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#1
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Black and White rise of monsters version 1.5 For years, we humans have watched monster movies. We have been scared from a range of "Eh, not bloody enough", to "I need another pair of pants". Of coure the greatest era of these films, was the black and white monster flicks. Creatures of myth, and of the night, thrashing around, making there presence known, and trying to become normal again. Little do we know, these monsters are real... very real... -------------------------------------------------------------------------- To Whom it May Concern I am in need of your service. I will not define you by name, seeing as this letter is to be duplicated, and sent to all recipients in need of it. Before I get to the bare bones of my request, I need to make sure you know our current situation as monsters. ~ *Excerpt from "Bariticus's Guide to Monsters, for Humans and Dumb Monsters* "The Earth in not comprised solely of humans, they are just providers for other beings out there... From the beginning of recorded time, there has been tales of fantastical beasts, and monstrous demons. The manticore, the vampire, the merman. All examples of ancient lore. But what brought about the starts of these stories? Surely it must be the misinterpretation of man, but no, it is due to the monsters diets. Monsters, against popular belief, do not feed on the flesh of the living, but instead, the fear and respect of other creatures(special exempt for vampires, seeing as they are undead that need blood to keep their body intact). They would terrorize villages, kidnap damsels, and even on rare occasions present themselves as gods. The attention gained by these acts gained nutrition from the ,weak minded, primitive humans for centuries. But soon, humans got smarter, and began ignoring these antics. The word of spectacle humans was worth more than an eye-witness account, and the monsters went into a depression. Many died, and reproductions were scarce. Some species died out completely. The Hundred-Handed ones from Greece died out after the fifteenth century, as did most huge monsters. But it was not to last too long. A book was written, bringing back the era of monsters. "Frankenstein" showed the creation of a monster by Dr.Frankenstein, the first man-made monster. The belief in Frankenstein’s monster was so great, a whole new breed of monster was born on pure belief, and imagination. The book rose the awareness of monsters once again, and brought nourishment to the monsters once again. But, this period, was also not to last. Not long after the recovery, monsters receded back into the minds of humans, not coming back out for years, and years. Until the 19 hundreds, when television was invented. Directors from all over the world were looking for good ideas for movies, and they stumbled across some of the remaining tales of monsters. The tales were reduced into movies, bringing the monster population back in a flash. It was the biggest jump in hundreds of years. These were the glory days, of black and white movies, depicting there beings of myth. But soon, the glory days of monsters passed, as marketing took over. Myth, and fact were pushed aside for profit, and franchise. This led to a great uprising in man-made monsters. The belief in these creatures by the public brought them into existence, and it wasn't a good thing. These franchise monsters had no soul, no means for their evil, and no regard for other monsters. They look for, and destroy the completion, meaning all monsters that weren't cold blooded killers." ~ The Ghoul Guild, the supreme ruling court of monsters, has decided to recruit a squad of the best monsters remaining from the glory days to seek out and destroy the imposters... and hopefully restore the belief in monsters to humans in the mean time. You are one of the monsters chosen to come to the meeting. You will be divided into teams, and sent on your missions by me. Signed- Bariticus, the Dullahan. P.S: If you Are a human reading this, expect to get ripped to shreds by our tracking Hell Hounds. You are interfering with our mail. Good Day ---------------------------- PS: And no real moster is truely evil. Most are just terrible looking, and can only scare to get the emotions out of humans. Monsters feed of of human Emotions, not just fear. But not every monster can be a worshipped god... (lucky Anubis). YOUR SIGN-UP REQUIRES! Name: self explanitory Species: What kind of monster are you? I do not want any space age things, or alien viruses ect. Do not pick a walking mountian, which means NOTHING HUGE! It's free reign after that. Make one of your own if you like. No pokemon. If you wish to make your own species, give me a 4 line description of it. Gender:... I don't want to have to say... self explanitory Apearence:What does it look like? I want a good four lines at least. Personality: All monsters are individuals, and have distinct personalities. I want a good four lines discirbing yours. History: I want a small history of your monster species, and your monster's own history. At least four lines. I also want how your character joined the Ghoul Guild. Special Abilities: What makes your species of monster special? What