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Thread: Pokémon TCG Help Thread [Gameplay questions]

  1. #621
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    Quote Originally Posted by ven? View Post
    Let me ask you a question, do you have to discard either fire or electric energy to use Rayquaza EX's second attack? If you say yes that is my example and explains that cost and effect are pretty much the same thing and one cannot be done without the other. If you said no, prize to you're opponent you're turn ends before you get to attack.
    Yes, you do have to discard Fire or Electric basic Energy. But your example isn't an example of a cost, because even if I have two Prism Energy on Rayquaza, it doesn't stop me from beginning to use the attack.






  2. #622
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    I will say this once more, without cost there is no effect.

    Edit: but you still have to discard the energy and that is the cost, regardless if they are the actual energy or special energy, so you pretty much just proved yourself wrong, my work here is done.
    Last edited by ven?; 22nd December 2012 at 4:21 AM.
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  3. #623
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    I'm just wondering about this since I was remembering game play ideas. Is there such a thing as Double Battles in the Pokemon Trading Card Game or did that fade away from the gaming world.

  4. #624
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    Yes there is, we don't play them at tournaments as far as I know but they do exist.
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  5. #625
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    Quote Originally Posted by Lady Eli View Post
    I'm just wondering about this since I was remembering game play ideas. Is there such a thing as Double Battles in the Pokemon Trading Card Game or did that fade away from the gaming world.
    It sort of faded away, especially since current cards are no longer worded as if there are more than two Active Pokemon. If anyone wants to do double battles, they'd need to just establish their own rules, or find the last official gameplay rules or some other set of rules that make sense.

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  6. #626
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    Okay, I have a multi-part question about a casual game I played last night with a friend. (We are both only casual players, and we play Unlimited.)
    The three cards involved are:
    Kingdra Lv. 52 (Diamond and Pearl: Legends Awakened, http://bulbapedia.bulbagarden.net/wi...ds_Awakened_7))
    Ditto Lv. 20 (Fossil, http://bulbapedia.bulbagarden.net/wiki/Ditto_(Fossil_3))
    Clefable Lv. 34 (Jungle, http://bulbapedia.bulbagarden.net/wi...ble_(Jungle_1))

    My active Pokémon is Kingdra when he brings Ditto up from his bench, so Ditto becomes Kingdra. Ditto Knocks Out my Kingdra when Ditto has 10 damage counters on it. When I then bring up Clefable as my next Active Pokémon, does Ditto become Clefable and automatically faint because it has 10 damage counters on it and only 70 HP? That's what I thought, but he said its Pokémon Power should be treated as a Poké-Power rather than as a Poké-Body, and so he had the option of when to use it. He said he wasn't going to use it, so it is still Kingdra, and so I let it go.

    Later, on my next turn I tried to use Clefable's Metronome to copy Ditto's Dragon Pump, and I thought I could do 60 damage to Ditto and 20 to a Benched Pokémon without discarding anything, but he said no. We had a small debate about it, and I thought I could do this because Metronome says that I don't have to execute costs required to use the attack. My argument was that even though the discarding wasn't required to do the 40, it was required to do the 60 + 20>Bench, so it was required, and I didn't have to discard them. In the end, I let that go as well, though, and we assumed that I had to discard the cards.

    On both of these questions, could you please tell me what the correct ruling should be? I don't want to win (or lose) an argument, and anyway the battle's over; I just want to know for the future if similar situations arise (especially on the first question because I'm sure he will use that Ditto again).

  7. #627
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    My active Pokémon is Kingdra when he brings Ditto up from his bench, so Ditto becomes Kingdra. Ditto Knocks Out my Kingdra when Ditto has 10 damage counters on it. When I then bring up Clefable as my next Active Pokémon, does Ditto become Clefable and automatically faint because it has 10 damage counters on it and only 70 HP? That's what I thought, but he said its Pokémon Power should be treated as a Poké-Power rather than as a Poké-Body, and so he had the option of when to use it. He said he wasn't going to use it, so it is still Kingdra, and so I let it go.
    Sucks but yes, because ditto only has 50 hp.

    Later, on my next turn I tried to use Clefable's Metronome to copy Ditto's Dragon Pump, and I thought I could do 60 damage to Ditto and 20 to a Benched Pokémon without discarding anything, but he said no. We had a small debate about it, and I thought I could do this because Metronome says that I don't have to execute costs required to use the attack. My argument was that even though the discarding wasn't required to do the 40, it was required to do the 60 + 20>Bench, so it was required, and I didn't have to discard them. In the end, I let that go as well, though, and we assumed that I had to discard the cards.
    I quote the card on this one "anything else required in order to use that attack" so if there is a cost or effect to the attack it still applys,
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  8. #628
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    Okay so I have a question about the Crystal Wall. It says that Black Kyurem-EX's it's maximum HP is 300. So does that mean that Black Kyurem-EX's HP is now 180/300 or is it 300/300
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  9. #629
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    Quote Originally Posted by TheEmeraldKnight View Post
    Okay so I have a question about the Crystal Wall. It says that Black Kyurem-EX's it's maximum HP is 300. So does that mean that Black Kyurem-EX's HP is now 180/300 or is it 300/300
    It will be 300/300.

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  10. #630
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    Thank you Asrialys
    Formally Jon17
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  11. #631
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    I have a question about the special conditions...

    My friend at my school who knows how to play the TCG (there are at least 2 seniors that play it), says the special conditions go in a way... like, moving the card in a reverse or, turning the card right for sleep... something like that... well, I question how can you tell if a Pokémon is confused if there is no turning for the card? And, also... which turnings for burn, poison, and paralysis?

  12. #632
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    Quote Originally Posted by Cobali View Post
    I have a question about the special conditions...

    My friend at my school who knows how to play the TCG (there are at least 2 seniors that play it), says the special conditions go in a way... like, moving the card in a reverse or, turning the card right for sleep... something like that... well, I question how can you tell if a Pokémon is confused if there is no turning for the card? And, also... which turnings for burn, poison, and paralysis?
    You turn the card upside down so the name is facing you for confusion. Paralysis ic clockwise Sleep is counter clockwise and burn and poison you use a counter
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  13. #633
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    Can I ask 2 questions about special energies, if anyone could answer please:
    1.are you allowed 4 of each type of special energy (eg 4 plasma energies & 4 double colourless) or 4 all together?
    2.Can any trainer card get back a special energy from the discard pile?

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