your attack also fails but you don't hurt your self, is that right?
    For your new question. Flipping a coin for confusion isn't the same as flipping for an attack. Cards like Victini won't let you reflip for confusion because if you fail the confusion flip then you never get to attack at all.
    It goes like this. Announce which attack you're using > Flip for cunfusion -If tails then stop right here, put the 3 damage counters on your active Pokemon for confusion and your turn ends- > If heads then carry on your attack as normal and flip any coins the attack requires you to flip.
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  15. #555
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    Quote Originally Posted by TheSpaceBetween2 View Post
    I think question 3 was a bug as it only occurs when using Palkia and dialga legend, if I dont use that cards attack then it seems to work as expected. As for number 4 I cant remember the name of the card that I saw with the vague wording.

    I do have a further question about point 1 though, that is does that mean if you get heads for the confusion toin coss but your opponets pokemon had used a move or posses an ability which causes you to flip a coin and tails is an unsucessful attack does it mean that you need two heads to get your attack in? The first coin toss is tail you hurt your self, if its heads you proceed to another coin toss and if that is tails your attack also fails but you don't hurt your self, is that right?
    For the 4th question, I highly doubt they would make a card like that, since they seem to be pretty good at keeping all attack effects clear and precise. Are you sure it did not say "Discard a random card from your opponent's hand" or something like that instead? If it really did say to discard a random number of cards, it may have been an error card or possibly fake.



    Also, I just checked the section "In What Order Do You Do Your Attack?" in the official rules and it says this:

    1. Announce which attack your Active Pokémon is using. Make sure your Pokémon has enough Energy cards attached to it to use the attack.
    2. If necessary, make any choices the attack requires you to make. (For example, Poliwhirl's Amnesia attack says "Choose 1 of the Defending Pokémon's attacks." So you choose now.)
    3. If necessary, do anything the attack requires you to do in order to use it. (For example, discard Energy cards, as in Charmander's Ember attack, which makes you discard one Fire Energy card in order to use it.)
    4. If necessary, apply any effects that might alter or cancel the attack. (For example, if your Pokémon was hit last turn by Sandshrew's Sand-attack, that attack said that if you tried to attack with that Pokémon during your next turn, you should flip a coin. If tails, your Pokémon's attack does nothing.)
    5. If your Active Pokémon is Confused, check now to see if the attack fails.
    6. Do whatever the attack says. Do any damage first, then do any other effects, and finally, Knock Out any Pokémon that have damage greater than or equal to their Hit Points.

    So, that should answer the 1st question.
    Last edited by ShadoWolf0913; 28th July 2012 at 3:09 AM.
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  16. #556
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    There seem's to be some unanswered question's.

    For durant, you discard all of the remaining cards, for instance if you have 3 durant and they have 2 cards, you mill two cards and into they're turn if they cannot draw a card on they're opening turn they lose, so no the system probably didn't know the mathematical calculation for a non-existent number, many other bug's they have to work out other then this one.

    As to clear up the whole status confusion, victini clearly state's for the attack only like if you had to flip for the effect use of stun spore, status effect's like confusion on you're or you're opponent's pokemon do not impede the effect of the attack like if you where to confuse, poison or paralyse an opponent does not alter what the attack does just the ability of you're pokemons performance, thus being said victini cannot alter status effect's.

    A card that contains the words "random card from you're opponent's hand" has an a in front of it, if not it's a typo.
    Last edited by ven?; 28th July 2012 at 5:40 AM.
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  17. #557
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    Here's a BW promotional Zoroark. It is attached with two Water Energy and is my Active Pokémon.

    Why is it that when you copy Reshiram's Blue Flare using Foul Play, the move can go through? Don't I have to discard two Fire Energy to use the move, or else it's an illegal play?

    1. Announce which attack your Active Pokémon is using. Make sure your Pokémon has enough Energy cards attached to it to use the attack.