can they do? RP sample: I need to know how good you are at this, before accepting you. I want a decent sized sample. Try to keep dialouge to a minnimum. Have it from this RP. I will have my sign-up soon. Here are rules: 1: Follow standard Serebii RPG rules 2: I don't want three vampires running around, so the limit for a knd of monster is 2! I will only accept a second of a type if it is REALLY good. 3: I will divide groups my way. It will not be random, but I don't want you asking to be on someone's team. 4: If you have any questions, PM them to me. 5: Remember to use proper grammer, and do your best at spelling If I give you a warning, and you go and do somthing again... you are out. That means no posting in the RPG anymore, and don't try to get in again. ----------- Now for a preperation speech. I will try to get a disscusion thread going. No promises, but we could use it for planing. After all, these aren't normal, run of the mill enemies you are facing. You wil need a stratagy, and a plan to get through this alive... because there might be death. Some of the monsters will even be controled by me, so watch out, and be prepared. AT EASE SOLDIER! Oh, and no reservations. Please.... get it up when you can. I only have 8 spots, so better hurry }83 - Accepted: 1) Bariticus Lowry- Dullahan- Da Boss 2) Tobijo- Cupacabra- "Twitchy" 3) 4) 5) 6) 7) 8) 9) - (My old sign-up I salvedged is right here) Name: Bariticus (prefers, Mr.B) Species: Dullahan Gender: Male Job: Leader of the ghoul Guild. Appearance: Like all Dullahans, Mr.B is a walking suit of mid-evil armor... with no head. Instead of regular eyes, Mr.B has two glowing holes on his chest plate, that act as eyes, as they can take in light, and transfer it into images. Around the hips, a kilt of silver chainmail hangs, to give protection from every angle down there. The rest of his armor is dark black, with silver trim. There are several dents and dings on the armor, from the many battles he fought. On his kilt, he has a small leather bag, used to carry small possessions in (including a monocle, which he still thinks he needs, but hasn’t used in at least one hundred years, since he stole it from a scared fool in England). Hanging down from his shoulders, from flat brass knobs, is a magenta cape that is tattered and old. It has never faded though, due to the fact, he mostly terrifies at night. In case of close-quarters combat, Mr.B has a long silver dagger attached to his hip by a leather scabbard, this is also dangerous to him, due to every monster’s extreme weakness to pure silver. And he carries a giant mid-evil flail into battle... you might not want to P.O. him. When no in battle, he just hangs the flail over his desk, and has it crossing a Claymore… it looks cooler that way. Personality: Mr.B is... proper, to say the least. He believes that everyone should have proper manners, and should be at least as smart as himself. This rarely happens. Since almost no one matches his intellect, he treats everyone the same, "Like the cockamamie dimwits they are". He feels the need to explain every little thing to the surrounding individuals, because he believes they do not know what he is talking about. He has a notoriously short temper, and will not hesitate to smash someone to bits if they P.O. him. Just don't argue with the leader. If you respect him, he will start to not yell at you as much. History: A Dullahan is a headless rider, on a headless horse, that in Irish folklore, could point at someone... and they died. They are ghosts that inhabit the clothes they died in, in most cases it is a suit of armor (who's going to run in fear of the pair of overalls?), or a suit with a tailcoat. Recently, they started walking on their own instead of using headless horses. They were too hard to direct (not having a head is not a good requirement for a riding horse). The thing with a Dullahan pointing at a person, and them dying, was pure rubbish. Mr.B pointed at human to scare him, and the guy ran into the middle of a railroad... while the train was passing. And word travels around very quickly. Bariticus started out in a human life, as do all ghosts. He was the child of an Irish lord (or at least a Lord near Ireland… the details have gotten fuzzy over the years), and in turn, had the best learning experiences. He took advantage of these, unlike other sons of nobility. He drew in every word told to him, and became very, VERY intellectual compared to his peers. Soon, he started to believe that they were inferior, because they didn't know what he did. This helped him learning how to fight... if that’s a good thing. When he would practice fighting, he would taunt his opponent until they started fighting to kill him. None succeeded, but he got to practice on hostile enemies, making him a very good pugilist. After growing older, he took over his father's lordship, and soon went into a minor war. In the mists of the deciding battle of the war, he shouted that the opposing ruler was a "Donkey faced twit, whose father was a worthless halfwit that should have been drowned at birth. As were all of your fathers, you stupid followers of a horse arse!” Needless to say, when he had all archers aiming at him, one was bound to hit his head. So, Bariticus was dead. But he came back as a ghost, and wanting to expand his knowledge even more with a corporal, inhabited his armor. After becoming a monster, and learning about them, he quickly joined the Ghoul Guild. He sped through the ranks after causing several disturbances in Russia, and Romania that raised the source of energy by a landslide for a large amount of time. Then he spent half a century in England, and picked up an accent while causing terror. He rose to head of the Ghoul Guild, as a senior member, in the 18 hundreds. After a short settling period, he continued his scare fests, including half a century in Texas, where the southern accent mixed with his English one (it sounds like a southern plantation owner from the Revolutionary days). But after the creation of Franchise monsters, the monster population was being more subject to murders than ever. He has decided to create several crack teams to help take care of these horrible beings. That is where you come in. Special Abilities: A Dullahan is a ghost that inhabits its armor from it's past life. Not only that, but it becomes inseparable from it. This happens very rarely, but it is a good thing seeing as Dullahans are extremely powerful, and can only be killed by dismantling the armor. This makes them fearsome warriors. Bariticus will only help the teams on rare occasions when his services are needed. Bariticus also has a fear of gold. A BIG fear of gold. It is not really explained, but it is something that Dullahans just do not like.
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It's come to my attention that Serebii is just as filled with condescending jerks (if not moreso) than any other site on the World Wide Web. That's why I stay in the RPG section. That way, I'm one of the only condescending jerks around! All you guys were cramping my style.
Last edited by Zincspider; 8th October 2009 at 1:52 PM. |
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#2
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Woo! First Sign-up. Let me know if I need to edit anything.
---------------------------------------------------- Name: Tobijo A.K.A. "Twitchy" Species: Chupacabra Gender: Male Apearence: Tobijo is rather thin for a Chupacabra, being rather scrawny looking. He stands just under four feet. His head is large in comparison to his body, and his eyes are also fairly large in relation to his head. His eyes glow red and appear to have no pupils. His mouth looks like a thin line when closed (he has no lips) and when open reveals a maw of tiny dagger-like teeth. His mouth opens almost in a perfect circle when opened all the way, causing his bite to leave a unique mark. His skin is a dark swampy green with darker areas on his back. His ears are very small, and are pointed. His nose is basically two little slits. Starting near the base of his neck, a row of thin spines runs down his backbone, ending at the end of his short tail. His arms are thin and weak looking, but his hands end in long, sharp, needle-like claws. His feet are much the same way, but his knees bend backwards compared to humans which gives him a unique looking walk. Each of his hands and feet have four digits, meaning that he has no pinky fingers or toes. His rib bones are rather noticeable, and his breathing is really rapid, like a birds. Personality: Tobijo is rather... twitchy, which is how he got his nickname. He is NEVER still, and even if he can't move his arms or legs will still find a way to be active such as rapidly blinking or flexing his fingers really quickly. Despite his fragile appearance, he is actually surprisingly strong although he doesn't seem to realize this. For some odd reason, Tobijo finds it necessary to touch every new thing he sees, occasionally going so far as to taste said item in question. His temper is virtually non-existent, and he has a distinct ignorance of sarcasm. He will believe anything that someone he deems trustworthy tells him. However, he is very smart when it comes to problem solving and will often times find the simple solution that others overlooked. He also tends to talk in both the first and third person and may even switch from sentence to sentence. History: The Chupacabra is a short creature that is said to suck the blood out of livestock, primarily goats. The name Chupacabra even means "goat-sucker". They were first reported in Puerto Rico, and have since been seen in Mexico, South and Central America, the United States, even Russia. As far as the blood drinking thing goes, it turns out that Chupacabras just like the taste of blood. They don't need to drink it, they just like to. Some reports include the Chupacabra's glowing eyes giving nausea to the witness. Tobijo however denies that this can actually happen. Tobijo doesn't remember much before his goat stalking days in Mexico. His earliest memory is running from some farmer after having scared his livestock. Tobijo hung around the area for a while before heading north and starting a spree of fun (know to others as destruction). He would hit every farm he came to, wither they had chickens, goats, sheep, or even cattle, he would attempt to get in and bite them. Naturally, he didn't worry too much about being seen until someone was actually chasing him away from their animals. He continued to move on, progressing