    I announce that I am using Foul Play. My Zoroark has enough Energy to use Foul Play (two).

    2. If necessary, make any choices the attack requires you to make. (For example, Poliwhirl's Amnesia attack says "Choose 1 of the Defending Pokémon's attacks." So you choose now.)
    I choose to use Reshiram's Blue Flare.

    3. If necessary, do anything the attack requires you to do in order to use it. (For example, discard Energy cards, as in Charmander's Ember attack, which makes you discard one Fire Energy card in order to use it.)
    Reshiram's Blue Flare requires me to detach two Fire Energy from Zoroark. However, I do not have two Fire Energy on it; I have two Water Energy. Wouldn't that make the attack illegal and therefore mean I wouldn't be able to announce the attack at all?






  18. #558
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    Quote Originally Posted by Wishing Star View Post
    Here's a BW promotional Zoroark. It is attached with two Water Energy and is my Active Pokémon.

    Why is it that when you copy Reshiram's Blue Flare using Foul Play, the move can go through? Don't I have to discard two Fire Energy to use the move, or else it's an illegal play?

    1. Announce which attack your Active Pokémon is using. Make sure your Pokémon has enough Energy cards attached to it to use the attack.

    I announce that I am using Foul Play. My Zoroark has enough Energy to use Foul Play (two).

    2. If necessary, make any choices the attack requires you to make. (For example, Poliwhirl's Amnesia attack says "Choose 1 of the Defending Pokémon's attacks." So you choose now.)
    I choose to use Reshiram's Blue Flare.

    3. If necessary, do anything the attack requires you to do in order to use it. (For example, discard Energy cards, as in Charmander's Ember attack, which makes you discard one Fire Energy card in order to use it.)
    Reshiram's Blue Flare requires me to detach two Fire Energy from Zoroark. However, I do not have two Fire Energy on it; I have two Water Energy. Wouldn't that make the attack illegal and therefore mean I wouldn't be able to announce the attack at all?
    You use it as the requirements of "foul play" which requires you to copy the attack and use it. Whereas blue flare is only a second effect. So foul play comes first, then comes blue flare. So if you had blend FLPD attached twice or two fires then yes you'd have to discard. Qwaa

  19. #559
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    Quote Originally Posted by Swagsire View Post
    You use it as the requirements of "foul play" which requires you to copy the attack and use it. Whereas blue flare is only a second effect. So foul play comes first, then comes blue flare. So if you had blend FLPD attached twice or two fires then yes you'd have to discard. Qwaa
    But Zoroark has two Water Energy attached to it. Since I can't detach any Fire Energy from it, wouldn't that mean it's an illegal play since Blue Flare requires me to discard two Fire Energy (which is "something else that the attack requires me to do in order to use it")?

    What you said doesn't exactly answer my question, but I appreciate the help. (:






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    Quote Originally Posted by Wishing Star View Post
    But Zoroark has two Water Energy attached to it. Since I can't detach any Fire Energy from it, wouldn't that mean it's an illegal play since Blue Flare requires me to discard two Fire Energy (which is "something else that the attack requires me to do in order to use it")?

    What you said doesn't exactly answer my question, but I appreciate the help. (:
    It's because in Pokemon you "do as much as you can". By doing Blue Flare you're still trying to discard the Fire energy but since there's no way to do that then you carry on. Take Super Rodl as an example. It says

    Shuffle 3 in any combination of Pokémon and basic Energy cards from your discard pile back into your deck.
    But you can still play it if you only have 1 or 2 Pokemon/basic energy in your discard pile. In that case you would "do as much as you can" and shuffle those 1 or 2 cards into your deck.
    Blue Flare would only fail if its text said something like Team Aqua's Corphish and you didn't have any basic energy on Zoroark.

    Discard a basic Energy card attached to Team Aqua's Corphish or this attack does nothing. The Defending Pokémon is now Poisoned.
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