ever northward. Eventually, he managed to make his way up into the US where he was surprised to find that there were not that many farms. Rather than becoming discouraged, he instead became highly curious and headed off into this new area. Due to the lack of tasty farm animals to bite, Tobijo managed to stay fairly low profile, drawing attention only for his deeds at the odd farmhouse he happened to pass. It was around this time that he happened to run into a peculiar creature hanging around Point Pleasant. This "Mothman" turned out to be a member of the Ghoul Guild who, after giving Tobijo a small test, told him about the Guild. Tobijo headed off to the join the Guild since, in his own words, "He was getting bored with goats." Special Abilities: Chupacabras, while looking fairly frail, are surprisingly strong for their size. While they're not really powerful, their strength often surprises foes who judge them based on appearance alone. Chupacabras also have excellent night vision. They can jump nearly seven feet high with a good leap and are very quick and agile, almost like a monkey. They have sharp claws on their hands and feet, and their unique mouth is good for both piercing tough hides as well as sucking out fluids. Conversely, Chupacabras hate bright light and don't take too kindly to traveling in the middle of the day. Even a bright flashlight is enough to blind them for a few seconds if they are caught by surprise. Thy are also easily distracted with live goats or chickens. RP Sample: Tobijo was hungry again. He was always hungry, but that wasn't the point. The point was that he was currently hungry in the presence of five chickens. Normally he would show a little restraint, but he hadn't gotten a good drink in nearly a week. Turns out that the farther north he went, the less farms he found. Still, he felt like something was waiting for him up ahead, he just didn't know what. With his head constantly moving around to take in the sight of every individual item in the general area and his fingers waving like crazy, he made a run for the fence. He could jump fairly high, so something like a normal chain link fence was easy. With a single surprisingly graceful leap, he cleared the fence and darted around to the back of the little chicken coup. The little farmhouse he was at didn't have much besides a small vegetable garden and the chicken coup. Back down south, he would find a farm loaded with animals nearly every night. Here, things were different. Tobijo began making a few low noises as he began to imagine the taste of fresh blood one again. He took a single claw and cut around the lock in the small door of the wooden coup. The chickens, sound asleep till now, began to stir. He quickly entered the coup, took out one of the chickens and grabbed another one as he darted back out again. With a quick bite, he drained the small feathery creature of a good portion of its blood before the remaining three chickens began to panic. A light popped into existence in the farmhouse, and Tobijo decided that it was time to bolt. With the same speed and efficiency as before, he tossed the now lifeless chicken aside as he bolted for the fence. He stopped just long enough at the edge of the fence to let the farmer grab a quick glimpse of him before leaping over the fence and dashing of into the woods. He didn't stop running for a good distance, eventually coming to a stop at a thick grove of bushes near a small ridge. The little cliff overlooked a bridge, and was far enough away that no passerby could possibly see his small form with any clarity. In the distance, the sun began to rise. Tobijo looked around the site before settling on a rather thick bush. The bush would become his campsite till dusk rolled around, for now he would sleep.
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'''''''''''''''''''''''''''''''''''''''''''''''''' - Current Fan-Fic Projects - Vision ~ (Chapter 1 is up!) ~ After escaping the lab they grew up in, seven kids with Pokemon DNA set out to find their freedom, and what it means to be free. - Current RP Projects - Drone Tactics: Rise of the Black Queen Persona ~ Velvet Twilight - (Sign-Ups) Greenhouse of the Dead (Sign-Ups now open!) - Future RP Projects - The Legend of Dragoon: The Dragon Campaign The Afterlife Battlefront Mosaic Three Days Last edited by TheSequelReturns; 8th October 2009 at 7:04 AM. |
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#3
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Nothing wrong with what I see, so, Accepted
*confetti* But if I do find anything wrong later (probably not), I will ask you to change it... but nothing yet 83
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It's come to my attention that Serebii is just as filled with condescending jerks (if not moreso) than any other site on the World Wide Web. That's why I stay in the RPG section. That way, I'm one of the only condescending jerks around! All you guys were cramping my style.
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#4
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*Ghasp!* I remember this! I was really bummed when it died. Because I wanna get a bit more involved at Serebii again, Im fairly certian I will join. Is it alright if I resurrect my old character?
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#5
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Sure it is... but do it before the other spots get taken *gasp*
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It's come to my attention that Serebii is just as filled with condescending jerks (if not moreso) than any other site on the World Wide Web. That's why I stay in the RPG section. That way, I'm one of the only condescending jerks around! All you guys were cramping my style.
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#6
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I want to play!
Name: Percy Ruin Species: Werewolf Gender: Male Appearance: Percy is around average height, about ‘5 “6, and fairly thin. He has dirty blond hair that naturally clumps into messy spikes. His skin is very fair with few freckles or blemishes. Unable to hide his tail and ears, he is unable to pass as a human. He wears a tight matching blue and white coat and pants, with matching black boots and gloves, and a white belt. He also wears a ring hidden beneath one of the gloves. The effect is rather like a military uniform. He carries a dagger in a sheath on his belt, but doesn’t use it for fighting or to attack. As a wolf he is light brown and looks half starved because he is very thin and has a vicious look in his eyes. His wolf hair, much like his regular hair is spiky and ragged. He looks much like a rabid stray. Personality: Percy is friendly and somewhat outgoing, but there is something secretive and reclusive about him. This is likely due to the ostracism werewolf usually get from both humans and monsters. He is not very loud when speaking and therefore his opinions, warnings, or comments may get overlooked. He is also very protective; he would go to any length possible to protect those he cares about, even if they are already dead. He is also somewhat compulsive and may often check for his dagger and other items, or repeat simple tasks just to make sure they are done. He becomes a bit more playful and less neurotic in wolf form, and may even be somewhat of a menace stealing items and tearing people’s clothes. History: Werewolves have a bit of a special history, being despised by both humans and monsters in some areas. Though there were some areas of the world, such as the early Americas, where many natives revered them as gods. In many European and Asian areas however, they were treated as evil demons from the underworld, and were destroyed. Europe in particular, had a series of werewolf trials in which several innocent humans with medical conditions were executed. Percy himself was born to a couple of completely normal humans. Completely normal except for their habit of over procreating, he was their seventh child, and the fact that they lived in a backwater little town where monsters and magic are still all too real. That alone was curse enough, foolish humans were weary of him believing he had evil powers or would one day become a werewolf. Which he did, but not because of his birthright, but rather as a result of their neglect. Neglectfully left behind on a childhood school trip to the woods, he found himself facing a angry werewolf. A wild born werewolf who had every right to be angry about humans invading his home, which they often did, shooting his prey. Though he managed to escape with his life, Percy was bitten and with the next full moon became a werewolf. After that he fled the village, unable to return to his fully human form. Out on the edge of town he found a abandon church with an overgrown courtyard. No humans ever came looking for them there, believing that the once holy ground would repel him. He has lived there ever since, scavenging for food, and only associating with a few tolerant humans and monsters that occasionally stop by. Except for on the night of the full moon, being the playful wolf menace that he is, Percy runs wildly through town, digging up gardens and stealing lawn ornaments. He joined the guild after a lengthy discussion with a member who stopped by the abandon church one night to take a rest. Surprised to find the place inhabited by an abused monster, he quickly convinced Percy to join the guild. Special Abilities: Werewolves have the ability to change into human, or mostly human form (as in Percy‘s case), as well as change into a wolf-like form. In this Wolf-form they find themselves stronger and faster than humans, with a better sense of smell and better night-vision. However in this form they may revert to a simpler mindset that can make achieving complex objectives difficult. RP sample: Percy stared at the signature on the bottom of the letter, Bariticus, the Dullahan. He reread it, Bariticus, the Dullahan. He reread the whole letter. It was the same as before, he hadn’t missed anything. Setting the letter down he stood up and looked around. He picked the letter back up and stuffed it into the inside pocket of his blue and white jacket. He peeked into his jacket to make sure it was secure. He turned to head for the door, the stopped short. The letter had mentioned neither a location nor a date and time. He hesitated, then pulled the letter back out to check. Nothing. He put the letter back in his pocket pondering what to do. I’ll just go see Bariticus, he decided, that should be good enough to start with. He continued out the door where the overgrown courtyard met him. He didn’t bother trying to lock it, the lock had been broken since well before he came to live here, and he’d never had a key anyways. He patted his pocket to hear the crinkle of paper confirm that the letter was there, then set off to meet Bariticus. *PS. You should spell-check your RPG before posting it
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To Save the World! It's Superhero Comic Time!!! Need some advice on ghostbusting? Want to show off your pictures of bigfoot? Check out the Last edited by VampirateMace; 6th October 2009 at 5:41 AM. |
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#7
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Vampiratemace: I will look over your sign-up soon (no time now), but I did spellcheck the RP. I wrote this in the little reply box, over a year ago, and didn't bother checking it n_n;... can't beleive I still missed all what I did. Oh, but from what I did read, it seems that he would be more of a 'Wolfman', seeing as he can change at any point. A Werewolf is kind of a Full-Moon-Thing.
TSR: It turns out you are missing somthing for your Chupacabra... an RP Sample. I need that.
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It's come to my attention that Serebii is just as filled with condescending jerks (if not moreso) than any other site on the World Wide Web. That's why I stay in the RPG section. That way, I'm one of the only condescending jerks around! All you guys were cramping my style.
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#8
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(Pretty much copy-pasted from before, with a couple of minor alterations.)
Name: Balthazar. (No parents, thus no last name.) Species: Gargoyle Gender: Technically, because Zar's sculptor failed to add in reproductive organs, he is genderless. However, his voice, personality and body build point twords him being male. Apearence: Zar stands at 6'10 when on his hind legs, with grey, stony hide covering his entire muscular body. A set of large, demonic wings sprout from his body, a large tail protruding from the base of his spine, ending in an arrow of sorts. His face lengthens into a snout, with two distinct nostrils at the end, and rows of sharp, jagged teeth within his maw. He has no hair upon his head, horns protruding from the top of his skull, pointy ears on the side of his head, and solid, blood-red eyes. When petrified, his eyes are stone grey like the rest of him. Personality: Balthazar is very territorial, as Gargoyles should be, and does not like anything disturbing the peace of any place he has claimed as 'his', especially pigeons, but we will get to that later. Usually, he is very laid back and relaxed, and enjoys joking around with others, and creeping out pedestrians or humans with him becoming that statue that everyone thinks is watching them, no matter which way they go, usually slightly changing the pose he is in before re-petrifying himself, not so much that its obvious, but enough that it is noticeable enough to creep people out. Normally, he is a nice guy to hang out with, despite his appearance, but when he is doing his job as a Gargoyle, protecting his building and all that jazz, he gets annoyed by pretty much anything that bugs him. History: The race of Gargoyles were born sometime during the dark ages, when the fearsome sculptures were created to fend off evil spirits for the castles and such. The sculptor's passion and imagination was what brought these beasts to life, serving as guardians of the buildings they were placed in. Should any unwanted intruders come to disturb the peace of their residence, they would lose their stone forms and fly down to terrorize the intruders, and also devoured any harmful or evil spirits that may wander twords their homes. However, over time, belief in the gargoyle's magical properties began to die out, and slowly, to the horror of the mighty stone beings, they found themselves unable to free themselves from their petrified forms. Forced to watch as the humans went around doing as they pleased, slowly but surely they became nothing more than stone statues in the eyes of the humans, and so their spirits died out, Gargoyles becoming nothing more than lifeless hunks of rock. However, in more recent modern times, belief in Gargoyles and their magical properties are beginning to return thanks to the modern day media, and several of the statues found themselves with a conciousness, some even having the strength to free themselves from their petrified forms. Balthazar is one such Gargoyle, recieveing his conciousness atop one of New York's many hotels. By day, he usually stays still, only leaving his stone form to mess with the hotel guests (he rests above one of the guest room balconies) or to kill/devour any pigeon's foolish enough to take up perch on him. To his dismay, when he gained his conciousness, he found quite a bit of pigeon droppings upon his stony body, and hates the idiotic race of birds for their outrageous treatment of the many works of stone, weather they be Gargoyles or simply inanimate statues. Gossip travels fast within the Gargoyle world, with the creatures being found in one form or another all over the planet. In this way Balthazar heard of the Guild, joining in an attempt to save himself and the rest of his Gargoyle brethren from another eternity in stone. Special Abilities: Zar has the ability to petrify his body, becoming solid stone. His stone form is extremely durable, meaning anything short of using explosives cannot destroy the statue in one shot. Quite a bit of force is required for normal weapons/bullets to harm him, however, with enough persistance, it is possible to make his stone form crack. These cracks manifest themselves as wounds when he returns to his living form. While in his stone form, he cannot move. If an entire limb or the likes is removed from him, he cannot return to his living form until it is properly re-attached to his body. One of a gargoyles biggest fears is being reduced to rubble while petrified, almost guaranteeing an eternity stuck as tiny pieces of rock. RP sample: Balthazar gazed out over his city, a firm, solid masterpiece of stone. Just below him a young human child and his father gazed upon it too. Tourists, who had never seen the grandeur of the city, let alone from this hight seemed amazed by the enormity of it all. It amused 'Zar to watch the young boy point out the many things he had seen to his father, even though the elder human had obviously already looked upon them. These parental relationships that humans shared intreauged the Gargoyle. He had never had a parent. Only a sculptor, with which he never actually met, and who he was sure would not consider him his 'son.' Balthazar chuckled in his head (Because his vocal chords were currently solid stone) at the thought of his sculptor being the equivalent of his father. The father and son returned to their room, and Zar was once again alone. The sound of flapping wings came to him, and to his dismay, a bird landed atop his head. One of his most hated birds. A pigeon. He mentally let out an annoyed groan as the bird decided to perch upon him, a mistake that would end its life. Waiting for the right time, Balthazar quickly reverted into his living form, and before the bird had time to react, snapped it up between his jaws. One chomp, and blood began to seep from its now unmoving body. A few more chomps, and the avian was nothing more then a bloody mass of matted feathers, which he swallowed down, letting out a belch afterwards. "Damn birds..." He muttered to himself, wiping the pigeons blood off of his mouth. Movement beneath him caught his attention. It seemed the young boy from earlier had came back out, possibly hearing the slight commotion from his recent meal. Smirking to himself, Zar leaned forward slightly and petrified his body once more, his new position making it seem like he was looking at the boy specifically. When the child turned around, his eyes landed on the Gargoyle. For a few moments, he did not move, trying to decide if the statue had always been like that, and he just didn't notice, or if the noises he had heard earlier truly did come from that monster of stone above their balcony, and it was now thinking about having him as his next meal. After several moments of silence, the boy left, in what seemed to be a cautious walk back inside of his room. Zar chuckled to himself, returning to his living form temporarily to re-possition himself in his standard pose. Humans. They were so fun to mess with.
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#9
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I meant, using a spellchecking program, like Word Processor has...
Not to get defensive, but you’re going to nitpick over whether my lycanthrope is werewolf or a wolfman? Werewolf, does in fact refer to either someone that is forced to change (at night, full-moon, etcetera) or someone who could change when they choose to. The full moon change thing is in fact a movie invention from the movie ‘Wolfman,’ so it fall under the category of one of those things our characters are supposedly mad about, if it weren’t for the fact that I used it as ‘fact’ in my sign-up. Suppose I could change that if you like though…
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#10
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About the RP sample, does it have to be from this RP?
And just to add a bit the the Wolfman / Werewolf debate, I thought that a Wolfman was one that was permanently stuck in the humanoid-wolf form while a Werewolf (or Lycanthrope) was one that could change forms.
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'''''''''''''''''''''''''''''''''''''''''''''''''' - Current Fan-Fic Projects - Vision ~ (Chapter 1 is up!) ~ After escaping the lab they grew up in, seven kids with Pokemon DNA set out to find their freedom, and what it means to be free. - Current RP Projects - Drone Tactics: Rise of the Black Queen Persona ~ Velvet Twilight - (Sign-Ups) Greenhouse of the Dead (Sign-Ups now open!) - Future RP Projects - The Legend of Dragoon: The Dragon Campaign The Afterlife Battlefront Mosaic Three Days |
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#11
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...why not just call him a Lycanthrope to avoid this whole debate?
And yes, I believe it does have to be from this RP Sequil. Says so in the sign-up.
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#12
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Is there a kind of monster that can control other creatures? if so, then can i join as that? if i need to, then i will make it so it can only control weak monsters first, then maybe medeum, but never a strong monster. also he can only control one at a time. is that okay? if not, how about a transforming monster that can copy attacks as well?
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#13
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@GameKrazy: Werewolf is easier to spell, and is a more commonly known word…
@lxdarknessxl: Are you looking for the terms, Necromancer and Chameleon?
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#14
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Quote:
And yes, I will nitpick. I am aware the full moon is a movie myth, don't get me wrong. But I have plans for the 'Moon-Changing Werewolf', in the plot. So... yeah. Our characters are only going to PO'd by movies that make bloodthirsty villians with no reasons to kill except to kill. For the sake of making it easier for other peole, and me, I would like him to be a Wolfman, yes. Quote:
And lxdarknessxl... I don't think I can allow a monster who uses mind control... and that last on does sound like a Chameleon or a Doppelganger. So, try your luck suprise me. Sign-Ups: Vampiratemace- Accepted And I saw what you did in you sample there. The fact that Bariticus forgot to put the time of meeting place is important for a little somthing I had planned... it has to do with an Imp. And I would prefer Wolfman... but Werewolf is fine if you are set on it. But otherwise, very good. Gamekrazy- Like last time, Accepted
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It's come to my attention that Serebii is just as filled with condescending jerks (if not moreso) than any other site on the World Wide Web. That's why I stay in the RPG section. That way, I'm one of the only condescending jerks around! All you guys were cramping my style.
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#15
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Honestly, I don't really care what species you consider my character... especially seeing as they are the same thing... I just don’t see how you using the politically incorrect and less commonly used wolfman (which is also not in the dictionary) is going to be easier for anyone but you.
I glad you were okay with the sample, I realized after posting that it was a tad short. It’s nice to know the place/date thing isn’t an oversight, but I hope you don’t have so much of the plot planned that it gets away from you and causes you frustrations, because I’ve done that a couple of times, and it’s annoying.
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#16
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Alright, I've added an RP sample to my sign-up. I may end up making Mothman into an NPC if that's alright.
__________________
'''''''''''''''''''''''''''''''''''''''''''''''''' - Current Fan-Fic Projects - Vision ~ (Chapter 1 is up!) ~ After escaping the lab they grew up in, seven kids with Pokemon DNA set out to find their freedom, and what it means to be free. - Current RP Projects - Drone Tactics: Rise of the Black Queen Persona ~ Velvet Twilight - (Sign-Ups) Greenhouse of the Dead (Sign-Ups now open!) - Future RP Projects - The Legend of Dragoon: The Dragon Campaign The Afterlife Battlefront Mosaic Three Days |
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#17
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TSR: Alright, you are now officially accepted
VPM: Keep him as a werewolf, I will change my plot point into wolfman instead. Sorry about that argument, and even the suggestion in the first place. I have had the flu for the past few days, and couldn't really think straight... I'm feeling better now.
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It's come to my attention that Serebii is just as filled with condescending jerks (if not moreso) than any other site on the World Wide Web. That's why I stay in the RPG section. That way, I'm one of the only condescending jerks around! All you guys were cramping my style.
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#18
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Aww... you had the flu? I'm glad you're feeling better.
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To Save the World! It's Superhero Comic Time!!! Need some advice on ghostbusting? Want to show off your pictures of bigfoot? Check out the |
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#19
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Ahh... THANK YOU! i forgot about necromancer. i like the whole thing about dark magic thingy, so i was thinking about that. my sign up will be coming soon please reserve me.
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![]() Click here to level up my card! MANY SAY WE HAVE ENOUGH DRAGON TYPE POKEMON. IF YOU THINK WE NEED AN ICE/DRAGON TYPE POKEMON, COPY AND PASTE THIS IN YOUR SIGNATURE. (STARTED BY lxdarknessxl) 98% of teens won't stand up for God. Be one of the 2% that will, copy this in your signature. Join the Shaman king RP! Takamaru can see you all!
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#20
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uhh i wasnt in this RP... can i just use it from a different RP?
__________________
![]() Click here to level up my card! MANY SAY WE HAVE ENOUGH DRAGON TYPE POKEMON. IF YOU THINK WE NEED AN ICE/DRAGON TYPE POKEMON, COPY AND PASTE THIS IN YOUR SIGNATURE. (STARTED BY lxdarknessxl) 98% of teens won't stand up for God. Be one of the 2% that will, copy this in your signature. Join the Shaman king RP! Takamaru can see you all!
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